

Ergenta
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Ability to make metal doors. How is this not already a thing?
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It's 15 degrees outside and there's a blizzard going on but the fish fillet spoils way quicker in my trailer and in a shelf outside than it does in my fridge. Not sure if this is a bug or an oversight/not implemented yet
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Ability to dehydrate food such as bananas other fruits. Also the ability to make beef jerky
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Which part is the bug?
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It's definitely not a bug as it starts off fairly quick and slowly goes slower and then resets. It's noticeable even with clicking every shot. Also, it's reported on steam as a recent update nerf
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Still effects it with bursts. Either way, they should reverse it.
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Happens in vanilla. They HEAVILY nerfed it in the recent update, apparently.
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Remove the progressive slow down of gun fire. If I have the very limited ammo with the fairly rare gun, I shouldn't be artificially limited with some progressive slow down mechanic. Right now the M16 isn't even worth the weight of carrying it around.
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Ability to repair doors, garage doors and other structure items
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I like the changing texture idea
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Tow Rope made from tailoring. Perhaps multiple ropes (requires tailoring to combine) and twisted together using industrial glue (requires cooking to harden) and wire (perhaps metalwork).
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I like your idea. What if when you did 'examine,' it showed in text a description of what state the item appears to be in. "The door appears to have no damage." or "The door has large gaping holes."
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Could be fixed with the addition of solar panels made with very high electrical using very rare components and requiring a read pamplett to learn how to make it. Solar panels could also open a lot of other options
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Seems like this has already been suggested
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The ability to repair trailer's bodywork. Perhaps repair amount is determined by metalwork lvl