Migoxiss

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About Migoxiss

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    D'aw

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  1. Hey, just wanted to say love your mod! But I have a question. Is it possible to change the following distance of my companion? I've had close encounters where he/she got eaten because I was still too close for him/her to follow me.
  2. I think I've found the answer. I selected out the mod which triggers the error and it's the Starting Points mod. I can play if I disable it.
  3. Yeah. Should I try disabling them? Survivors mod Hydrocraft mod Cremation Disposal mod Starting Points ++ mod Pumppower mod
  4. Hi, after setting up a new account for my mac and installing PZ, I tried playing a survival mode game. The loading screen came up, but then the notification "The savefile directory doesn't exist. The game will now close. Sorry!" appeared. Never had this before. My Zomboid folder is located in my main user section, as shown in the picture. What should I do?
  5. ORGM-test button? Never heard of that! Well that could be the solution, because of the sheer amount of weapons and ammunition etc. I got.
  6. Also filled my Military Jeep with many guns, unloaded all of them at my safehouse. Then a few weeks later (in-game) I visited West-Point with the same car. And while I drove all the weapons duplicated itself again and suddenly my character weight was 1227 because everything loaded itself onto my character Is that the duplication bug that you talk about being gone, nolanri?
  7. Maybe you could try to activate 2x textures if you haven't? I've had the same problem with hydrocraft so possibly it's the same thing.
  8. Maybe the "builder" and alongside that general carpentry is relevant for this discussion. I have the feeling that this is quite important, especially if you want to build a sanctuary with all kinds of stuff. I don't like the idea of having to "command" your fellow builder. Like wall for wall. Instead, they should do it on their own and if that's a bit to complicated, you should be able to do a blueprint, kind of, so the builder builds 5x5 Walls or even tell him to secure a certain part of a open field/space between houses.
  9. I read that the first thing your body improves when training (in this scenario running, sprinting) is kind of ,,expanding" the nerves and synapses. I can't explain it in english. So the connection between your brain, your muscles, your nerves get better and because of that you would be able to perform your tasks better. I have a friend who did a 12-week-Imakeyousexy-body programm and he told me, the first thing he realised is that his strenght got better without his endurance getting better also. So I think you could say that this is the reason why the characters fitness is gaining xp slower than his sprinting.
  10. I have a bad feeling about this...
  11. While you're right about that "hunting" doesn't really fit with the lore, I find myself often cornered from zombies. When there are more than 3 zombies, atleast one always comes from the side while the others go from the front. I guess thats for gameplay reasons that they do this. However I find it very challenging (in the good way).I could definitely be wrong about this, as I have no insights into the actual programming behind the z's, but I'm willing to bet there is no code in place that causes zombies to flank you or attack from different angles. From what I've seen, the z's all move towards you in the same manner, as simply as their (relatively basic) path finding allows. I would be so bold as to say observations to the contrary are suffering from a bit of confirmation bias (I.e., you see what you're looking for rather than what's there). I assume the same could be said for zombies "targeting" windows, doors, and player made structures. While it seems logical to say "all these doors and windows are broken, the z's must be seeking them out purposefully", and this seems observable through the sheer number of broken windows and doors around you, the devs (Lemmy, I believe) out right stated there is nothing in the coding that tells them to do so. Yeah, you're right. I guess it seemed so cool, that zombies are actually using strategies. But still I don't know why they are sometimes behave so weird, like they are going back and forth and finally coming from an another direction their friend come. I remember lemmy saying that in the thread about zombies intentionally attacking player-made structures. I must say though, I would be lying if I would say that I am convinced about "zombies having no special combat behaviors".
  12. While you're right about that "hunting" doesn't really fit with the lore, I find myself often cornered from zombies. When there are more than 3 zombies, atleast one always comes from the side while the others go from the front. I guess thats for gameplay reasons that they do this. However I find it very challenging (in the good way).
  13. No ETA. They are ready when they are ready. hehe... I love it.
  14. You are a hero
  15. I am on it, Hydro