RobertJohnson Posted November 3, 2014 Posted November 3, 2014 If you experience weird bugs, please first reinstall the game properly, Steam seems to mess with the files because we do a lot of updates these days, thanks [NEW STUFF]New sandbox stuff !You can now save/load sandbox presets and share them ! Files will be saved in C:/Users/YOU/Zomboid/Sandbox PresetsNew sandbox options : Starting Erosion, Characters stats decrease (hunger, thirst and fatigue), Locked houses/Alarms rarity, XP Multiplier and more !Little screenshot to show you Spoiler The big return of the COOP ! Still need to do some things for the joypad but you can now play again in COOP ! (understand 2 or more players on a same splitted screen) EasyPickins rules! <3 The Erosion mod is integrated in the vanilla game with several new things!TurboTuTone's awesome Erosion mod is now part of the game. Erosion introduces seasonal changes to the look of the world, as well as increasing the growth of vegetation over the environment as time passes.Stuff you can expect to see includes:11 types of tree. Each tree comes in 4 different sizes. Some trees lose their leaves in the fall.11 types of bush.17 types of plant. Some plants have flowers that bloom depending on the season.Wall vines creep up some outside walls, sometimes growing over windows.Wall cracks appear on some outside walls.Cracks in street pavement slowly appear. Some cracks will have grass growing out of them.Snow covers the world on below-freezing rain days. Snow slowly melts away on days when the temperature is above zero. It's Kentucky though, so only expect about 12 days of snowfall per year.All the new objects will appear over the first 100 days, although some may continue to develop after 100 days. There is a sandbox setting that allows you to choose the initial amount of growth (from Never to 100). Each world has its own erosion configuration file that can be edited to change the rate of growth (more or less than 100 days) as well as other variables.Added a "only server that match your version are shown" text on public server list.New cyrillic fonts.Reduced heal time a lot.Added a debug file for translation, add a -debugtranslation options to have it (http://theindiestone...files/?p=147525)New farming tile by Mash.Added remove grass/bushes.Tweaked brightness and colours to make it a bit more realistic.Fixed flickering shadows bug.Changed endurance system, it now take longer to get exhausted, but take longer to recover from it.Added auto zoom on joypad.Zombies now clump together into groups more.You can now add/remove curtains on self made windows frame[Farming] Increased time needed for a plant to grow[Farming] Decreased water/health point loss for plantsPotatoes will now last longer but give a bit less hunger reduction.Added a "Beginner" mode (it take the sandbox presets "Beginner")Added canned food: add vegetables (5) inside an empty jar + water + vinegar + sugar + Jar Lid (lost when reopened), cook it and you'll have a 2-3 months food preservation, Jar Lids will prob be needed in a future update, you can jar those vegetables for now:TomatoesBell peppersRed radishesLeeksEggplantsPotatoesCarrotsAdded a "OnCooked" on the items script to call a lua function when.. Well, the item is cooked Added logs stacks recipe: 2 logs and 2 ropes to make a logs stack that weight 1/3 less (also with 3 and 4 logs/ropes)Scavenging for food during winter will be impossible, or really hard in cold monthsPlants now loose health during cold temperatureThe new health system! Spoiler Note: when I say treat wound infection it does not mean treat zombie infection. 1. A new health panelThe health panel has changed so that it now displays every new wound on your body.You can also right click on it to reveal a menu that will let you treat your injuries.Wounds fade in and out depending on their level, and someone with a high medical skill will spot ailments a lot faster than someone with no grounding in doctorhood. 2. New wound varietiesA variety of new wounds and injuries are being added to the game.Several of them will impact on gameplay: a heavy wound on a hand will mean you won't be able to use it, for example, while injuries to the legs and feet will force slow movement. Likewise a busted arm will make your melee attacks and weapon aiming less effective. Remember: Blood is your life fuel! Your first reaction to any injury will be to stop the bleeding at any cost, and only then then to find somewhere safe to treat your wounds.Wound infectionCause: This will happen randomly, although it will be less likely with clean bandages. Leaving open wounds won't be clever.Symptoms: Pain, and a quicker degradation of health.Treatment : Alcohol, and disinfectant/alcohol wipes. You can disinfect a bandage or cotton balls to prevent wound infection. You'll quickly discover that proper disinfectant works better than whiskey...Deep woundsHow: Many and various ways of injury, from smashing windows with bare arms to axe strikes, to zombie attacks etc...Symptoms: Heavy blood loss. Lots of pain.Treatment: This will have to be stitched - either with twine and needle, or a looted suture needle which will cause less pain.FracturesHow: This will be the result of taking a running jump from the second floor, but will be more severe if you're carrying a heavy load. The impact of a blunt weapon could also cause breakages. Symptoms: Pain, and lots of it. Leg injuries will slow you down, while arm injuries will hamper combat.Treatment: You can create a splint with a ripped sheet and a straight wooden items like branches and sticks.BurnsHow: FIRE!Symptoms: Huge amounts of pain, and severe health loss.Treatment: Burns must be treated with a clean bandage, then bandaged again - and regularly kept clean. The recovery time is lengthy.Lodged bulletHow: Get shot!Symptoms: Major blood loss, major pain and severe health loss.Treatment : Bullet must be removed with a suture needle holder or tweezers, disinfected, stitched and bandaged.Lodged glass shardsHow: Break a window without using a weapon or tools, or climbing through a broken windowSymptoms: Severe pain, and a wound that cannot be instantly bandaged.Treatment: Tweezers must be used to remove the shards. If you choose to bandage a wound that still has glass in it then it will cause extra pain.ScratchesHow: You already know how to get scratched, right?Symptoms: Some blood loss and painTreatment: Well, bandages obv.BitesHow: ...Symptoms: *evil laugh*Treatement: *loud evil laugh* 3. New medical-related itemsMany and varied new items added, from tweezers to cotton balls. Alcohol and disinfectant can be used on bandages and ripped sheets in most the prevention and treatment of wound infection. First Aid kits will be lootable, and will contain items and implements to help you survive. Tweezers and suture needle holders can be used to remove glass shards, antibiotics will be available for you to take to treat infection etc.The use of proper medical equipment is strongly advised, but home-made alternatives are available. Using suture needles and holders when putting in a splint, for example, will be far less painful. When you find medical supplies, take them and prepare for any and all eventualities. Painkillers - a work in progress, but these will clearly be required!4. A new First Aid skill Governing all of the above, is a new skill that will help you a lot during your rollercoaster journey towards death. Improving this skill will let you treat wounds faster, make better bandages, understand more ailments and spot infections on your health panel and much more besides. To level up in First Aid you'll just have to treat yourself and those around you, but advances will only come when wounds are healed - not through the initial treatment. 5. Medical Multiplayer Functionality As is the way of the world, a good doctor is vital to any survivor group. All treatments can be performed on another character in multiplayer - just click on your wounded chum and select 'Medical Check' from the menu. Stand still for a while, wait until the patient's health panel pops up and then play doctor. Whether or not an experienced doctor tells the injured party exactly what's wrong with them, though, is pretty much down to you. Playing Doctors and Nurses has never been quite this intense and depressing, ever before... [bUGS FIX]Can't add infinite item in an evolved recipe anymoreCan't add cooked food to a trap anymoreFixed player getting cooking XP when another player cooks food. (Issue #001005)Fixed player corpse not being created in singleplayer.Fixed bug which caused black screen after death.Fixed still gaining some blunt xp while bare handedFixed "put into 2/4 bowl" for soup/stew not returning the cooking potFixed the "Soap" item (it was a Rubber Duck.. Hence why you found so much Rubber ducky )Fixed allowing a broken sledgehammer to be used to destroy stuff.Fixed a bug when barricading something with a stone hammer.Fixed fertilize and shovel farming actions not stopping when player walks/runs.Don't add ping time to GameTime.geTimeOfDay() in GameServer.syncClock().Fixed Core.bLastStand not getting set to false after backing out of a Last Stand game.Fixed sandbox options resizing. (Issue #001067)Fixed 3D corpse texture background not being cleared due to stencil test. (Issue #001016)Fixed mod clothing item icons not loading.Fixed farming problems (translations issues) (Issue #001053)Fixed barricade issues. (Issue #001030)Give the bowl back when you put a cake batter in a baking panFixed some farming bugs.Fixed some loot distributions (like books in the fridge in the motel)Full bug list fixed so far via our Bug Tracker Packbat, MadDan, Geras and 43 others 46
f3rret Posted November 3, 2014 Posted November 3, 2014 Woo! I'm very stoked for this! It's incorporating some of the "Kill you before you reach end-game" stuff, like burning yourself while cooking, or getting a glass shard while climbing through a broken window! And ailments will affect your speed and melee strength! Are we getting a Doctor/Nurse/Paramedic starting profession too? Gustav and Packbat 2
Madigari Posted November 3, 2014 Posted November 3, 2014 Sounds cool, buuuut... Lodged glass shardsHow: Break a window without using a weapon or tools, or climbing through a broken window Will there be ways to pick locks now, or ways to prevent damage climbing through a broken window? If I don't take the Strong perk, this sounds like I'm going to be picking glass out of my character with almost any building that has few windows for entry, or breaking down doors/walls to get in more safely (albeit more loudly). Some Clever Username, chthonic, Aardman55 and 1 other 4
f3rret Posted November 3, 2014 Posted November 3, 2014 Sounds cool, buuuut... Lodged glass shardsHow: Break a window without using a weapon or tools, or climbing through a broken window Will there be ways to pick locks now, or ways to prevent damage climbing through a broken window? If I don't take the Strong perk, this sounds like I'm going to be picking glass out of my character with almost any building that has few windows for entry, or breaking down doors/walls to get in more safely (albeit more loudly). I'm hoping you'll be able to spend extra time clearing the glass out of the frame if you have a tool handy, or that you'll be able to put a sheet or something in the frame to cover the pokey bits. So escaping fast through a broken window will cause cuts, but taking your time and making lots of noise will reduce that chance. syfy, dannni77, Aardman55 and 1 other 4
Guest Posted November 3, 2014 Posted November 3, 2014 Or even if you don't have a tool handy . . . not that hard to avoid the sharp points if you have time.
deprav Posted November 3, 2014 Posted November 3, 2014 The medical overhaul is one of the thing I've been waiting for the most ! This is going to be brilliant ^^A little thought about wound infection :Irl, cleaning a wound - ANY wound - BEFORE it gets infected is one of the first reflex someone with a minimum of medical background will do. There should be a higher probability of wound infection if you didn't get it cleaned asap.If it comes to wound infection, you sure needs to keep disinfecting it, but what you really want is find antibiotics before your wound infection becomes a blood infection and kills you. Packbat, Dtrahan12, Snuggler and 6 others 9
f3rret Posted November 3, 2014 Posted November 3, 2014 Or even if you don't have a tool handy . . . not that hard to avoid the sharp points if you have time. The only way to know for sure is to smash a window and go test.
Guest Posted November 3, 2014 Posted November 3, 2014 Or even if you don't have a tool handy . . . not that hard to avoid the sharp points if you have time. The only way to know for sure is to smash a window and go test. How do you think I know? Don't forget your keys.
f3rret Posted November 3, 2014 Posted November 3, 2014 Or even if you don't have a tool handy . . . not that hard to avoid the sharp points if you have time. The only way to know for sure is to smash a window and go test. How do you think I know?Don't forget your keys. I figured RobertJohnson would be the one to test, since he has apparently attacked a tree with a frying pan in the name of science. Can I put in a special request for this patch? Please PLEASE can we roll around barbecues? Because once we can do that, I'll never leave Cortman Medical. Nevermind me, I just saw there is a BBQ in the backyard of the house behind Cortman Medical. I'll just build a bigger fence! Neltarin and SpaceJunk 2
GothicGhost Posted November 3, 2014 Posted November 3, 2014 Just waiting for cars to be added then it's play time lol. Shame it's not coming yet.
f3rret Posted November 3, 2014 Posted November 3, 2014 Just waiting for cars to be added then it's play time lol. Shame it's not coming yet. I'm most excited about hordes coming back, as well as other ways to be killed. That and moving BBQs, I'm kinda hung up on that too. Cars I can wait on. Invader Jim 1
harakka Posted November 3, 2014 Posted November 3, 2014 Just waiting for cars to be added then it's play time lol. Shame it's not coming yet. I'm most excited about hordes coming back, as well as other ways to be killed. That and moving BBQs, I'm kinda hung up on that too. Cars I can wait on. As far as I know there's been no indication that movable barbeque grills and/or other movable things are making an appearance any time soon, or even before cars. Rathlord 1
Torhque Posted November 3, 2014 Posted November 3, 2014 Being able to perform treatment on other people will be great for roleplaying servers.Right on. Aardman55 and KarenB88 2
Blasted_Taco Posted November 3, 2014 Posted November 3, 2014 Finally the medical update is upon us, with the Erosion integration too! I wonder if we get something stuck insde us (per say a shard, glass or someday, arrow) will you bleed out the moment you remove it. In Neo Scavanger i had a full playthrough with a arrow stuck in my head, for some reason i never died cause i never really notice the big arrow stuck insde my head, but like a week later in-game i remove it and i died bleeding out. After this update i hope we get the Operation KIll You Before Reaching End Game begins, so zombies actually can bite us or kill us.
Moose65 Posted November 3, 2014 Posted November 3, 2014 BurnsHow: Dangerous cooking-based activities.Symptoms: Huge amounts of pain, and severe health loss.Treatment: Burns must be treated with a clean bandage, then bandaged again - and regularly kept clean. The recovery time is lengthy. Already foreseeing a new lootable item.............Oven Mitts!!!!!! LeoIvanov, Packbat and Footmuffin 3
jeffstaples1982 Posted November 3, 2014 Posted November 3, 2014 I think doors need to be randomly unlocked, during an outbreak realistically not every single door will be locked. Gustav, Deadend, Ankhr and 2 others 5
f3rret Posted November 3, 2014 Posted November 3, 2014 Just waiting for cars to be added then it's play time lol. Shame it's not coming yet. I'm most excited about hordes coming back, as well as other ways to be killed. That and moving BBQs, I'm kinda hung up on that too. Cars I can wait on. As far as I know there's been no indication that movable barbeque grills and/or other movable things are making an appearance any time soon, or even before cars. I can still want things that they've given no indication of ever adding. They could use the same code for BBQs as they do for cars! They both involve things that move, get hot and use fuel! (I'm stretching it here, I know) Packbat 1
MaxiWilliam Posted November 3, 2014 Posted November 3, 2014 So new class work incoming ? We can chose to be a Doctor now ? !!!
gaunti12 Posted November 3, 2014 Posted November 3, 2014 Great news! Love the intergration of the erosion mod, I don't play without it! The new medical system sounds very promising, too. Can't wait.
Ohbal Posted November 3, 2014 Posted November 3, 2014 Sounds brilliant. Can't wait! If you are able to squeeze the hordes back into the game... oh man, then its playtime! f3rret 1
bvhv Posted November 3, 2014 Posted November 3, 2014 I love it! I have been waiting for this day for a while (now to wait a little longer)
Jabberi Posted November 3, 2014 Posted November 3, 2014 What are those dangerous cooking based activities? Can someone bad at cooking burn him/herself seriously when attempting to make some ramen soup?
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