CaptKaspar Posted February 17, 2015 Share Posted February 17, 2015 I did a search for 'crawlers' and I didn't come up with anything that clearly states my suggestion, apologies if it is already suggested but buried in a thread somewhere. I suggest that zombies that fall from higher floors/levels should break their feet/leg bones, just like we do, and that they should become crawlers because of their mangled/broken legs. Or at least some of them should. Zombies don't feel pain, and I guess some would be able to structurally shamble on with a broken ankle (slower mind you!), but ones with a broken femur or both ankles broken should become crawlers IMO. Rommert, Adamiks, JM_Forest_64 and 10 others 13 Link to comment Share on other sites More sharing options...
JM_Forest_64 Posted February 17, 2015 Share Posted February 17, 2015 Makes perfect sense to me. Link to comment Share on other sites More sharing options...
EreWeGo Posted February 17, 2015 Share Posted February 17, 2015 Yep, can't see a problem with this, makes sense. I'd also like to be able to push zombies over railings, (obviously may not be possible due to engine/animation restrictions?). If it were possible, it'd also be cool if there was a chance they could grab you and take you with them... PhantomWarlock and CaptKaspar 2 Link to comment Share on other sites More sharing options...
Wolfen Posted February 17, 2015 Share Posted February 17, 2015 >Implying that zeds could even land on their legs after a fall >Implying they wouldn't fall face first crushing the left side of their face, then proceed to get up and keep on trailing you. >Implying that the zed horde can be stopped by a mere ledge > Captain Christmas 1 Link to comment Share on other sites More sharing options...
Wolfen Posted February 17, 2015 Share Posted February 17, 2015 [sorry double post can't find how to delete] Link to comment Share on other sites More sharing options...
Atoxwarrior Posted February 17, 2015 Share Posted February 17, 2015 support your idea, just add this detail improves the chances of being able to escape a horde of zombies from the second floor. Link to comment Share on other sites More sharing options...
CaptKaspar Posted February 17, 2015 Author Share Posted February 17, 2015 >Implying that zeds could even land on their legs after a fall >Implying they wouldn't fall face first crushing the left side of their face, then proceed to get up and keep on trailing you. >Implying that the zed horde can be stopped by a mere ledge > Good points, but in game they currently land on their feet. I am sure this is due to a lack of animations, but that may be changing with the hundreds of new animations this week's Mondoid mentioned. Link to comment Share on other sites More sharing options...
Captain Christmas Posted February 17, 2015 Share Posted February 17, 2015 Why not make it so that limbs can be severed, so zombies can bleed everywhere and have different variants of attacks.And also, make it so you can slip on the blood if you're running over it. Link to comment Share on other sites More sharing options...
Jack Bower Posted February 17, 2015 Share Posted February 17, 2015 Totally can stop a zombie horde with a cliff but I think making mass crawlers is a lot scarier then a zombie horde. Link to comment Share on other sites More sharing options...
Svarog Posted February 18, 2015 Share Posted February 18, 2015 I once saw a zombie jump out a window out the 5th(!!!!!!!!!!!) floor and keep walking. It's immersion breaking. I would also like for falling to make zeds into crawlers, I have a fear of crawlers, I avoid them like the plague.Also, I'll give a link to a video because it has to do with the subject and it's hilarious (Not PZ) https://www.youtube.com/watch?v=N5a0uFuTal0 Link to comment Share on other sites More sharing options...
Adamiks Posted July 19, 2015 Share Posted July 19, 2015 +1 Link to comment Share on other sites More sharing options...
CalmUnity Posted July 20, 2015 Share Posted July 20, 2015 Why not make it so that limbs can be severed, so zombies can bleed everywhere and have different variants of attacks.And also, make it so you can slip on the blood if you're running over it. I totally misread 'slip' as 'sip' and I was really confused. Captain Christmas 1 Link to comment Share on other sites More sharing options...
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