Jump to content

Atsumori

Member
  • Posts

    28
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Atsumori reacted to numbersixthecat in Zombie general SFX   
    Thought the same. Btw I sometimes also miss those "alien" zomboids, maybe some modder in the future will bring these back...
  2. Pie
    Atsumori got a reaction from Maris in IWBUMS 41.45 released   
    Fix GUID insertion method for mods please.
  3. Like
    Atsumori reacted to nasKo in Witness the Fitness   
    You've got a long tongue
  4. Like
    Atsumori got a reaction from Faalagorn in Cannot use helmet and gas mask at the same time   
    Just comment (put a "--") before group:setExclusive("Hat", "MaskEyes") in BodyLocations.lua in the meanwhile i guess...
     
  5. Like
    Atsumori got a reaction from Geras in Cannot use helmet and gas mask at the same time   
    Just comment (put a "--") before group:setExclusive("Hat", "MaskEyes") in BodyLocations.lua in the meanwhile i guess...
     
  6. Like
    Atsumori got a reaction from Metalfreak in Cannot use helmet and gas mask at the same time   
    Just comment (put a "--") before group:setExclusive("Hat", "MaskEyes") in BodyLocations.lua in the meanwhile i guess...
     
  7. Spiffo
    Atsumori reacted to Narrnika in Lua - bad reading/writing of files   
    When using functions getFileReader, getFileWriter, getModFileReader, getModFileWriter in lua, national (no-ascii) characters are lost (more precisely, they turn into question marks when writing and into an unprintable character when reading). In the original game (without mods) this is manifested when saving/loading character settings or sandbox settings:

     

     
    Try to read a corrected file:

     
    It is not very critical in this particular place, but sometimes creates problems in mods (both when writing and when using).
     
    In this regard, the suggestion: if the files are badly read from lua, then read them in java, and transfer a table of strings to lua. And vice versa - transfer to functions a table with strings, which will be written to the file in Java. That is, add something like this:
    // in addition to getFileReader() @LuaMethod(name = "ReadFileToTable", global = true) public static KahluaTable ReadFileToTable(String param1String, boolean param1Boolean) { ... } // in addition to getModFileReader() @LuaMethod(name = "ReadModFileToTable", global = true) public static KahluaTable ReadModFileToTable(String param1String1, String param1String2, boolean param1Boolean) { ... } // in addition to getFileWriter() @LuaMethod(name = "WriteTableToFile", global = true) public static void WriteTableToFile(KahluaTable param1KahluaTable, String param1String, boolean param1Boolean1, boolean param1Boolean2) { ... } // in addition to getModFileWriter() @LuaMethod(name = "WriteTableToModFile", global = true) public static void WriteTableToModFile(KahluaTable param1KahluaTable, String param1String1, String param1String2, boolean param1Boolean1, boolean param1Boolean2) { ... }  
     
  8. Like
    Atsumori reacted to Metalfreak in Cannot use helmet and gas mask at the same time   
    No problem with being unable to wear both the welding mask and hats/helmets.
    This should not be the case with the gas mask however. The gas mask did not clip or cause any issues with the char model. Having the military helmet without the gas mask is just an incomplete look :p
  9. Like
    Atsumori reacted to HUW in Wash Backpack   
    Can't English, so use machine translation
    There was blood on the backpack. I hope to add a cleaning option to the backpack
  10. Pie
    Atsumori got a reaction from Pandorea in Invincible sprinting Glitch/Exploit   
    Hey guys, Paw Low here. So, i don't know if this has been reported before but i was only able to notice yesterday. Within the 41 branch.

    If you keep sprinting and keep slowly tapping the aim control (ctrl) in the direction you're going at the same time, you can go through any horde size untouched, you can pass zombie walls with no problems and you'll never trip. Zombies hate him, become u n s t o p p a b l e.
     
    Anyways, jokes aside. I think it's linked to some sort of animation cancel/trigger. Only found out after trying some sprinting+melee combos that looks nice but totally inefficient lol. 
  11. Like
    Atsumori got a reaction from Pandorea in Invincible sprinting Glitch/Exploit   
    Yep, i do i 3 times here, one without going thru the zombies. This is apocalypse settings, no mod influencing btw. You can do it as long as you can sprint. works on small amounts of trees too.
     

    exploit_2.mp4
  12. Spiffo
    Atsumori got a reaction from nasKo in Invincible sprinting Glitch/Exploit   
    Hey guys, Paw Low here. So, i don't know if this has been reported before but i was only able to notice yesterday. Within the 41 branch.

    If you keep sprinting and keep slowly tapping the aim control (ctrl) in the direction you're going at the same time, you can go through any horde size untouched, you can pass zombie walls with no problems and you'll never trip. Zombies hate him, become u n s t o p p a b l e.
     
    Anyways, jokes aside. I think it's linked to some sort of animation cancel/trigger. Only found out after trying some sprinting+melee combos that looks nice but totally inefficient lol. 
  13. Like
    Atsumori reacted to Zelik in Custom Hair via Character Creation Screen[Download Now!]   
    Updated to 34.28
    Sorry for taking so long guys, I switched jobs and I spend most of my free time trying to figure out this being a father thing lol. My son is only 8 months old and I spend all of my free time with him. He and his mother went on "vacation" to visit family out of town so I finally got time to complete the mod. Sorry, and I hope everyone hasn't lost interest.   When you choose one of the custom hairstyles at the character creation menu the character preview will show the player bald. Don't freak out, that is completely normal and as of right now there is no way to change it.   There are 2 different versions, both included in the download. One is for players that use Jab's ModelLoader and the other is for players that don't. Either way the install instructions are included. Have fun!!!    Download  Alternate Download If you enjoy this content feel free to Donate. FYI, the mod is still currently beta, though it works perfectly fine. It's only beta because I'm not finished adding hairstyles for men and I haven't even started adding beards or hairstyles for the women. I have actually created my own tools to make it easier, once production is finished I will release the tools also, that way everyone can add their own hairstyles to the game easily.   ALSO...Do not add my mod to any modpacks.
  14. Like
    Atsumori reacted to EnigmaGrey in IWBUMS 41.35 RELEASED   
    We'll only release MP after one of these threads goes 3 days without a similar post.
  15. Like
    Atsumori reacted to Suomiboi in About mapping/scenario   
    But remember that the post only talks about possibilities not plans. When the changes on the 3D are implemented in the beginning, you're not going to see a huge difference on anything other than performance, if I'm not 100% bullshitting you. And the performance will be for the better.
    Also to add, it would be quite a task for Mash to do the map changes that a height map would require. It is a possibility, but don't get your hopes up too much.
  16. Like
    Atsumori reacted to Jago in About mapping/scenario   
    Here, I looked it up for youÖ
    http://theindiestone.com/forums/index.php/topic/1844-iso-revolution/
     
    Look at the end of the post, Lemmy writes:
×
×
  • Create New...