badtrix
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badtrix got a reaction from Chongas in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
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badtrix got a reaction from RoboMat in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
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badtrix got a reaction from omon4ik in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
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badtrix got a reaction from lordixi in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
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badtrix got a reaction from dnk3912 in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
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badtrix got a reaction from Domek in Building Mod v0.2.2
HOTFIX 0.2.2 online!
- added the suburbsdistribution file for the materials gasbottle, gasbottlebbq, tool set and steel pipe. so you are finally able to find those items and start crafting
- added new custom texture for "cellar"
@aznhavsarz: strange, i just loaded a save game i made with an early version of the mod and for me nothing gets screwed up. are you sure you use build 25? because if you use another version, it could be that the IsoThumpable.class file is not compatible (maybe some function names changed etc.). an indication that you might use an older version is that you dont find screws. i think they were first implemented in build 25.
EDIT: i just checked original suburbsdistribution file, and as far as i see screws can only be found in tool stores (you will find boxes of screws in shelves and counters there). i will add more possibilities with the next version, thought they are more common. Maybe i just looted tool stores very early
PS: could you please try to take a screen shot at day next time?
@monkey: so far i did not take a look at the fighting system, and im not sure if world objects can do other than fire damage by default (i spent more time modding than gaming so far, so i dont know if there is any other type of damage objects can do). But i like the idea of spikes etc, although i dont think you need them anymore once you built a concrete/brick wall however, i will have a look at a possibility to implement spikes etc., but maybe not before version 0.3 or 0.4. also i thought about implementing a possibility to dig water ditches which you can either fill by hand ( ), by water supply system (as long as it runs), by rain, or by connecting ditches to another waterbody like a lake or a pond. water ditches would be able to keep zombies away from your area, though the water would not be drinkable. however, this is also something for v0.3 or 0.4 maybe.
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badtrix got a reaction from Domek in Building Mod v0.2.2
oh damn, just noticed i forgot to add the distribution file for the toolbox, gas bottle etc. unfortunatly i do not have time right now, but will upload a fixed version tomorrow.
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badtrix got a reaction from mvhnexus in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
-
badtrix got a reaction from thrandisher in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
-
badtrix got a reaction from Sieben in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
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badtrix reacted to Minic90 in PZ Unpacker
I wrote a tiny tool, for Un/Packing .pack files.
.pack Format
The .pack files contain all used textures in PZ.
The structure is the following:
Features:
1. Unpack: .pack files into seperated .png files (extra info is saved in a .xml file)
2. Pack: .pack file is (re)pack with the .xml file and all .png files
3. Split: all seperated .png files get split up in their containing (sub-texture) .png files
4. Merge: merge (sub-texture) png files to one huge png.
4. XMLview : view the resulting .xml file and edit its content
Coming features:
Split and Merge for Character.pack ?
Download:
https://www.mediafire.com/folder/8a37ath7zayyd/Project%20Zomboid
ChangeLog:29-Dec-2013-fixed some 'cleanup' problems (thanks Aardman55 for complaining ^^)28-Dec-2013-managed to unpack the Characters.pack file; Had fun with the new DDS format that is used for the character textures .-. -Added merge function for splitted .png files This function does (currently) not work for the .dds files24-Nov-2013-Changed the 'viewXML'-option again -.-; Now i wrote it all myself and didn't just use foreign code. (And it looks better now ^^)-Added 'Save'-option to the XMLView, now you can easily edit the .xml file23-Nov-2013-Added 'viewXML'-option for better reading of the .xml file -
badtrix got a reaction from Dr_Cox1911 in Building Mod v0.2.2
well, thats some good point you bring in dred/dr_cox. i basically used the recycling mod because it allowed me to use resources without creating them myself. but i also noticed the author wasnt online for a while. so yes, i might remove the recycling/RMUtilities mods from my mod (so it becomes a standalone mod) for next version and implement an own metal resource (or maybe i will just implement parts of the recycling mod into my mod and upgrade them recently). Ramibuk (author recycling mod) allowed to used his mod in any way. so i will think about what is best solution and will implement it in this weekends update (maybe on sunday evening).
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badtrix got a reaction from turbotutone in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
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badtrix got a reaction from Gomboid in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
-
badtrix got a reaction from AliceCooper in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
-
badtrix got a reaction from MadDan in Building Mod v0.2.2
sorry to make you even more mad dan, but from v0.1.1 you need also the Recycling Mod to get all functions of my mod running. The only craftable object so far (gun locker), needs now metal. but i will make sure to add also objects which can be built with standard resources like planks and nails.
EDIT: lol, i just noticed the link to my mod says ga...y
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badtrix reacted to MadDan in Building Mod v0.2.2
This may be the only mod I'll download since the Erosion mod. Really cool!
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badtrix got a reaction from syfy in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post
-
badtrix got a reaction from PZFanatic in Building Mod v0.2.2
Last Edit: 14:50 GMT, 2nd May
Latest Version: 0.2.2
To all modders out there: i have no clue of debugging, I'm doing trial & error scripting so far if anyone knows how to debug, please tell me if there are some "hidden" errors and stuff. thx
Hello fellow survivors,
I'm new to the modding community and want to present you my first mod v0.2.1.
As the topic title suggests, i made a mod which allows you to build whatever you like. Well, not yet, but soon
Longterm target: I want this mod to become a community project where everyone can suggest new items or buildable objects (as long as they provide the textures).
HOTFIX v0.2.2 is online! Check out the Changelog! RecyclingMod not required anymore!
Read before installing: From v0.2.1 onwards, this mod uses a modified version of the ISInventoryTranserAction.lua. So this mod has compatibility issues with other mods using modified versions of the ISInventoryTranserAction.lua. However, i do not know of any other mod using the same file yet.
Important Known Bug: Sometimes if you want to add a single item to a container (drop one), it seems not to work. however, i found that repeatedly clicking "drop one" will solve the problem sooner or later (sometimes after 2 retries, sometimes after 10 or more).
get the mod here: http://pz-mods.net/gameplay/BuildingMod/
What this mod is able to do so far:
Buildable Objects
Effects/Functions
Resources used
Farming
Recipes
Changelog
Known Bugs/Issues
What is planned for this mod:
See targets for further versions:
Installation:
Credits:
Thanks to Ramibuk for his work on the Recycling Mod, of which i integrated parts (i.e. items, recipes, textures) into my mod to make it a standalone mod.
Permissions: Feel free to link this mod, alter this mod, or use it as a starting point for your own mod. All i want is credits
I will keep this thread up to date. Please post me any suggestions, bugs, and whatever you like to post