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Bughunter66

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Everything posted by Bughunter66

  1. Does the sink give tainted or untainted water?
  2. You could bury it, that's what most people do when they run power from a house to a shed. The minimum depth irl is 1 foot underground, which isn't very deep and would be quite easy for someone to do.
  3. What are you looking for in a logo? Anything specific?
  4. Bughunter66

    Night Terrors

    I remember really old builds where I would go to sleep only to wake up to zombies in my room, talk about knocking!
  5. In the US, all pills are labeled unless you're getting them illegally, or you are storing them somewhere that isn't a pill bottle.
  6. Moisture and air circulation control are important for root cellars. A home basement is usually quite damp and humid, and finished basements might as well be a part of the actual home. I know for a fact I can't keep food in my basement, if I did, it would go bad pretty fast.
  7. Yes but you can't really just leave food in your basement.
  8. Exactly. Digging an entire room that is 10 feet/3m under the ground is definitely a tough task. The stairs/ladder and other stuff is why I suggested carpentry as an additional skill. The construction of the cellar would be no easy thing to do, and take a lot of time, making fridges more efficient in the early game, but cellars needed in the late game. They would take weeks/a month depending on the time you spent on them.
  9. That or the Farmer occupation. Would probably also need some carpentry skill or something as well.
  10. With refrigerators running out of power, and gas being a limited resource, I agree we need more ways of keeping our food in good condition besides jarring it, as they are super rare currently. Root Cellars are what people used before refrigeration to keep vegetables and such from going bad (Meats were salt cured, dried, or smoked.). A root cellar is basically an underground storage area that is kept cool and well circulated. By digging deep (Usually 3 meters or 10 feet), the temperature is stable, and food can be stored. If you guys need some more information on root cellars, you can google it, or visit this page from the Farmer's Almanac This suggestion was inspired by Immortal Zed's little suggestion (question?), which is located here.
  11. Are we getting new Zombie attack animations as well?
  12. Bughunter66

    Bloody Business

    Any information on whether we are getting door opening/closing animations? It's a bit weird having your character put their face in the door and it magically opens. It could also bring some new mechanics with sound, like opening a door quietly/slowly to reduce noise, and allowing you to peek through the small opening of the door if you only open it a little bit, so zombies inside won't be able to see you as easily.
  13. I think what hes talking about is how nearly every time you pushed, a group of zombies fell over, instead of just being pushed away.
  14. I can only imagine herds of elephants running around like derps and crushing poor Z's.
  15. I think its just because there are no books to increase the XP modifier. Like carpentry is a pain until you find the first book, then it's not bad at all.
  16. Next we need to figure out what these "paper clips" do. I still think they are some leftover alien technology, but I need to conduct more research.
  17. 11:10 PM EST Trying to access the forum for the first time.
  18. Okay, so in steam, if you right click on project zomboid in the library, and then click properties, it will open a new window. In that new window, go to the local files tab, and then click the verify integrity of game cache button. It can take a little while to fully verify the cache. If it finds any errors, it will tell you, and then proceed to attempt to fix those errors. Also, are you guys working with any mods at all?
  19. You don't need the port open if you are on the same wifi. I would recommend verifying both of your games' caches, and also double checking you are both on the same exact version. Then host the server with the host button, and upon getting into the game, press escape and then click the invite button. Go to your friend's name and click the allow/deny button and make sure they are allowed into the game. And then they should be able to join your game by clicking on your name, or you inviting them, etc.
  20. People can definitely kick a door in with some work. The thickness of the door doesn't really matter, its the screws and stuff that hold the locking mechanism into place, and the wood that those screws are in. My old house had a very thick front door, and when 2 guys tried to break in, they kicked in the door, and it only took them probably a minute or two to get the door loose enough to just kinda open.
  21. 11:03 PM EST when visiting the website for the first time.
  22. 503 when liking a comment, 10:44PM EST
  23. I think we need to move away from just a tiredness and sleep moodle, and have a new one, "Sore". The soreness moodle would affect how tired your muscles are, after all, if any of you have worked out, you know sleeping doesn't help the muscles too much after a good workout. Soreness would give you reduced strength, and you wouldn't be able to work out much, and at the highest level, you wouldn't be able to work out at all.
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