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Jason132

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Everything posted by Jason132

  1. no more 69 version number
  2. I think it's because it renders the game at an odd resolution that isn't native to your monitor so it seems blurry, I just disabled the zoom levels that are blurry
  3. As you can see in the first image there's only vines on the tile with the window and nowhere else, but when i move back in the second imagine they appear as normal, it seems they're hidden by the circle around the player that makes things transparent
  4. Everytime I launch the game the fps limit is set to 60 despite me changing it to uncapped everytime
  5. If anything it would be called the Smart/Strategic playstyle where approaching every scenario with brute force such as clearing all the zombies doesn't work, and requires more thought to survive long
  6. when i was at the mall there was a MASSIVE horde right outside the walls and i was trying to fight the zombies inside, but they were teleporting and being very delayed in actions. maybe it was trying to smooth out the horde zombies outside through the wall? idk
  7. Nevermind, after about an hour of testing various mods I found the culprit. The "reduced plank and logs weight" mod broke insulation and clothing spawns since it modified the base game's item lists with very outdated ones. Hydrocraft works fine
  8. I noticed the new clothing items that were added into the base game weren't spawning (unless I'm really unlucky with common spawn rates), and the base game clothes have no insulation value (hydrocraft ones do though), might be another mod I have but Hydrocraft is the only really game changing one that would affect something like this
  9. Disappointing, I was looking for a cleaned up interface for the current mod armor items, at this point though it will be better to just wait for animations update
  10. Thank you Hydro, I didn't expect an update this soon!
  11. Jason132

    New Briefs

    The page http://projectzomboid.com/blog/ seems to update on time unlike the other one
  12. Who's to say the zombie infection doesn't affect plant life too? Maybe all the plants are zombies too with insane regenerative abilities that hunger for the world
  13. The player climate menu in the new debugger shows 0 for everything, and false for inside a building even though I am in a building. This is sandbox with starting time set to October 19, other settings are standard though, also no mods. Version 40.26 IWBUMS
  14. With the new update my game periodically freezes for a couple seconds, makes playing very tough Included the console, didn't notice anything unordinary though. I can also list my specs if that's needed. console.txt
  15. we'll have to wait for the animations release before models for zombies change
  16. I think the devs mentioned changing how the power fails in an upcoming update, and fixing this sort of problem?
  17. I like grabbing a shotgun from ORGM and going zombie horde hunting while I wait for crops to grow
  18. This looks awesome, now all we need is armor models appearing on characters (if only) Also a suggestion: group all body parts with the same resistances into one so that the menu isn't so big
  19. You get the idea from the latest walking dead episode?
  20. http://steamcommunity.com/sharedfiles/filedetails/?id=498441420 The top rated all time mod on the workshop
  21. but you can play at 1920x1080, its in the settings
  22. just the idea of first aid skill having more of a purpose is good enough for me
  23. i had this happen on my private coop server, everyone playing on it experienced it (we used a lot of mods), we all increased the ram limit on our clients to 2-3gb and the problem went away the default limit was 1024mb on 64-bit
  24. i got scratched while wearing riot armor, the ! above my head appeared signalling it blocked it and the health panel didn't show any damage but later that day i got a fever and turned into a zombie. So i think the armor blocked the scratch itself but not the zombie virus?
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