CKyHC Posted August 21, 2023 Share Posted August 21, 2023 3 hours ago, AlisterSinclair said: Go here in options: and change jump scare SFX to zero thanks) in the translation it was not entirely clear what exactly the translators meant (or is it my problem with english) Link to comment Share on other sites More sharing options...
knightshousegames Posted September 1, 2023 Share Posted September 1, 2023 The ability to wear Bath Towels Should be possible to wear around the head, like a girl drying her hair Over the neck, Samoa Joe style And of course the classic It should probably fall off in pretty much any fighting, like hats and glasses, but you gotta have that RP after washing off all that blood. Link to comment Share on other sites More sharing options...
volc-- Posted September 5, 2023 Share Posted September 5, 2023 5.56mm ammunition should weigh less than .308 ammunition. This is one of the main reasons the US army switched their service rifles to 5.56x45mm knightshousegames, AlisterSinclair and getstoopid 3 Link to comment Share on other sites More sharing options...
knightshousegames Posted September 8, 2023 Share Posted September 8, 2023 Partial Clothing Destruction For larger articles of clothing, instead of just having the "rip clothing" option destroy the piece completely, it should partially destroy it, allowing you to rip off sleeves, pant legs, etc. to generate 1 or 2 ripped sheets while leaving the piece still wearable. After all, it was the south, thats how they made Daisy Dukes. Might also be cool if the regular clothing damage system could force this to happen if an article takes enough damage in the same place, ripping off whole sleeves or pant legs, greatly reducing it's condition Link to comment Share on other sites More sharing options...
knightshousegames Posted September 8, 2023 Share Posted September 8, 2023 Whittling The ability to use a knife to carve small pieces of wood into things, to reduce boredom, train carpentry, and of course make useful things in addition to silly knick nacks for the base, like bowls and spoons for the kitchen Link to comment Share on other sites More sharing options...
AlisterSinclair Posted September 21, 2023 Share Posted September 21, 2023 1258: Now that money is going to have a use (in vending machines) Wallets and purses should be changed to be containers that will sometimes have money in them, sorta like how sewing kits spawn with needles except they would be on zombies. They are not common enough that this would do much to damage server economies Link to comment Share on other sites More sharing options...
AlisterSinclair Posted October 1, 2023 Share Posted October 1, 2023 1259: Unless I'm missing something obvious, there doesn't appear to be a 'reset all to default' on the keybinds page. That really should be added Link to comment Share on other sites More sharing options...
volc-- Posted October 5, 2023 Share Posted October 5, 2023 Brain freeze from eating frozen food Eating frozen food straight out of the freezer should have a chance of giving your character head pain. Link to comment Share on other sites More sharing options...
volc-- Posted October 5, 2023 Share Posted October 5, 2023 The polo neck sweater should give neck protection as it covers your neck. Lumm2005 1 Link to comment Share on other sites More sharing options...
BigusRedus Posted October 8, 2023 Share Posted October 8, 2023 1260: You can grow grass, eg grows back, have seeds to plant, or can move grass 1261: Grass related farming products making Hay, Silage. The ability to plant grass seeds 1262: Street Names and housing addresses. Adding this feature to the map will create the ability for so many mini story elements, eg you could have wallets with driver licence with address. A zombie could have an address and keys on them, you go to that address and they could have a locked garage, or gun safe or car. It would make for another way to drive people to other parts of the map. Lumm2005 and getstoopid 2 Link to comment Share on other sites More sharing options...
volc-- Posted October 10, 2023 Share Posted October 10, 2023 Having a gun pointed at you by an another player should cause your panic to slowly increase unless you have either "brave" or "desensitized" traits getstoopid 1 Link to comment Share on other sites More sharing options...
volc-- Posted November 5, 2023 Share Posted November 5, 2023 Agoraphobic characters should get a slight increase in panic and/or stress when in interiors considered as public spaces such as libraries or stores Link to comment Share on other sites More sharing options...
CatbagGaming2023 Posted November 7, 2023 Share Posted November 7, 2023 Honestly I have and Idea for two good small visual changes that should be added 1. At least a normal texture for some items placed down in the world (Like adding textures to fish and some pies without making it look like a picnic cloth and making it so some items like gun slings have a 3d model) 2. Having visual attachments to guns. I want to see my M14 rifle having a scope on it or my M16 when it doesn't have a mag in it, seeing no mag on the gun while on the 3d model. Its probably harder for the second option but I have no idea I have literally no coding experience so idk Link to comment Share on other sites More sharing options...
Afzal677 Posted November 13, 2023 Share Posted November 13, 2023 How about adding actual gun suppressors so the search for gun can actually be useful and silent instead of pulling in all the horde everytime u use a gun. Link to comment Share on other sites More sharing options...
CKyHC Posted November 28, 2023 Share Posted November 28, 2023 it would be nice to drape these fences Link to comment Share on other sites More sharing options...
CKyHC Posted November 28, 2023 Share Posted November 28, 2023 I understand that winters in Kentucky are relatively warm.but taking into account the apocalypse (maybe nuclear explosions), the emission of carbon dioxide into the atmosphere decreases and the temperature decreases. a brutal winter (with blizzards and snow drifts (and the inability to move on snowy roads in cars)) would be a good challenge in the late game Link to comment Share on other sites More sharing options...
CKyHC Posted November 28, 2023 Share Posted November 28, 2023 I don’t know how small this Suggestions is (maybe the game engine doesn’t support this) but with falling shadows, how beautiful the sunsets would be in the game volc-- 1 Link to comment Share on other sites More sharing options...
ploxarino Posted December 5, 2023 Share Posted December 5, 2023 1: I don't think you should be able to put a entire zombie corpse in your inventory, why don't you just add a animation for pulling zombies by like the legs or hands. 2: Alcohol helps you go to sleep, but it does negatively effect sleep quality. Link to comment Share on other sites More sharing options...
volc-- Posted December 7, 2023 Share Posted December 7, 2023 Hitting zombies with musical instruments should make noise trombonaught 1 Link to comment Share on other sites More sharing options...
trombonaught Posted December 26, 2023 Share Posted December 26, 2023 I would love a toggle to remove the cap on zed armour (currently 79%). If this means I run up against dead players with full-body 100% armour, so be it. Sounds like a pretty sweet lore-friendly "boss!" Link to comment Share on other sites More sharing options...
Zomboid Posted January 6 Share Posted January 6 There is an option to reduce damage in general, but it would be really nice to have an additional option to INCREASE OVERALL MAXIMUM HEALTH. I'm thinking like 2x all the way to 100x more. One can die extremely quickly from a few bites and it would be nice to be able to actually survive but suffer and have to bandage yourself everywhere. This would also make doctors so much more important as you will be more likely to encounter players with multiple injuries that need to be tended to. Even in the vanilla version of the game I still feel like the Maximum Health should be at least 2x so that I can bleed a little more. Link to comment Share on other sites More sharing options...
CKyHC Posted January 12 Share Posted January 12 1. Is it possible to make the decorations (pillows on the sofa, stickers on the refrigerator) remain in place when moving objects? (You can make a separate option for their removal) 2. Is it possible to dismantle different doors and insert them into created doorways 3.in build 42 they promised to add care for house plants. Is it possible to add more of these small plants (cacti?) and care for them.so far I have only found this table flower :С Link to comment Share on other sites More sharing options...
Breakingbussy Posted March 25 Share Posted March 25 Has anyone suggested the ability to find a dog then use it to help you kill zombies or you could control it. Like a drone for a given distance. If it runs away too much it could run away in a random direction. You could also have books that would allow you to teach it to look for mushrooms in the woods for foraging or to bark if zombies are a certain radius around you. Link to comment Share on other sites More sharing options...
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