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Zomboid

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  1. How do you sort inventory by encumbrance for example with the controller?
  2. There is an option to reduce damage in general, but it would be really nice to have an additional option to INCREASE OVERALL MAXIMUM HEALTH. I'm thinking like 2x all the way to 100x more. One can die extremely quickly from a few bites and it would be nice to be able to actually survive but suffer and have to bandage yourself everywhere. This would also make doctors so much more important as you will be more likely to encounter players with multiple injuries that need to be tended to. Even in the vanilla version of the game I still feel like the Maximum Health should be at least 2x so that I can bleed a little more.
  3. I would like to triple or quadrupole Maximum Overall Health for all players in the game, basically allowing someone to be bitten multiple times without dying so quickly. It would give inexperienced players more of a chance to attempt to heal themselves and make doctors more relevant.
  4. I think the issue is you need to leave that cell for 3-4 days for 10% of the zombies to "spawn" back. Also setting helicopter to often should also help you with your no zombies problem
  5. 41.43 Speeding up the game very easily is cancelled for me because of the way I have to push the right joystick to speed it up in the first place. Am I doing something wrong? Problem #2 when I load a saved character skill tree I can't hit the next button to actually create the character!
  6. Can PVP be enabled or friendly fire turned on for Split-Screen mode?
  7. Please tell me this doesn't mean unlimited gas at gas stations? Also option to explode gas stations into mini-nukes please!
  8. Of course there is a possibility that someone stole your car while you looked the other way but it would give the effect that you "thought" the car was there I suppose.
  9. One thing I really liked was how the inventory originally had NO WORDS! Why do we need translations when we can see it. The game is more complicated because you can do more things which is a positive thing. However the real problem is making a "visual" UI rather than word based.
  10. THE REAL GLITCH: You should be able to catch the keys with a fishing pole!
  11. Because they are working on a profanity filter. It is easier to become aware of the profanities as they are added so they can be filtered with a special option. If you make a game and then go back and try to remove profanities it makes it much more difficult. Also as to the reanimated corpses it is not an issue because you can't reanimate corpses but you can type/speak profanity. Also even though it is a cruel world the game can still teach teamwork among other survivors.
  12. Horrible glitch, game is teaching you that you can drink and drive. I hope that the driving is MUCH more distorted than the drinking and walking to teach a valuable lesson.
  13. Where is the fireplaces? How do people heat the houses? No thermostat? Then they should have a fireplace of some sort. Also Chimney Cleaner job because if the Chimney get's dirty you can easily burn your house down.
  14. I like how the original inventory system was just pictures and no words or numbers, by having all this detail it actually makes it more un-immersive and more like a role play book.
  15. Exposed Scratches contact with infected blood = infected (bandage wounds) Exposed Eyes contact with infected blood = infected (wear goggles or glasses) Exposed mouth contact with infected blood = infected (wear bandanna or gas mask) More protective gloves reducing dexterity, dog training arm bite guards, being naked because of hot weather results in near instant death when zombies try to grab you. I imagine new clothes is already in the works due to the animation update but I sure hope the game punishes us extensively for being naked and rewards us for being heavily armored.
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