Benson Posted September 5, 2015 Share Posted September 5, 2015 Survivors, Zomboid Team,in the apocalypse its important to check your log walls or fences from zombie-damage in your daily management routine. It might be a good idea to implement something to visualize the current stage damage of such structures.Thanks and keep up the quality! Migoxiss, Skv, GoodOldLeon and 3 others 6 Link to comment Share on other sites More sharing options...
Skv Posted September 5, 2015 Share Posted September 5, 2015 Wasn't the Suggestion I was expecting, but hey, it's some considerate advice. Link to comment Share on other sites More sharing options...
Gaffa Tape Warrior Posted September 5, 2015 Share Posted September 5, 2015 That's a good idea. You could have built a very nice wooden wall with the planks smooth without any fingerholds for a zombie to pull a plank off, but then the zombies start scratching away at the wood with their finger bones until there's a fingerhold and suddenly a zombie can tug on a plank. Link to comment Share on other sites More sharing options...
Adamiks Posted September 5, 2015 Share Posted September 5, 2015 I really would like to see it, even if this would be just a bar, not the cracks animation. Link to comment Share on other sites More sharing options...
Joshnpk Posted September 6, 2015 Share Posted September 6, 2015 Would be great if there was 2 or 3 different wall/fence textures to represent damage. Zorak 1 Link to comment Share on other sites More sharing options...
King jjwpenguin Posted September 6, 2015 Share Posted September 6, 2015 Would be great if there was 2 or 3 different wall/fence textures to represent damage.i agree. Link to comment Share on other sites More sharing options...
Joshnpk Posted September 6, 2015 Share Posted September 6, 2015 I bet someone could mod this, taking advantage of the cracked walls effect. Link to comment Share on other sites More sharing options...
Jericoshost Posted September 7, 2015 Share Posted September 7, 2015 They could try what minecraft does and make a cracked texture that is pasted over anything that is being destroyed. Benson 1 Link to comment Share on other sites More sharing options...
J0hnm13 Posted September 14, 2015 Share Posted September 14, 2015 I contributed a similar idea to a different post a while ago regarding the condition of walls and even repairing them.The idea was basically that every player built wall always has a potential maximum of 100% health, but you can only build or repair a wall with/to up to 10% health per carpentry level. At lvl 2 you build a wall with 20% integrity compared to lvl 5 carpentry a wall with 50% integrity, etc etc. The relevance to this post is that as walls are damaged, their visual model changes to the lower tier wall. At 01-30% they look like planks thrown together. 31-70% a wall with a few bent/loose boards and nails, and then 71-100% they look nice and pristine.  This would allow the player to "Upgrade" their existing walls by repairing them to their respective carpentry level * 10% health.  Of course a few more sprites for more increments of damage would be nice, though this idea would fit seamlessly into the game as it currently is, as nothing but an upgrade. Ideally, if they were to implement this or something like this, side by side with the old and new system you wouldn't even notice the game had changed until you went to repair your walls. Jericoshost 1 Link to comment Share on other sites More sharing options...
Teesee Posted September 14, 2015 Share Posted September 14, 2015 I'd be curious to see a dev's opinion on this. This suggestion was part of the few questions I translated for my fellow French survivors for the APZDTISA and it didn't get selected. Link to comment Share on other sites More sharing options...
Adamiks Posted September 14, 2015 Share Posted September 14, 2015 @John But what about log walls? Link to comment Share on other sites More sharing options...
King jjwpenguin Posted September 17, 2015 Share Posted September 17, 2015 @John But what about log walls?the logs could start to fall apart or disappear. Link to comment Share on other sites More sharing options...
MrTrololo Posted September 21, 2015 Share Posted September 21, 2015 What d'you say guys for electro wired fence(for exmple electricity might be produced by power generator)inspired by game "The Walking Dead" Link to comment Share on other sites More sharing options...
J0hnm13 Posted September 24, 2015 Share Posted September 24, 2015 What d'you say guys for electro wired fence(for exmple electricity might be produced by power generator)inspired by game "The Walking Dead"The amount of energy needed for a working electric fence would be incredibly unrealistic for survival standards unfortunately. Link to comment Share on other sites More sharing options...
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