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  1. I'm sorry for my English, I'm Brazilian and I'm using the translator. My system: i5 3330, Graphics onboard, 4GB RAM. My problem: My game is crashing on the normal Build 41 and IWBUMS (I don't know the difference). When I open it for the first time, it still crashes on the menu, the second time it usually crashes on the map loading screen, when you finish loading and the map appears, a 5 error message will also appear in the lower right corner of the screen and the third time it crashes while playing, after a few moments. He just stops responding, and closes. It also features some graphic bugs where the shadow of the character and the walls is square. I think it's because of this error message.
  2. So I was playing on Kingsmouth, made a character, got into the world and started surviving the Zombie Apocalypse as usual. Everything was alright until my first survivor died a horrific death at the hands of a few infected. I sighed and thought I'd just create a new survivor and get the loot from what remained of the first. I created a second survivor and....They spawn in a room FILLED WITH ZOMBIES!!!! There was no chance for them to escape at all. I make a third survivor, same building, same results. Then a fourth, then a fifth....at this point it's getting a bit ridiculous. I found that the only way to work around it on the same save is to exit onto the main menu and then enter the save before creating a new character, but it's a bit tedious to do that every time I die. I have no clue why this happens. Here is a photo of the unfortunate event that kept happening to me ;-;
  3. I've read about the folks have experienced losing shit upon reload of the game, experienced it for the first time myself last night and again just now. Last night parts of my world were reset to their default. I had set up a base at the clothing store between muldraugh and westpoint with pretty much the entire building gutted and rebuilt to how I wanted it. It seems when the tiles were reset to default it was only within a limited distance from my character, because not all of the tiles in there were reset, just surrounding my character, probably about 10 square radius. Also a lot of the stuff from my inventory is gone. I don't have the console from last night. Then, with a new character, I had started collecting stuff and making my way back to my old base and had to log off for the night. Just now when I clicked continue an error was thrown, figured it had to do with one my mods, but it doesn't appear to be the case. I immediately copied the error from console and continued past the loading screen to find my new character had most his shit from his inventory deleted and the time was reset to approximately midnight - don't have a watch to confirm. Here is the error from the console: Sorry, I've forgotten how to spoiler on here.
  4. I have had a few massive hitches while playing, but usually the game snaps out of it and I can continue on. No rubberbanding involved. Just had a massive hitch that the game didn't recover from. Could still hear ambient noises, ALT+F4'd to get out of it and save my character in the event shit was going on behind the frozen screen. Here's the error from console:
  5. So, when you block way by car- zombies do not destroy car doors and dont came through to kill player- they just stay at the place- i can't not use this exploit, but this made bases indestructible, and you can sleep in any place and time just be blocked by car, or sit on the seat side car which blocked by wall. also suggestions: * the short jeans protect as good as full length but dint deal run penalty. * pullover( sweater) with decollete protect neck as good as without decollete. * maybe add damage by feet (stomp) when you wear hard boots (army boots) ? *add decrease food weight when it half eaten *add possibility put on bags right from the ground by right-click
  6. Bat was attached to my chars back. Upgraded bat to spiked bat without removing bat from back. Tried to attach spiked bat to back, couldn't. 3D model of non-spiked bat still on chars back. Couldn't attach anything to back until restart.
  7. Varmint and hunting rifle have only clip of 3 ammo . It should be 10 and 5 i think. Why metal pipe and e.t.c. which hold only in ONE arm could be attached only on back but not on belt?
  8. I've had it happen to me twice now, While playing, my computer I will lose input from mouse & keyboard, not sure why. I have to turn off my computer to "fix" the problem. It's either that or watch my character, burn to death, or walk into a horde. First time, shutting down my computer completely, corrupted the save file. Second time, I cancelled the shut down during its prevented by programs, did not corrupt game save file. I do play with mods, and I've tried again. This time though a jacket did this: Then, fighting outside, the screen froze, the character continued to repeatedly swing his frying pan, but input only was lost to the game. trying to reopen, crashed the game. 😪
  9. So I make a ham sandwich with (not fresh) bread and I wind up with a sandwich that is negative happiness and boredom. Adding fresh ingredients makes the sandwich worse (more unhappiness, more boredom). I would expect it to become more enjoyable, not less.
  10. this has been a issue for a long time, but i just never reported it cause i didn't see it as that big of a deal until today, if your walking diagonally (WD, SD, WA, SA) you can't open doors. you have to click on them with the mouse in order to get them to open, i figured it wasn't a big issue as i always click on doors to open them. but after watching Ravenim get killed by the issue i realized it's a lot more of a issue. it's funny because sometimes it works and sometimes it doesn't, a few minutes before ravenims demise he opened a door diagonally the same way and it opened, but when he was trying to run away it wouldn't (should also include that most of the time it won't work if you are jogging, you need to be walking to open doors) i hope this issue can finally get resolved and people can run and open doors diagonally as well as vertically/horizontally (when i say diagonal i mean moving down and right or up and left)
  11. In tutorial, when game asks you for zooming out, if you will zoom out literally nothin happens. Game anyways asks you to zoom out I think we did a pretty good job so far
  12. toytanker

    charcoal

    Is it a known bug on IWBUMS where charcoal is consumed in one use versus the 10 charges it's supposed to have? For reference, the only heat source that appears to accept charcoal is the charcoal barbecue.
  13. I found some weird graphics bugs in the base game. This are the coordinates: https://map.projectzomboid.com/#0.58097054101531,0.2867881904172746,311.0196045167247 https://map.projectzomboid.com/#0.4818161821728963,0.22922098844396296,928.6995627732668 Here´s the screenshots: https://imgur.com/caJOczQ (without mods) https://imgur.com/vSgY9PJ (without mods) https://imgur.com/5JO3oNU (With AIZ 2 enhanced map mod) Someone else (Mumbler on Discord) has confirmed them. My graphics drivers are up to date. I validated the game files and redownloaded the game.
  14. I've posted this on reddit, but posting here as well, so it doesn't go unnoticed. Before 3x3 tile looting zone, every tile of ground had 50 capacity. Now every 3x3 tiles around player has 50 capacity. Because of this, ground capacity is 9x lower than before. Please increase ground capacity.
  15. After opening and closing an annotated map, character loses ability to attack until options menu is opened then closed. Build 41.22, untested on .23. Edit: using controller
  16. Again, don’t know if this is only with controller, but when “transfer all” is selected when only stuff that is equipped is in your inventory some mad shit happens. Every Item pretends to drop as “blooo” with descriptions of dirty, bloody, or wet with the question mark icon. Also a weird 3D rendered model appears in the pile that reacts to player movement. When you go to pick up these items they all disappear and nothing shows up in the inventory.
  17. Hi, I did post about this bug and provided a 'fix' here: https://www.reddit.com/r/projectzomboid/comments/dvolm4/unofficial_fix_for_painting_walls_in_iwbums/ but I suppose I shouldn't expect you to see everything posted on reddit, or it's probably more likely that this isn't a priority at all. As said in the reddit post, painting walls is totally broken, painting symbols on walls does work however. It'll just error at you. Steps to reproduce: 1) Get Paint 2) Get Paint Brush 3) Try to paint either player constructed wall or standard house wall 4) Realize it's fucked
  18. If you find a vehicle with broken door locks and break the window you still can't get inside. I mean, I'd just climb through, right?
  19. don't know is this bug was in previous version, but now i notice it, that makes move sensor useless
  20. now we can make wooden stakes, pls add wooden stakes to tent receipe ass why we can't clean dirty rags in river or another water sources ? Now it only bottles. players, add your suggestions
  21. they don't spawn in rifles, dont spawn with rifles in police and gunstore, at all. With some chance now clips for pistols are spawns. in "C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\lua\server\Items\Distributions.lua" i dont found clips at all, only weapons and ammos. Rifles are 3 capacity still, both -hunting and varmit. in random encounters rifles can be with clips. Butcher knife can't be in right/left belt. Lead pipe too (strange, couse i can only hold it in one hand against baseball stick)
  22. My game is crashing on the map loading. Sometimes a red square appears on the bottom and then the game crashes Windows 7 32 bits Here is the log (i think): hs_err_pid9928.log
  23. I had a fully loaded police truck when I saved and exited the game. It was parked and turned off about 20ft from my location. Loaded up a few hours later and the car was gone. This was parked by the rear exit to the movie theater by the mall. EDIT: Another odd effect. The backdoor to the movie theater is now locked and it was NOT when I last played. As far as I can see, the pile of dead zombies I was disposing out back are still there. So, car and contents vanished, door locked itself. The trunk was nearly full with a few tote bags, a school bag, and a hiking bag loaded mostly non perishable food, building supplies, tools and some guns and ammo.
  24. And it also goes down very quickly. I got one attack on me and it took about 25% of the total durability of a police shirt. EDIT: I suppose I should clarify that this is the clothing durability, not clothing cleanliness. If that isn't meant to be covered by that sandbox setting perhaps either it could be made to do so or at least update the tooltip to clarify.
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