Smugwulf Posted December 6, 2018 Share Posted December 6, 2018 I am playing in IWBUMS 40.38 on a MP server, I am not sure how long this could have been around or if anyone has ever noticed it. A house burned down near my base and finally after making changes to the base I decided to remove the burned down house. After doing so the interior shadowing is left behind. I have made sure several times that I had removed all of the roofing. Everything has been removed. Is this a known bug? The house I removed was at: Coords: 11024x9421 Cell: 36x31 Rel: 224x121 The Second place I tested this was a small awning near by: Coords: 10972x9448 Cell: 36x31 Rel: 172x148 As you can see I went into Admin mode to remove these and to double check I had removed everything. Is this some sort of mapping bug?? Geras and Pandorea 1 1 Link to comment Share on other sites More sharing options...
Enoahe Posted December 6, 2018 Share Posted December 6, 2018 I did remove a couple houses myself (lots of sledgehammering, oh my), both of them did left similar shadow. Smugwulf 1 Link to comment Share on other sites More sharing options...
Smugwulf Posted December 6, 2018 Author Share Posted December 6, 2018 2 hours ago, Enoahe said: I did remove a couple houses myself (lots of sledgehammering, oh my), both of them did left similar shadow. I hope the devs can get this fixed. some sort of light mapping check when building. Link to comment Share on other sites More sharing options...
Maris Posted December 7, 2018 Share Posted December 7, 2018 Did you remove the roof? Link to comment Share on other sites More sharing options...
Smugwulf Posted December 7, 2018 Author Share Posted December 7, 2018 1 hour ago, Maris said: Did you remove the roof? Yes on both structures.... Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 8, 2018 Share Posted December 8, 2018 The mapping tools bake-in some lighting data to increase the game's performance at runtime, so it's not going to be an easy or quick fix from what I understand of the last times this has been discussed. You can sort of work around it by deleting the corresponding lot or chunk data files from the /media/map/muldraugh, ky folder, but I really wouldn't recommend trying it. You'll also see this happen with map mods if they're not placed at the right level; even if they're under the Muldraugh map, their lighting data will still show through as black shadows. Link to comment Share on other sites More sharing options...
Fedor Posted December 8, 2018 Share Posted December 8, 2018 Perhaps this is not a shadow, but spoiled grass? Like if a corpse is burned and spoiled grass remains. Link to comment Share on other sites More sharing options...
hassan94935 Posted December 20, 2018 Share Posted December 20, 2018 This is not new, it already happened to me some times. It's not gamebreaking, but it's annoying, hope they get it fixed. Smugwulf 1 Link to comment Share on other sites More sharing options...
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