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harakka

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  1. Like
    harakka reacted to PSPSoldier534 in A case for beating zombification   
    Which is why the first thing I said is that the developers' vision doesn't include this mechanic, and in the second sentence of the first paragraph of my post I said I'm sure this could be implemented as a sandbox option.
  2. Like
    harakka got a reaction from sysHate in Start Server ver.30 on Ubuntu issue   
    Steamcmd is very particular about the quotation marks.
    ./steamcmd.sh +login steamusername steampassword "+app_update 108600 -beta iwillbackupmysave -betapassword iaccepttheconsequences validate" +exit
  3. Like
    harakka reacted to Kirrus in Airships   
    I want to float calmly over the apocalypse, far above, in perfect safety. Apart from the fact my balloon is filled with hydrogen I split off of water using electricity.
     
    This might not be totally serious
     
  4. Like
    harakka reacted to baaderhs in Baaderhs Safe houses.   
    HI, here are some pics of my safe house, which is quite a building finally.From my tower and its platform I can fish and check my traps.     
      
     
  5. Like
    harakka reacted to robbiehunt in Honor Bound - a microgame (print and play)   
    And now ... the game is done! Like, done done. Thanks to all for their input and feedback Check it out!
    Information page
    Purchase Print-and-Play
    Purchase Physical Game
  6. Like
    harakka got a reaction from Kajin in RELEASED: Build 30.12   
    Or just use wired 360 controllers, that's what I do. Anyone else have controllers with wires? Hey, where'd you all go? And what are all these kids doing messing on my lawn? Where's my dentures? *waves a cane angrily*
  7. Like
    harakka got a reaction from Rathlord in RELEASED: Build 30.12   
    Or just use wired 360 controllers, that's what I do. Anyone else have controllers with wires? Hey, where'd you all go? And what are all these kids doing messing on my lawn? Where's my dentures? *waves a cane angrily*
  8. Like
    harakka got a reaction from f3rret in RELEASED: Build 30.12   
    Or just use wired 360 controllers, that's what I do. Anyone else have controllers with wires? Hey, where'd you all go? And what are all these kids doing messing on my lawn? Where's my dentures? *waves a cane angrily*
  9. Like
    harakka got a reaction from nasKo in RELEASED: Build 30.12   
    Or just use wired 360 controllers, that's what I do. Anyone else have controllers with wires? Hey, where'd you all go? And what are all these kids doing messing on my lawn? Where's my dentures? *waves a cane angrily*
  10. Like
    harakka got a reaction from Suomiboi in RELEASED: Build 30.12   
    I'd guess no. IIRC at least on Windows there is no useful way to figure out what device mouse or KB input is coming from, they all just feed into the same outputs. That is, with multiple mice you still have only one cursor and Windows reads whatever mouse happens to be sending input at any given time. And it'd also need support from LWJGL, the library PZ uses for crossplatform handling of input.
  11. Like
    harakka reacted to Kirrus in Wiki :-)   
    Remind me tomorrow, I'll check up on that then
  12. Like
    harakka reacted to EasyPickins in RELEASED: Build 30.12   
    Re: coop

    When you press the A button, you get these choices:
    1) "Take over player 1" (the mouse/keyboard user) if they aren't already using a controller.
    2) "Add new player" which puts up the character-creation screen to choose profession/traits etc.
    3) "Add John Smith" if there is a coop player called John Smith that was created previously in 2).

    Coop players are saved automatically just like the single-player game. They go in files called map_p1.bin, map_p2.bin etc in the current game's save directory.

    And as of today, it is possible to do splitscreen multiplayer. The first player logs in to a server, then coop players hit the A button once in-game just like singleplayer.  The coop players don't need to log in, there's a bit of weirdness still with every multiplayer coop player having the same username, admin/not-admin.  And I don't know how chat should work in mp coop.
     
    EDIT: for coop sleeping, each player can go to sleep seperately.  Time only speeds up when both are asleep.  It looks a bit weird because the sleeping player is standing up.
  13. Like
    harakka reacted to EnigmaGrey in Setup?   
    In NetBeans, I just added the complete game directory as a library, so that individual class files, once decompiled, could be worked on without requiring the rest of the game's code to be decompiled and repaired.
    But you probably don't need to do that for mods, in general: they use Lua scripting. You'll find quite a bit of it in media\lua
  14. Like
    harakka got a reaction from syfy in RELEASED: Build 29.4   
    Not yet. It'd read in this very thread if it had.
  15. Like
    harakka got a reaction from Packbat in RELEASED: Build 30.12   
    For a layman-readable reference on first aid and other healthcare related things in environments without access to high tech hospitals or equipment, "Where there is no doctor" by Werner & co is highly recommended.
     
    Edit: and wherever the instructions in the book begin or end with "seek medical help immediately," in the context of PZ you can mentally replace it with this.
  16. Like
    harakka got a reaction from Rathlord in Skirts for Men   
    Yep, it'll happen at some point.
  17. Like
    harakka got a reaction from Kirrus in RELEASED: Build 30.12   
    For a layman-readable reference on first aid and other healthcare related things in environments without access to high tech hospitals or equipment, "Where there is no doctor" by Werner & co is highly recommended.
     
    Edit: and wherever the instructions in the book begin or end with "seek medical help immediately," in the context of PZ you can mentally replace it with this.
  18. Like
    harakka got a reaction from Rathlord in RELEASED: Build 30.12   
    For a layman-readable reference on first aid and other healthcare related things in environments without access to high tech hospitals or equipment, "Where there is no doctor" by Werner & co is highly recommended.
     
    Edit: and wherever the instructions in the book begin or end with "seek medical help immediately," in the context of PZ you can mentally replace it with this.
  19. Like
    harakka reacted to Wasteland in Tanker   
    Well maybe 4-6 moth ago Doublebrain inspired me on this with his WIP ship.
    It wasnt finished so i decided to build my own...
     
    So this is my first try:
     

     
    Download
  20. Like
    harakka got a reaction from cool daddy shark in Undead disguise   
    Also as you may not have noticed, this thread is in PZ Modding -> Mod Ideas and Requests. Trying to shoot stuff down here isn't useful.
  21. Like
    harakka got a reaction from Rathlord in RELEASED: Build 30.12   
    As far as I know there's been no indication that movable barbeque grills and/or other movable things are making an appearance any time soon, or even before cars.
  22. Like
    harakka got a reaction from EreWeGo in RELEASED: Build 29.4   
    If that worries you, play in sandbox with minimal zombies.
  23. Like
    harakka got a reaction from DannikJerriko in Wind turbines, solar panels or generators?   
    Uh, good riddance then? Solar panels exist in real life, you just can't make them yourself. I don't see why they couldn't exist in PZ for your character to find and utilize if they have the right skills (and batteries).
  24. Like
    harakka got a reaction from f3rret in RELEASED: Build 29.4   
    If that worries you, play in sandbox with minimal zombies.
  25. Like
    harakka got a reaction from Rathlord in RELEASED: Build 29.4   
    If that worries you, play in sandbox with minimal zombies.
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