Austin Posted August 2, 2013 Author Share Posted August 2, 2013 Amazing, really cool to see mods like that ! Thanks RJ. Makes me feel good inside to see a compliment from you. Link to comment Share on other sites More sharing options...
AZSLIMJIM Posted August 5, 2013 Share Posted August 5, 2013 Youre my new favorite person <3<3 Was hoping a crossbow would be added for the new version, a zombie apocalypse jsut doesnt feel right without a bow and arrows! Link to comment Share on other sites More sharing options...
Austin Posted August 5, 2013 Author Share Posted August 5, 2013 Youre my new favorite person <3<3 Was hoping a crossbow would be added for the new version, a zombie apocalypse jsut doesnt feel right without a bow and arrows! Hehe, yeah. Thanks bud. Link to comment Share on other sites More sharing options...
Austin Posted August 6, 2013 Author Share Posted August 6, 2013 Anotha update. Link to comment Share on other sites More sharing options...
Shivster Posted August 7, 2013 Share Posted August 7, 2013 Nice update! I have a question though. Why is the noise level so high on the Bow? i see The radius is 5 but the noise level is almost 3 times the pistol. Is it a Code Issue that makes it to silent with such a low radius? It works in game but i just can figure it out. And i might need to know if i ever make a weapon mod later. Link to comment Share on other sites More sharing options...
Austin Posted August 7, 2013 Author Share Posted August 7, 2013 Nice update! I have a question though. Why is the noise level so high on the Bow? i see The radius is 5 but the noise level is almost 3 times the pistol. Is it a Code Issue that makes it to silent with such a low radius? It works in game but i just can figure it out. And i might need to know if i ever make a weapon mod later.The noise level just changes the volume of the sound file it plays. And, none of the weapons in this mod play a sound, yet, so that number really doesn't matter. Link to comment Share on other sites More sharing options...
SantilliouS Posted August 8, 2013 Share Posted August 8, 2013 (edited) Hi there. Just liked that idea to put Bows in this little world so I'll try to test that mod and help you with it... If you'll not drop this) So for now I have something to share...0.4.0:Just tested this and here what I found:Weight (Also what is that weight? kg?):-The plank's weight is 3 but when you make 5 homemade arrows out of them you get 5 arrows with weight 1 each, so the total weight becomes 5 instead of 3... that's should be repaired I think -Sling's weight is 3... Seriously? like an axe?-Feather's weight is 0.1 like a 9mm bullet... well that is not real I think... or maybe it is Iron feather? -When using Sling there is wrong animation played and sling is unequipping instantly-Also where did you put those stones? Didn't find anyone... Same for bolts and arrows...-Your homemade bow with ConditionLowerChanceOneIn = 60,... ConditionMax = 10,can last for about 600 shots... I think it is too many for bow like that. Crafting:-Currently to craft homemade bow you need only planks and rippedsheet... better put saw there. Suggestions:-Currently you can make a stick(2) from one plank which has no use atm. These sticks can be used for Bow or arrow making. That's all for now... I'll go find something else here.P.S. Thanks for mod. Added: About Stones: table.insert(SubrbsDistirbutions["all"]["bin"].items, "Fletchery.Stones");table.insert(SubrbsDistirbutions["all"]["bin"].items, 4.6);Looks like you missed a letter(not one):table.insert(SuburbsDistributions["all"]["bin"].items, "Fletchery.Stones");table.insert(SuburbsDistributions["all"]["bin"].items, 4.6); Edited August 8, 2013 by SantilliouS Austin and Aricane 2 Link to comment Share on other sites More sharing options...
Austin Posted August 8, 2013 Author Share Posted August 8, 2013 @StantilliouS Thank you so much for that information! Sometimes when I get in a hurry, that happens. I will also change around the weight and fix some things. Good job. Link to comment Share on other sites More sharing options...
Austin Posted August 8, 2013 Author Share Posted August 8, 2013 Alright, updated. Fixed a few of the things StantilliouS pointed out. Link to comment Share on other sites More sharing options...
magnum2016 Posted August 8, 2013 Share Posted August 8, 2013 Do Gunny Moddy Link to comment Share on other sites More sharing options...
7Roses Posted August 9, 2013 Share Posted August 9, 2013 Suggestions:-Currently you can make a stick(2) from one plank which has no use atm. These sticks can be used for Bow or arrow making."no use atm."? that 2 stick + saw is a PZ vanilla recipe and has its uses for making camping kits and has a use together with a drilled plank Link to comment Share on other sites More sharing options...
Austin Posted August 9, 2013 Author Share Posted August 9, 2013 Suggestions:-Currently you can make a stick(2) from one plank which has no use atm. These sticks can be used for Bow or arrow making."no use atm."? that 2 stick + saw is a PZ vanilla recipe and has its uses for making camping kits and has a use together with a drilled plank Well damn, I believe you just fixed a bug. Don't ask. Link to comment Share on other sites More sharing options...
7Roses Posted August 10, 2013 Share Posted August 10, 2013 (edited) Well damn, I believe you just fixed a bug. Don't ask. nice I fix bugs without knowing you have one but now I'm getting thinking.... what bug would I fix by saying something is a vanilla recipe? Edited August 10, 2013 by 7Roses Link to comment Share on other sites More sharing options...
Austin Posted August 10, 2013 Author Share Posted August 10, 2013 Well damn, I believe you just fixed a bug. Don't ask. nice I fix bugs without knowing you have one but now I'm getting thinking.... what bug would I fix by saying something is a vanilla recipe? I wasn't able to use the item Sticks in a recipe but now I know I just need to import camping Link to comment Share on other sites More sharing options...
AZSLIMJIM Posted August 13, 2013 Share Posted August 13, 2013 Are yougoing to add any models or icons? Link to comment Share on other sites More sharing options...
Austin Posted August 14, 2013 Author Share Posted August 14, 2013 Are yougoing to add any models or icons?Models - When I am able to, I will.Icons - Probably later on this week jchaffin 1 Link to comment Share on other sites More sharing options...
TodesRacher Posted September 24, 2013 Share Posted September 24, 2013 (edited) Found a code error in Flectchery.lua. The word wardrobe is misspelled in several lines. I am copy pasting these lines for you. This is causing Arrows,bows, and bolts to not spawn in the game. Fixing it in my file corrects the problem. Excellent mod, I am enjoying it It is line 33 through 44 when I open the lua in notepad++ table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, "Fletchery.Bolts");table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, 4);table.insert(SuburbsDistributions["all"]["crate"].items, "Fletchery.Bolts");table.insert(SuburbsDistributions["all"]["crate"].items, 5);-- Distributes bows into the worldtable.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, "Fletchery.bow2");table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, 3);table.insert(SuburbsDistributions["all"]["crate"].items, "Fletchery.bow2");table.insert(SuburbsDistributions["all"]["crate"].items, 4);--Distributes arrows into the worldtable.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, "Fletchery.Arrows");table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, 4); Also the crossbow is using more than one shot per firing/kill. Edited September 24, 2013 by TodesRacher umoito and Austin 2 Link to comment Share on other sites More sharing options...
Austin Posted September 25, 2013 Author Share Posted September 25, 2013 /post Nice eye, apologies for the errors. I plan on getting back into the modding community, I also have a few ideas for some mods. I will get right into fixing in this right after my homework. TodesRacher 1 Link to comment Share on other sites More sharing options...
TheConstructionWorker Posted September 27, 2013 Share Posted September 27, 2013 How man the link is down for the media fire is that just me or have you removed for an update? Link to comment Share on other sites More sharing options...
Stoposto Posted September 29, 2013 Share Posted September 29, 2013 I love the concept, do you have plans to get this over on Steam 17 version ? Link to comment Share on other sites More sharing options...
Austin Posted October 5, 2013 Author Share Posted October 5, 2013 How man the link is down for the media fire is that just me or have you removed for an update?Right on top of that I love the concept, do you have plans to get this over on Steam 17 version ? Of course. Plan on releasing a new update soon. Probably not tonight, i'm a bit tired. Link to comment Share on other sites More sharing options...
umoito Posted November 14, 2013 Share Posted November 14, 2013 Found a code error in Flectchery.lua. The word wardrobe is misspelled in several lines. I am copy pasting these lines for you. This is causing Arrows,bows, and bolts to not spawn in the game. Fixing it in my file corrects the problem. Excellent mod, I am enjoying it It is line 33 through 44 when I open the lua in notepad++ table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, "Fletchery.Bolts");table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, 4);table.insert(SuburbsDistributions["all"]["crate"].items, "Fletchery.Bolts");table.insert(SuburbsDistributions["all"]["crate"].items, 5);-- Distributes bows into the worldtable.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, "Fletchery.bow2");table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, 3);table.insert(SuburbsDistributions["all"]["crate"].items, "Fletchery.bow2");table.insert(SuburbsDistributions["all"]["crate"].items, 4);--Distributes arrows into the worldtable.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, "Fletchery.Arrows");table.insert(SuburbsDistributions["bedroom"]["wardbrobe"].items, 4); Also the crossbow is using more than one shot per firing/kill. i was gonna comment that, since i've started playing i used this awesome mod, but couldn't find bolts or arrows, probably that's why so THANKS YOU SO MUCH BRO!! imma fix that shit like there's no tomorrow and kill some zeds with some bolts to the face! Austin 1 Link to comment Share on other sites More sharing options...
kinsem Posted November 15, 2013 Share Posted November 15, 2013 as I stated in your guns mod thread, I can also make some sprites for you to use with this mod as well while I am working on the guns for the other mod. umoito 1 Link to comment Share on other sites More sharing options...
Austin Posted November 15, 2013 Author Share Posted November 15, 2013 as I stated in your guns mod thread, I can also make some sprites for you to use with this mod as well while I am working on the guns for the other mod.If you would like to. I will send you a list for this mod as well. I will be able to get these lists to you after school. Link to comment Share on other sites More sharing options...
umoito Posted November 19, 2013 Share Posted November 19, 2013 when are you going to add images to the items, like the bolts, the arrows, the homemade arrows, stones, the ducttape and teh weapons, crossbow, bow and the homemade bow? i mean, are you going to be adding those sometime? Link to comment Share on other sites More sharing options...
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