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nickodemos

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About nickodemos

  • Birthday 12/07/1971

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    nickodemos2002
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    nickodemos2002
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    http://www.iloveclassics.com
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    nick.o.demos

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  1. Changing the texture is a great idea. Along you lines of thinking I hope that they allow simple fixes to doors. E.G. Just changing the missing items like you mentioned and not rebuilding the door unless it is demolished.
  2. NHow about listing clothing based on how bloody it is. The most bloody at the top and least on the bottom. Right now when water is shut off I want to clean the worst pieces of clothing but have to take time to inspect each one and go from there. With the hemophobic trait cleaning cloths is a must. It already has a percentage scale for how bloody it is should it not be easy enough to rank it to save people time?
  3. Honestly even using a percentage a person in real life with no experience can easily make a judgement call on how damaged a door is. Base it on carpentry and the higher your level the more accurate it is. For the first few levels can be simple call. Higher the level you know if you can repair it or not. I would love to be able to repair them. Say one board per level. Zero exp means it takes 10 boards and 20 nails since you have no clue and waste material. 10th level one board and two nails as you know exactly how to repair something.
  4. Not sure if this is even read by devs anymore but how about listing clothing based on how bloody it is. The most bloody at the top and least on the bottom. Right now when water is shut off I want to clean the worst pieces of clothing but have to take time to inspect each one and go from there. It already has a percentage scale for how bloody it is should it not be easy enough to rank it to save people time?
  5. Interesting idea. I would say that your system has some merit but if it was implemented maybe only for levels after five. This way you have a grasp of things but to expand into higher learning you need the shops.
  6. I have always wondered about this myself. With the new combat system coming up this would be a nice addition.
  7. You would not have seen windmills generating electricity, they were more for things like pumping water. One thing you have to remember batteries sucked for storage. Batteries now days are getting better but they still suck as a medium to store electricity long term. I brought up windmills as a more likely thing you would see before you would see a solar panel. Electricity is not a real need item when the world ends. If you did need it your more likely to have a generator. I personally would be terrified to run a generator in a zombie apocalypse. A generator would echo so bad in Ken
  8. As Enigma mentioned they were not common. As I mentioned they were around at the time but not many people had the money to be able to pay for something that did not have a high rate of return. People who did own them where fringe eco people and schools. People who would sink money on an idea and not for it's value. In Kentucky you would see more wind mills generating electricity than you would have seen a solar panel.
  9. Yes there was solar panels in 1991. They were big, bulky, and did not generate much but they did work.
  10. Asked for this a long time ago and somewhat recently. It would be nice to automate a partial walk routine. I am one of those that tend to clean up all bad area after a fight and doing this over and over again with upwards of a hundred corpses is mind numbing. A small automated routine when clocking on a corpse and have it clean up the area by placing them in open graves or on a fire would be great. This way one can speed up the time and things would not be so bad.
  11. I hope they do it justice. Enjoy yourself.
  12. Happened to me a few times over the years. When it would first happen I would consider it a chance for "free" exp points as you can just beat on them with any weapon and gain exp. Now days I just walk away and they either get deleted after you leave the screen or they start walking again. Can't remember as it has been a bit.
  13. It has been suggested a few times before. There really should be one in the game. What would be nice is if it was a hunt for one. IE it was out on a call when the driver was bitten and is randomly somewhere on the map. So while exploring you might come across it. If they do add one I really do hope it would be random so that people are not hitting up known locations like spawn points.
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