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Everything posted by Maris

  1. Maris

    Unable to pick up generator from car seat

    You need free 40kg in your inventory. Character can take items until inventory is full - maximum 50kg. So items in inventory including equipped items must be under 10kg. Just drop your bags and most of heavy items and you will be able to drag generator to your inventory.
  2. I don't think so. I think they should be more active in bugs and suggestions forums at least. Something like "it's good idea, we will implement it" or "done" or "pending" would be nice. Personally I would like to hear them in mods forum. I have about 10 questions without answer. And that's why I'm about to lose interest in the mods development.
  3. Maris

    Making a map, ideas welcomed!

    I think a good idea would be to expand existing cities, e.g. to add 4-5 houses to each city. They should be not in one place and not near highway but in different places. So if someone found a new house it will be only one house and many surprises will be waiting for them throughout the game. Another idea is to add a few small secret laboratories throughout the map. I'd use it in the quest about searching The Cure in my mod. It should have specific (unique) room names.
  4. It depends on what new API features will be released. There are many suggestions that devs may embed easily.
  5. Maris

    Frozen Hot Food

    Color of background means temperature. Red - high temperature (in oven). Blue - low (in frigde). As you see it's red and "frozen" at the same time. And it should take very little time to defrost in oven.
  6. Maris


    v40.43, dedicated server. For some reason any generator (tried 3 different) consumes 2% of fuel each hour (sometimes 1%), but in settings: GeneratorFuelConsumption = 0.5 It seems that there all was fine at the beginning of the game. But over time something broke and now generator eats fuel very fast. I don't know how to reproduce but I can let you join and test. May mods cause this bug? I have many mods on my server including Fuel Barrel Test (v40.x) (most likely to be a problem). What can I do to debug?
  7. Maris


    How can I get/set beard color?
  8. Maris


    Probably, yes.... I mean, that beard may be missing. So I need to detect if it's exist and which type.
  9. Maris

    ORGM Rechambered

    What is best weapon in pvp?
  10. Maris

    Hydrocraft Mod

  11. What songs were popular in 1993, which are still popular today?
  12. Maris

    How to check if object is valid?

    Let's say I have a variable: obj = nil; Let's say I initialized it somewhere: for i = 0, worldObjects:size() - 1 do obj = worldObjects:get(i); break; end Then some time passed. The object could be removed from the world. How to check that the object referenced by a variable still exists?
  13. Maris

    Publishing new versions

    Hey guys, I found that if I publish new version as a separate mod with the same mod id, it doesn't conflict with old versions of the mod for which I subscribed. Seems it's a very cool feature: only one mod at a time is active with specific mod id. But I don't understand is there any rule which mod is picked exactly? What if I have few steam subscriptions, another version in mods folder and one more version in workshop folder?
  14. Maris

    On Create problem

    Use online services like this one: Test your scripts there. If there is no syntax errors, all is fine.
  15. I mean the case when item does not exist but you know it's id. For example, "Wire". getText("DisplayName_Wire") doesn't work. getText("Wire") doesn't work.
  16. Maris

    How to list all players?

    Let's say I want to check all nearby players. If and only if a player is near specific object, I want to send them a packet from the server using sendServerCommand. Is it possible? Give an example please.
  17. Maris

    Most popular songs in 1993?

    When I raid stores full of zombies, I sing: don't hurt me, no more
  18. Maris

    [40.43] [MP] Microwave out of sync

    for example?
  19. For example: local bd; local function fnEveryTenMinutes() if not bd then bd = getPlayer():getBodyDamage(); end ..... end Events.EveryTenMinutes.Add(fnEveryTenMinutes); I think it should reduce overhead on api calls.
  20. 1. Build any gate. 2. Loot at health (hp) of the gate. Now each tile returns 300 hp. 3. Open the gate 4. Close the gate. 5. Look at the health again. Tiles in the middle now return 500 hp. What??? Even more. 6. Hit the gate in the middle using an Axe. 7. Look at hp. Now it's 490 hp. Okay. 8. Open the gate. 9. Close the gate. 10. Look at the hp again. Now it's 500 hp again. What???????? Opening and closing the gate restores health in the middle of it. If this is normal, let me know, please! I'm trying to figure out how to fix my mod "Unbreakable Metal Walls". By now I plan to make a kind of a hack to fix this game bug (or feature).
  21. Maris

    Cause of the death

    This is only message that we have. Sometimes we have info about someone killed someone else (even if it is NOT the cause). What about "someone was killed by posion"? "by virus" "was eaten by zombies" "was cold to death" "burned" etc etc
  22. Maris

    Can you move a car without a key?

    You can just remove the battery
  23. Maris

    automatic water drinking

    Move it to your bag.
  24. Maris

    Interactions in a car

    1) Healing. It should be possible to open health panel of another person. 2) PvP. It should be possible to kill each other, e.g. to kill driver or try to throw him out