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ChatNoir

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Posts posted by ChatNoir

  1. Still having some problems with a blocked view in Westpoint (here) and Rosewood (here).

     

    Spoiler

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    and after barricading windows you can't see through the wall anymore.

     

    Spoiler

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    Edit: Another location with a blocked view in Westpoint.

    Spoiler

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  2. Data sets for all professions including unemployed submitted. I'm curious to see the results.

    Here are some questions:

    How likely is it to have a very lucky start (finding a baseball but + any kind of hiking bag)?

    How likely is it to have a very bad start (finding nothing useful at all)?

    Which is the best/worst starting location in terms of loot?

     

  3. Metalworker data set submitted.

    I had two houses with almost no loot. One in Rosewood with just a schoolbag and a seeds package and one in West Point with just one news paper in it. That was the lowest amount of loot I have ever found in a starting house. Might be a bug related to a certain type of kitchen counters. Both houses had those type of kitchen counters and all of them were empty.

     

    Edit: Just spawned in this house in Riverside and found nothing at all.

  4. 1 hour ago, joe206 said:

    With my new character I found a stash map to the same house where the bug popped up. So I fought my way over to check it out. This time it seemed to work fine. Only a dozen or so bags scattered through the house.

     

    A dozen of dufflebags with shotguns and ammo instead of hundreds? This seems to be a dufflebag generating bug. I would not expect to find more than two if it works fine.

  5. Is crafting metal furniture and structures limited to metal workers? I have a park ranger with level 3 in metallworking (leveld by disassembling) and read a magazine to get the recipe (make metall containers) but the right click menu 'metalworking' doesn't show up even though I have a full torch, mask and rods in my inventory.

  6. 36 minutes ago, steiger said:

     

    Weird.  Can you disassemble metal things like sinks and stuff?

    Yes I can disassemble metall things. I used it to level my metall working skill to 2 cause I started without metall working skill and had the hope that the menu show up if my skill is high enough. But I guess I should be able to craft metall walls with a skill of 2 or at least see the UI menu even if I can't craft anything here.

    23 minutes ago, Geras said:

    @ChatNoir

     

    Does your character know any metalworking recipes? You need to find metalworking magazines with recipes, unless your character is a metalworker.

    I found a metalworking magazine (craft metall chests) but it doesn't show the menu to craft them and I have tons of pipes, metall sheets and other metall stuff.

    The only thing that is working for me is the barricade windows and doors thing if I have a metall sheet, torch and mask in my inventory.

     

  7. 1 minute ago, Colin said:

    Does your torch have propane left?

     

    Yes it is 100% full. I even tried different torches with different fill levels. But the metal working UI interface doesn't show up. I just get the context menu to barricade windows and doors.

  8. I don't get the metall working menu if I right click with propane toarch, welding mask and welding rods in main inventory. I can barricade windows with metall bars and sheets but I can't craft any walls, fences, or furniture cause of the missing menu. The wood working menu is still called "Carpentry". Also recipes learned from magazines seem not to work.

    20161030134808_1.jpg

    I reinstalled the whole game and the IWBUMS twice and verified integrity of steam cache as well. Console and PZ starting screen says I have version 35.19

    What am I doing wrong?

     

  9. 17 hours ago, r0land said:

    And what is with selfmade doors?

    You can lock them as well if you have the key for the door knob you used to build the door. Just destroy a door you have the key for and get the door knob.

    This mod helps to keep track of door knobs and keys: http://theindiestone.com/forums/index.php?/topic/14219-do-i-have-a-key-for-this-show-if-you-have-a-key-for-a-knob-in-the-tooltip-v300/#comment-177594

     

  10. 19 hours ago, Dusty Lens said:

    We the players can handle the gruntwork (I say we liberally, having made 0 edits to the wiki) of informing the world at large that silverware can be found in kitchens and jackets spawn on coatracks. That's the kind of massive outsourcing that lets developers get back to browsing the internet while killing time before lunch and the various other struggles of office life. Though access to a wall of data that makes that information readily available to us would be ideal. IEven if it's a 28 page xml file with a list of item codes and spawn containers. 

     

    That kind of data is actually super super good. It's the difference between people stating that they think that jars might spawn in the trashcan next to a toilet in the green grocer's because they remember seeing one once maybe and knowing that it has a 2% chance to spawn in X,Y,Z. Which is also good for pointing out to devs exactly when the playerbase as a whole notes that the forum is asking where peanut butter is would be due to peanut butter only spawning in a type of container which is no longer used because of X change following the switch to creative mode building. Or, you know, finding a jar and a lid in the same playthrough. Good luck.

     

    Sorry if I got something wrong here, but if I understood you right you are looking for the SuburbsDistributions.lua (ProjectZomboid installation folder>media>lua>server>items).

    This is a wall of data that actually defines in which containers items likely spawn.

     

  11. On 20.4.2016 at 2:45 AM, Snorrsenkel said:

    I wont become too German here, but this is actually half-true. 1g bodyfat doesnt consist of 100% fat.

    You are right. Most of the weight you lose while dieting is just water. So 1g of body weight might be only worth 3 kcal. But still you get some calories in return.

  12. What i am missing in the current weight-calories calculation is the fact that if you burn your body fat you gain calories. If you have a surplus of calories by food intake your body is storing the energy in your fat cells and this is why you gain weight. If you are lacking calories/energy for your daily activity your body just uses his body fat energy reserves. In this case your lose weight but you gain energy from burning body fat:

    1g of body fat = 9kcal

     

    Might be worth to take this into consideration as well.

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