nasKo Posted August 8, 2016 Share Posted August 8, 2016 Hey all, let’s get down to Mondoidin’ IWBUMS 35 The public IWBUMS beta test for the first Build 35 features remains going, with RJ pushingversions 35.4 to 35.6 over the past week. We’ve forced the nutrition system to ‘on’ and also upped the rate of sleep disturbances for extra feedback, in amongst the fixes and smoothening. There are also new skill books, metalwork recipes, sounds and an experimental link-up between carrying a watch and the UI digital clock. RJ will still be adding to the build and balancing away (the various different wall strengths need some attention) but will also be turning his attention, alongside Writer Will, to add a Rimworld-style ‘Show info’ option (as suggested in this forum thread) for useful in-game objects so that new and existing players can be sure they’re aware of all relevant actions open to them, and the dangers associated. ANIMS UPDATE Progress has been good on the animation system front, but super-irritatingly the lady survivors and lady zed meshes and clothing that were exported and deposited in the central development strongbox have snagged an issue – and will likely need a re-export to ensure they don’t look like nightmare fuel. This isn’t a blocker to getting it all sorted, we’ll still be working on other necessary parts of the anims system, but it’ll likely be a massive ballache for poor old Martin the Animator to go through it all manually re-exporting it all. Sorry Martin, but your pain is for a greater good. :’( MAP UPDATE Mash continues with her work on the new residential area that’ll be found to the South of Muldraugh. When pressured for something visual to entice survivors she proffered this image of a local community centre, where you can see the upper floor of a library with study rooms, a gym, kiddie area and whatnot. TURBO STUFF Turbo is ticking stuff off his entertainment/boredom system ‘to do’ list, and has decided to use the opportunity to bring in a long-term computer-y side project into the game alongside the video-tapes, books and CDs you’ll use to entertain yourself in long-term lonesome situations. He’s also got community translations running through the radio/TV system, which will be available as selectable toggles in the options UI alongside credits to the relevant translation teams. Thanks all, we should have a more exciting blog for y’all next week. Have a good one. This week’s featured image by Akhil of House Gabe. The Centralized Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right here! Thx all. Geras, Jacksay, Footmuffin and 7 others 10 Link to comment Share on other sites More sharing options...
cool daddy shark Posted August 8, 2016 Share Posted August 8, 2016 dnk3912 1 Link to comment Share on other sites More sharing options...
Geras Posted August 8, 2016 Share Posted August 8, 2016 We're getting really nice Mondoids recently with quality content. I like that. Hope it stays that way It's also good to hear that radio/TV translations are coming. Keshash 1 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted August 8, 2016 Share Posted August 8, 2016 I need the animation update in my life asap. Link to comment Share on other sites More sharing options...
Keshash Posted August 9, 2016 Share Posted August 9, 2016 Prepare to the defend the Spiffo! https://youtu.be/ZJSZOg-HB0Y Now we really need Eagle-like standart with Spiffo on the top. It should probably give +70 to defence and +120 to badassery too. Link to comment Share on other sites More sharing options...
Peetfighter Posted August 9, 2016 Share Posted August 9, 2016 20 hours ago, nasKo said: Sorry Martin, but your pain is for a greater good. :’( Spoiler NebNebber 1 Link to comment Share on other sites More sharing options...
xXxFANCYCAPYBARA36xXx Posted August 9, 2016 Share Posted August 9, 2016 What's holding the animation update back, just the exporting issues and nightmare fuel resulting from it or is there more? Link to comment Share on other sites More sharing options...
Zorak Posted August 11, 2016 Share Posted August 11, 2016 Btw is that map update planned for b35 ? xXxFANCYCAPYBARA36xXx 1 Link to comment Share on other sites More sharing options...
DramaSetter Posted August 15, 2016 Share Posted August 15, 2016 23:43,still no mondoid.Animation update is coming,i feel it. Link to comment Share on other sites More sharing options...
xXxFANCYCAPYBARA36xXx Posted August 15, 2016 Share Posted August 15, 2016 12 minutes ago, DramaSetter said: 23:43,still no mondoid.Animation update is coming,i feel it. nope, still the female bug :/ Link to comment Share on other sites More sharing options...
DramaSetter Posted August 15, 2016 Share Posted August 15, 2016 (edited) 2 minutes ago, zoeyflower said: nope, still the female bug :/ do not spoil my wet fantasies about the updated animation Edited August 15, 2016 by DramaSetter 1 xXxFANCYCAPYBARA36xXx 1 Link to comment Share on other sites More sharing options...
DramaSetter Posted August 15, 2016 Share Posted August 15, 2016 (edited) /dell Edited August 15, 2016 by DramaSetter mistake Link to comment Share on other sites More sharing options...
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