LeoIvanov Posted June 8, 2014 Share Posted June 8, 2014 So, another short suggestion on my part : Since it's easy nowadays to cook stuff in Project Zomboid that can feed you beyond "Very Well Fed", I suggest a punishment for eating too much and an additional thing to look for if you don't want your character to feel unwell : What I propose is - each additional point of hunger reduction that the game adds that is beyond "Very Well Fed" mark will also add up to the "Queasy-ness" moodle, and the more you eat after "Very Well Fed" the worse you will get. Viceroy 1 Link to comment Share on other sites More sharing options...
Viceroy Posted June 8, 2014 Share Posted June 8, 2014 Have you ever had a troll eat ALL of the food in an entire compound/camp? I certainly have and it is one of the most frustrating things I have experienced in MP. Like just eating hours and hours worth of scavenged food... I am all for punishing the glutton. Hear hear! SpaceJunk 1 Link to comment Share on other sites More sharing options...
Bonesmccoy81 Posted June 8, 2014 Share Posted June 8, 2014 Hmmm maybe a nauseated moodle or something. A green face, closed mouth and puffed out cheeks. BARF!!!And if its too severe you puke/pass out. The system should be robust enough to where you can feel uneasy/nauseated through different means, e.g., overeating, sight of blood/seeing too many corpses if cowardly, eating rotten food/worms, popping too many pills, digging through garbage bins, running in circles, etc. Link to comment Share on other sites More sharing options...
Viceroy Posted June 8, 2014 Share Posted June 8, 2014 I think that the fed moodles should stay longer than they currently do and that you should simply be unable to keep eating once you are very well fed. Ingame currently it takes like 3-4 days to die of hunger, which is way too fast, that is more the timeframe dehydration has in real life. SpaceJunk 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted June 8, 2014 Share Posted June 8, 2014 I'd enjoy that. (People being punished for massively overeating.) Link to comment Share on other sites More sharing options...
ValueOfGravity Posted June 8, 2014 Share Posted June 8, 2014 I wouldn't like it. Eating any big pikes would be the worst thing ever, then? Link to comment Share on other sites More sharing options...
Ewok Posted June 8, 2014 Share Posted June 8, 2014 I had the same thought the other week, although some slightly different implementation ideas - http://theindiestone.com/forums/index.php/topic/8695-over-eating/ Link to comment Share on other sites More sharing options...
MashPotato Posted June 8, 2014 Share Posted June 8, 2014 Makes sense to me ToastedFishSandwich and LeoIvanov 2 Link to comment Share on other sites More sharing options...
bvhv Posted June 9, 2014 Share Posted June 9, 2014 Make an easter egg where if you eat -1000 hunger in pz in 24H you get the obese trait Link to comment Share on other sites More sharing options...
LeoIvanov Posted June 9, 2014 Author Share Posted June 9, 2014 I wouldn't like it. Eating any big pikes would be the worst thing ever, then? This is why we have a "Eat > All / 1/4 / 1/2" Options in the game now - you'll have to look out how much you eat if you don't want to feel dizzy ToastedFishSandwich 1 Link to comment Share on other sites More sharing options...
Bonesmccoy81 Posted June 14, 2014 Share Posted June 14, 2014 On another note about eating. Eating a food when you are starving to death giving you boredom is kind of weird. Should give you gratefulness or blessedness. Don't you think? It would make more sense if eating the same thing consecutively give you boredom. ToastedFishSandwich 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now