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Zombiemonkey

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Everything posted by Zombiemonkey

  1. I think the difference is just that Luke has to keep walking on that injured leg, compounding the problem further while Mike can at least keep it in a decent position. True, didnt think about that.
  2. This episode was pretty unrealistic tough. Being in freezing water and not getting a cold, getting a bunch of wet wood in a cold winter on fire with only a flint and a nail file, Mike being shot in the shoulder and he is completely fine but when luke get hits in the leg he is suddenly heavily wounded? Not to mention all the plot bullets...
  3. I like your profie picture... Its.. its beautiful

    1. FakeDeath
    2. Footmuffin

      Footmuffin

      u 2 r rly qt 2gthr u kno rite?

  4. You are the ultimate woodsman. Hunting isnt even added yet and you already have more than 200+ dead rabbits.
  5. The apocalypse becomes more brutal day by day. I can imagine after half a year nobody is a everyman anymore, and snapping a mans neck would almost be normal.
  6. Im all in for more combat moves. But quicktime events is a big meh for me. I would like the ability to grab zombies by their neck. It would be very hard for them to bite you and in the meantime you can push them over.
  7. The blood looks pretty nice. Do you use a texture mod?
  8. Oh, ok. Forgive my ignorance sir .
  9. Maybe even a hiding skill? (yes yes its inspired by Neo scavenger...)
  10. Wow, the ending of the new trailer was pretty interesting. One of the best trailers yet.
  11. Project food simulator 2014: Survival expansion
  12. Good idea. But they should have a low durability for balance reasons.
  13. My base was really close to the big warehouse. There were like 4 boxes of them there. But eventually i indeed ran out of nails.
  14. Lulz i got bitten do u wnt 2 rlpley
  15. http://cloud-4.steampowered.com/ugc/45353414841909327/8DAA4740A2B5F33514385FA833C61D82711A7807/ R.I.P
  16. I dont see how a athletic zombie would be faster than a skinny zombie. They are both rotten walking corpses with the same mind.
  17. How can i do a original theme song with your name?
  18. Maybe also a job: Student. When you choose it you are guaranteed to start in university.
  19. -maybe you can put a flag on the house you are gonna spend the night on with your npc's as a nomad, and remove it in the morning when you continue on your journey? -i would like to assign rooms to npc's too. Then if they have nothing to do, They can write a journal there/Draw pictures/plan things/Tweak their weapons/etc. -Im really sure thats going to be in the game.
  20. Yeah thats also i suggestion i wanted to make. Axes getting stuck in zombie heads. If i were in a zombie apocalypse i would prefer a cleaver over a knife. Yeah, you have a point there. The spear aim is because i think its hard to aim for a zombie head when you are panicking with such a long weapon. Being trained to aim learns you to keep focused.
  21. I came up with some weapon ideas, and i want to share it with you guys. Let me show you. Cleaver: Why not? would be perfect to hack a zombies skull in. Most commonly found in restaurant kitchens. Sometimes found in normal houses, but not very common there. Skill is blades, obviously. Glass: Can be picked up by broken windows. Very low durability. Better than the butter knife,spoon, or fork. Not as good as the kitchen knife. Chance of cutting your hand when using it. Also blades skill. Spear: Long range. Not very long durability and sharpness with low carpenty skill. The better your carpentry skill, the longer the durability, and the sharpness. You can either make it by sharpening a stick, or attaching a sharp stone/glass/knife to it. It also helps you a little to having a good aiming skill, even when you use it as melee. Doesnt level up aiming skill tough.
  22. I set the month to 6 and it still doesnt work.
  23. Not sure, probably cry in a corner because i hate pain and have pets. If not that, i would probably grab my baseball, knife, backpack, matches and other stuff, then realize im screwed anyway because i live in a very populated street, in a very populated city, with small streets and roads...
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