Moose65 Posted January 6, 2015 Author Share Posted January 6, 2015 awesome post! I know they have nerfed the drop rates in the recent patch, but as much as I like the game-play factor of foraging it does make it possible to survive 'forever' food which never spoils and is theoretically infinate in supply feels a bit off to me :/ so while it would be great to flesh out this game feature more I'd be more inclinded to make it more difficult and possibly require tools and digging implements. Personally I would at least have violets and berries lootable only at level 1, possibly level 2 and shift them all up so that levels 3,4 & 5 are more rewarding. But thats me! I dont like it when things are too easy Yeah, I wouldn't mind seeing some of it bumped up (and something at least added to level 5). You already open up fishing at level 0, and I would REALLY like to see something that opens up basic trapping at some point (like the ability to build a stick trap with foraged materials). The developers do listen though, as while it was NOT listed in the patch notes, you can now build a campfire kit from foraged materials (it now takes 2 logs instead of planks, and you can use twigs as a replacement for the other materials). Link to comment Share on other sites More sharing options...
Moose65 Posted January 6, 2015 Author Share Posted January 6, 2015 Major re-vamp done to the foraging list. Will update again once a few questions are answered about some changes in 30.13/14. Link to comment Share on other sites More sharing options...
Dudeman325 Posted January 7, 2015 Share Posted January 7, 2015 Cool tips, thanks for posting! Just wanted to point out that you can get a lot of information about foraging from looking in the game files (I'd recommend using Notepad++). ProjectZomboid\media\lua\server\Farming\ScavengeDefinition.lua specifically has lots of info about what can be foraged at a certain skill level, and stats / recipes for items can be found in various .txt files in the media\scripts folder. Link to comment Share on other sites More sharing options...
Moose65 Posted January 7, 2015 Author Share Posted January 7, 2015 Cool tips, thanks for posting! Just wanted to point out that you can get a lot of information about foraging from looking in the game files (I'd recommend using Notepad++). ProjectZomboid\media\lua\server\Farming\ScavengeDefinition.lua specifically has lots of info about what can be foraged at a certain skill level, and stats / recipes for items can be found in various .txt files in the media\scripts folder. Thanks, I actually did use that though when I did the re-vamp (cause grinding foraging again without skill books is a complete pain). That's how I found out the cockroach was bugged. Dudeman325 1 Link to comment Share on other sites More sharing options...
Dama Posted January 7, 2015 Share Posted January 7, 2015 This is a great post. Thanks for taking the time to try all this out and post your findings. Link to comment Share on other sites More sharing options...
Sadeyx Posted January 7, 2015 Share Posted January 7, 2015 Interesting to note the months that the game recognises as Winter! I always meant to find out exactly when that was :3 Link to comment Share on other sites More sharing options...
mieksta Posted January 7, 2015 Share Posted January 7, 2015 I will now commence poisoning everyone on my multiplayer server with poison berry recipes. Gustav 1 Link to comment Share on other sites More sharing options...
mieksta Posted January 7, 2015 Share Posted January 7, 2015 I just have one question Moose. Since getting levels 4 and 5 is so hard why not just go to sandbox and put the xp multiplier to 48306234348 or some other stupid large number? Link to comment Share on other sites More sharing options...
Moose65 Posted January 7, 2015 Author Share Posted January 7, 2015 I just have one question Moose. Since getting levels 4 and 5 is so hard why not just go to sandbox and put the xp multiplier to 48306234348 or some other stupid large number? When I first started this post back in October, we didn't have the luxury of advanced sandbox settings (hence my numerous complaints on no skill books and the disappointing later tiers of foraging). Now, when I want to test stuff its what I do. But yeah, I grinded to 5 originally the hard way, and was VERY disappointed then with level 5 foraging. However, the developers have done some nice stuff with it, like allowing campfires now to be made without the assistance of a saw (or doing something dumb like knocking down some doors). Only other thing on my wish list for foraging (besides a nice bonus at 5) is that it can somehow tie in basic trapping, similar to how it allows the most basic level of fishing. Oh, and some of those mushrooms DEFIANTLY need to eventually be poisonous =/ mieksta 1 Link to comment Share on other sites More sharing options...
mieksta Posted January 7, 2015 Share Posted January 7, 2015 Oh, well that makes sense now. Since a few days ago I hadn't been able to play in six months and am still looking through patch notes. I really appreciate the guide aswell, do you mind if I use it to edit the wiki? Link to comment Share on other sites More sharing options...
Moose65 Posted January 7, 2015 Author Share Posted January 7, 2015 Oh, well that makes sense now. Since a few days ago I hadn't been able to play in six months and am still looking through patch notes. I really appreciate the guide aswell, do you mind if I use it to edit the wiki? Sure. I noticed the wiki was outdated and a bit incorrect on some of the foraging info anyways. Link to comment Share on other sites More sharing options...
Gustav Posted January 7, 2015 Share Posted January 7, 2015 It would be cool if you could hatch the Wild Eggs! Link to comment Share on other sites More sharing options...
Moose65 Posted January 7, 2015 Author Share Posted January 7, 2015 Some minor updates - Filled in some info about berries and cake filling, updated several consumable values, and started a FAQ. Link to comment Share on other sites More sharing options...
Tampico Posted January 12, 2015 Share Posted January 12, 2015 Hi! I just got to the level where I can scavenge mushrooms, but I can't add them to any cooking recipe... Does it only work on bowls? Link to comment Share on other sites More sharing options...
Ohbal Posted January 12, 2015 Share Posted January 12, 2015 Awesome guide! Just wanted to step in and thank you for it, Moose65 Moose65 1 Link to comment Share on other sites More sharing options...
Moose65 Posted January 12, 2015 Author Share Posted January 12, 2015 Hi! I just got to the level where I can scavenge mushrooms, but I can't add them to any cooking recipe... Does it only work on bowls? Unless something was changed in a recent build, mushrooms can be used to create salads (require bowls), roasted vegetables (requires frying pan), soup (requires pot of water), and stew (requires pot of water). The only thing they cannot be used in at the moment is stir fry, which is a bit odd. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted January 13, 2015 Share Posted January 13, 2015 Yehud's comments split to their own thread. Link to comment Share on other sites More sharing options...
Tampico Posted January 13, 2015 Share Posted January 13, 2015 Hi! I just got to the level where I can scavenge mushrooms, but I can't add them to any cooking recipe... Does it only work on bowls? Unless something was changed in a recent build, mushrooms can be used to create salads (require bowls), roasted vegetables (requires frying pan), soup (requires pot of water), and stew (requires pot of water). The only thing they cannot be used in at the moment is stir fry, which is a bit odd. Yeah, it's odd; I tried to add it to both a bowl and pot with water, but with no results, I could add other vegetables, but not mushrooms. Link to comment Share on other sites More sharing options...
Moose65 Posted January 13, 2015 Author Share Posted January 13, 2015 Yeah, it's odd; I tried to add it to both a bowl and pot with water, but with no results, I could add other vegetables, but not mushrooms. Are you playing on the stable or IWBUMS branch? If your not on the IWBUMS branch than this is why you can't do this. I'll start flagging specific changes as IWBUMS to avoid future confusion like this. Link to comment Share on other sites More sharing options...
Tampico Posted January 13, 2015 Share Posted January 13, 2015 O.o I really don't know. Link to comment Share on other sites More sharing options...
Moose65 Posted January 13, 2015 Author Share Posted January 13, 2015 O.o I really don't know.Then your playing on the stable branch. IWBUMS is the testing branch, and the mushroom recipe is a change that is in the testing branch. Sorry for the confusion again, going back to flag those as IWBUMS. Edit: Updated guide, and a section was added to the FAQ explaining the (IWBUMS Only) tags. Link to comment Share on other sites More sharing options...
Tampico Posted January 13, 2015 Share Posted January 13, 2015 Oh! Ok, thanks! Link to comment Share on other sites More sharing options...
Moose65 Posted January 13, 2015 Author Share Posted January 13, 2015 Fixed some oversights I missed when listing mushrooms, as they can also be used in Pies and Sandwiches. Still can't be used in Stir Frys and Burgers. Link to comment Share on other sites More sharing options...
Moose65 Posted January 13, 2015 Author Share Posted January 13, 2015 .......and shortly after I tag the mushroom changes as IWBUMS Only its released lol. Enjoy everyone who is playing on the stable branches Link to comment Share on other sites More sharing options...
Moose65 Posted January 14, 2015 Author Share Posted January 14, 2015 Minor update, missed that Tree Branches could be used to make splints. Link to comment Share on other sites More sharing options...
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