DresdenBBQ Posted April 21, 2016 Share Posted April 21, 2016 Why doesn't everyone spawn in the same house? Could there at least be an option for this? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 21, 2016 Share Posted April 21, 2016 1 minute ago, Queen Glory said: Why doesn't everyone spawn in the same house? Could there at least be an option for this? You can set that in your sandbox options by modifying the spawnpoint line. ZombiesLoveBrainiacs 1 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted April 21, 2016 Share Posted April 21, 2016 42 minutes ago, EnigmaGrey said: You can set that in your sandbox options by modifying the spawnpoint line. I told the guy with the fastest computer to launch the server for obvious reasons but he's never played it before so he just skiped all that. Link to comment Share on other sites More sharing options...
deudeu29 Posted April 21, 2016 Share Posted April 21, 2016 It's ok. I found the INJECT.lua and i delete it. The right clic work now. thanks a lot . TheDreaded1 1 Link to comment Share on other sites More sharing options...
makkenhoff Posted April 21, 2016 Share Posted April 21, 2016 So, I did a co-op test with 2 others for short bursts of time over the past 2 days. I will say that as long as someone in the game already sends you a steam invite, the process to join is a snap. For some reason, attempting to directly join by the "join game" button on steam doesn't work, the server fails to respond. This is without messing with my router settings, typing IP addresses, ports, or any of that, which makes it so my underage son could host without direct intervention on my part, it is just that simple, great job! So far, the game has been super stable, though we did notice when he accidentally started the game in 32 bit on the first test, that the zombies brain power was directly affected. Once he realized that it was like technic's launcher (minecraft) he had that fixed on his own. (laggy zombies are amusing, but not particularly dangerous) He did need help with the sandbox settings, mostly out of fear I think, of breaking something or otherwise ruining the fun. Perhaps I missed the preset "survival, initial infection, and 6 months later" options, but I personally would prefer to see them available. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted April 21, 2016 Share Posted April 21, 2016 When i tried it we were getting some moving lag, i would move and my character would respond like 3/4 of a second later and i know this doesn't sound like a lot but when a zombie is getting ready for a bite that instant reaction helps. Link to comment Share on other sites More sharing options...
laarmen Posted April 21, 2016 Share Posted April 21, 2016 15 hours ago, zomboid123 said: I'm not doing anything yet, and I may be wrong, but it seems to me that the co-op is more or less the current server software running in a VM going by console text posted in this thread and the need to allocate memory. Disclaimer: I have yet to test the feature. My guess is that it doesn't launch a full blown VM, just a new Java process. Java being itself a VM of sorts, it has a limit of memory it can use, which you can specify when launching the process using the -Xm flags. All in all, I think it is a good thing, since it should allow the server to survive a client crash. Sure the memory consumption is a fair bigger, bit IMHO the advantages outweigh this inconvenience. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 21, 2016 Share Posted April 21, 2016 It launches a new Java process, as you say, Laarmen. It's pretty much mandatory, particularly when you take the limitations of 32-bit applications into account. It also means the client's process has to do less. Link to comment Share on other sites More sharing options...
Jaco Posted April 21, 2016 Share Posted April 21, 2016 People i tried inviting couldn't able to join in my server. plus even in a local network. When we try Joining game a steam pop-up message will say "SERVER NOT RESPONDING" HELP pls Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 21, 2016 Share Posted April 21, 2016 LAN play is not currently supported. Your friends cannot join the server manually. They must receive invites from the host in order to play. Link to comment Share on other sites More sharing options...
Brad3439 Posted April 21, 2016 Share Posted April 21, 2016 Whenever I attempt to open Project Zomboid with the online branch, it immediately crashes upon opening. I am running it on Mac's latest El Capitan OSX. I have removed all my mods, reinstalled, restarted, etc. Any ideas? I have 16GBs of RAM. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 21, 2016 Share Posted April 21, 2016 15 minutes ago, Brad3439 said: Whenever I attempt to open Project Zomboid with the online branch, it immediately crashes upon opening. I am running it on Mac's latest El Capitan OSX. I have removed all my mods, reinstalled, restarted, etc. Any ideas? I have 16GBs of RAM. In Steam, right click PZ -> Properties -> disable the Steam in-game community overlay. Does it now launch? Link to comment Share on other sites More sharing options...
Brad3439 Posted April 21, 2016 Share Posted April 21, 2016 No. The same thing occurs. A black screen pops up for a second and then crashes. Link to comment Share on other sites More sharing options...
Sarah Posted April 21, 2016 Share Posted April 21, 2016 Hey guys not sure what is wrong but I keep getting server not responding. I can go into my game but others can't. So 2 other friends of mine made servers of their own and still all of us are getting server not responding. We can all go into our own. Server though. We only try joining through invites. Is there something we need to do? Link to comment Share on other sites More sharing options...
Soha Posted April 21, 2016 Share Posted April 21, 2016 Hi guys! That's what I was really waiting for, as I had no idea how to make old server system working... Now with just few clicks everything works perfect! Great job But... is there any way to keep characters after closing server? My character and world are saved, but other players' are not... Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 21, 2016 Share Posted April 21, 2016 29 minutes ago, Soha said: Hi guys! That's what I was really waiting for, as I had no idea how to make old server system working... Now with just few clicks everything works perfect! Great job But... is there any way to keep characters after closing server? My character and world are saved, but other players' are not... If your IP is changing . . . From the Co-Op FAQ: Q. My IP changes regularly; How do my friends keep their characters? Your friends will need to navigate to %UserProfile%\Zomboid\Multiplayer\Saves\ and modify the IP address of their saves to match your new IP address. Save folders are in the format of: ip_port_username (caveat, this might be wrong -- some things seem a bit different with this build.) Link to comment Share on other sites More sharing options...
Robshaw Posted April 22, 2016 Share Posted April 22, 2016 (edited) Hey does this new version work on Macs? I am on a PC and it is working fine for me. My girlfriend however can not get the new easy server beta to open for her. -she hits play -brings up black window for about 2 secounds -window shuts down and a error window pulls up error window reads: the last time you opened project zomboid it unexpectedly quit while reopening windows do you want to try to reopen this window again? Two choices are offered to open or not re open and both result in the same. -ether choice results in "project zomboid ended unexpectedly" post script Really impressed here guys, loving this new feature despite this hickup with the mac compatibility. Keep up the good work! Edited April 22, 2016 by Robshaw Finoxxlee 1 Link to comment Share on other sites More sharing options...
zomboid123 Posted April 22, 2016 Share Posted April 22, 2016 11 hours ago, EnigmaGrey said: It launches a new Java process, as you say, Laarmen. It's pretty much mandatory, particularly when you take the limitations of 32-bit applications into account. It also means the client's process has to do less. Well that explains that then. Still did not have a chance to test it out but I can't wait to give it a spin. Link to comment Share on other sites More sharing options...
Finoxxlee Posted April 22, 2016 Share Posted April 22, 2016 On 4/19/2016 at 4:41 AM, MickeyFingers said: I deleted everything zomboid floating about, don't know what caused issue, but I have resolved. Yesssss!!!!!!!!!!! this solution worked for me! finally!!! lol deleted all previous folders that had anything to do with project zomboid and the game loaded without crashing! Link to comment Share on other sites More sharing options...
EasyPickins Posted April 22, 2016 Author Share Posted April 22, 2016 1 hour ago, Robshaw said: Hey does this new version work on Macs? I am on a PC and it is working fine for me. My girlfriend however can not get the new easy server beta to open for her. -she hits play -brings up black window for about 2 secounds -window shuts down and a error window pulls up error window reads: the last time you opened project zomboid it unexpectedly quit while reopening windows do you want to try to reopen this window again? Two choices are offered to open or not re open and both result in the same. -ether choice results in "project zomboid ended unexpectedly" post script Really impressed here guys, loving this new feature despite this hickup with the mac compatibility. Keep up the good work! It should work on the Mac, have your girlfriend follow these instructions to get the console output, it may show the error: Link to comment Share on other sites More sharing options...
Finoxxlee Posted April 22, 2016 Share Posted April 22, 2016 1 hour ago, Robshaw said: Hey does this new version work on Macs? I am on a PC and it is working fine for me. My girlfriend however can not get the new easy server beta to open for her. -she hits play -brings up black window for about 2 secounds -window shuts down and a error window pulls up error window reads: the last time you opened project zomboid it unexpectedly quit while reopening windows do you want to try to reopen this window again? Two choices are offered to open or not re open and both result in the same. -ether choice results in "project zomboid ended unexpectedly" post script Really impressed here guys, loving this new feature despite this hickup with the mac compatibility. Keep up the good work! I have a macbook pro and i have the same exact problem. SO far i was able to delete any extra folders that were related to project zomboid. THis allowed to be able to play solo on the new beta version. When i try to host a game or join one my game crashes though I run a MacBook Pro early 2011 Processor: 2.3 GHz Intel Core i5 Memory: 4 GB 1333 MHz DDR3 Graphics: Intel HD Graphics 3000 384 MB Link to comment Share on other sites More sharing options...
Finoxxlee Posted April 22, 2016 Share Posted April 22, 2016 10 hours ago, EnigmaGrey said: In Steam, right click PZ -> Properties -> disable the Steam in-game community overlay. Does it now launch? Nope, makes no difference when trying to host a game.....game still crashes Link to comment Share on other sites More sharing options...
Robshaw Posted April 22, 2016 Share Posted April 22, 2016 9 minutes ago, EasyPickins said: It should work on the Mac, have your girlfriend follow these instructions to get the console output, it may show the error: Thank you for your help but we have hit another road block. We get to the point where she is in her user name folder. The next step tells us to find a library folder with the "application support" folder. We can not find the Library folder in the user name folder. Can you suggest how we can find this elusive library folder? OR another way to find the Application support folder? We found an application support folder inside the hard-drive library folder. But inside this application support folder there is no steam folder. Link to comment Share on other sites More sharing options...
EasyPickins Posted April 22, 2016 Author Share Posted April 22, 2016 1 minute ago, Robshaw said: Thank you for your help but we have hit another road block. We get to the point where she is in her user name folder. The next step tells us to find a library folder with the "application support" folder. We can not find the Library folder in the user name folder. Can you suggest how we can find this elusive library folder? OR another way to find the Application support folder? We found an application support folder inside the hard-drive library folder. But inside this application support folder there is no steam folder. In the Steam window, right-click on Project Zomboid, choose Properties > Local Files > Browse Local Files. Link to comment Share on other sites More sharing options...
Robshaw Posted April 22, 2016 Share Posted April 22, 2016 2 minutes ago, EasyPickins said: In the Steam window, right-click on Project Zomboid, choose Properties > Local Files > Browse Local Files. We successfully completed the steps in the youtube video but the same error/crash occurs. We also have tried completely deleting local files through steam and re installing with the online test version and this did not work ether. It is also worth noting if we go back to the non online test, the backupyoursave or the normal version of the game that the game works so the error is only with the online beta Link to comment Share on other sites More sharing options...
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