Magic Mark Posted April 12, 2015 Share Posted April 12, 2015 That happens way too fast. Erosion is cool and all, but within a year a Brick Wall or hardwood floor won't just crack out of age THAT quickly. Why does the road get filled with potholes so quickly too? It's not like anybody has been driving on them. Gustav 1 Link to comment Share on other sites More sharing options...
Dragonbahn Posted April 12, 2015 Share Posted April 12, 2015 Maybe it's to make up for the fact that you often won't live long enough to see the full erosion.As for removing/delaying it. The sandbox settings have an erosion speed setting. Link to comment Share on other sites More sharing options...
Magic Mark Posted April 13, 2015 Author Share Posted April 13, 2015 Maybe it's to make up for the fact that you often won't live long enough to see the full erosion.As for removing/delaying it. The sandbox settings have an erosion speed setting. 500 days (the longest you can delay it) is still unrealistically fast for walls and floors to crack. That said, it also delays the time for trees and grass to grow as well which is a negatively-implicating gameplay factor for me. Gustav 1 Link to comment Share on other sites More sharing options...
BetaSpectre Posted April 13, 2015 Share Posted April 13, 2015 https://lockerdome.com/6945396614246209/7495266076987668 30 years of erosion. The house looks better than some owned ones I've seen. Erosion is too fast sure, but its something most of us would like to see. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 13, 2015 Share Posted April 13, 2015 Yes, if it were delayed much more, it wouldn't be visible. Link to comment Share on other sites More sharing options...
King jjwpenguin Posted April 14, 2015 Share Posted April 14, 2015 Yes, if it were delayed much more, it wouldn't be visible.But could there be possibly less visible damage at first. I could see it having small cracks that grow but it seems like you leave and a week later the road is almost gone. And as you left there was no damage what so ever. I feel something like stage before erosion can spread or appear. It would be nice but i really dont mind since the only bother to me is the grass. Magic Mark 1 Link to comment Share on other sites More sharing options...
Magic Mark Posted April 20, 2015 Author Share Posted April 20, 2015 IMO this suggestion has some backing to it. Yes, erosion is cool to see, but for those of us that have a setup figured out and have survived for many months ingame it seems really unsatisfying that our fortified house has random near-crumbled walls. Edit: Better suggestion: Make object erosion different from nature's growth. I'll delay object erosion as long as possible but removing my ability to grow wood bushes and stuff sort of hinders my gameplay. Link to comment Share on other sites More sharing options...
Rathlord Posted April 20, 2015 Share Posted April 20, 2015 Well, stuff can actually go to hell pretty quickly if not maintained. Especially in the southern US where you have stuff like Kudzu, which can grow at a rate of a foot a day and is incredibly destructive. I'm not saying brick walls, specifically, but hardwood floors exposed to the elements warp and pull themselves from the subfloor pretty quickly, etc. It might not all be perfectly realistic, and maybe there's a bit of room for tweaking, but I don't think it's terribly far off to the truth. Link to comment Share on other sites More sharing options...
Magic Mark Posted April 20, 2015 Author Share Posted April 20, 2015 Well, stuff can actually go to hell pretty quickly if not maintained. Especially in the southern US where you have stuff like Kudzu, which can grow at a rate of a foot a day and is incredibly destructive. I'm not saying brick walls, specifically, but hardwood floors exposed to the elements warp and pull themselves from the subfloor pretty quickly, etc. It might not all be perfectly realistic, and maybe there's a bit of room for tweaking, but I don't think it's terribly far off to the truth. Not necessarily quick. I remember when I used to help my buddy 'flip' houses and one of the properties was abandoned for 3 years. The hardwood on the base floor was dusty and a bit stained but by no means falling apart. Link to comment Share on other sites More sharing options...
King jjwpenguin Posted April 20, 2015 Share Posted April 20, 2015 Why not just make it removable in the sandbox settings and then a few minor changes to regular survival. Make plant growth the same but make things like cracking and potholes a bit slower. It works, its a compromise, its all good. Magic Mark 1 Link to comment Share on other sites More sharing options...
BetaSpectre Posted April 21, 2015 Share Posted April 21, 2015 I think everything being configurable and even adding the ability to disable the setting would make sense.Some plants can grow fast enough to do what they do to SOME buildings. Not all plants grow that fast, not to mention industrial chemicals should prevent growth in several locations, leaving them blighted for years. Link to comment Share on other sites More sharing options...
Demonic_Kat Posted April 22, 2015 Share Posted April 22, 2015 I think that erosion is an awesome thing to have however, I do believe that it does work too fast. The arguments for fast erosion is are two: We want to see it happening and it could happen without maintenance. I can't argue with wanting to see it happen, but I can say that the key in this kind of erosion is "without maintenance". If we're living in that house we could do maintenance, especially with the carpentry skill available. If we keep the erosion speed as it is, perhaps we should have the ability to have a repair option as well. Link to comment Share on other sites More sharing options...
silents429 Posted April 22, 2015 Share Posted April 22, 2015 I think what we need is an additional box in sandbox with 4 options.Off: Turns the mod off.Low: Bit lighter on the details.Medium: The middle you fools.High: How it is now.Then, for those who are bothered you turn it off, for those that like it but think having a jungle in town after 6 months is intense can set it to low etc.Now go on. Praise me. Link to comment Share on other sites More sharing options...
Magic Mark Posted April 22, 2015 Author Share Posted April 22, 2015 I think what we need is an additional box in sandbox with 4 options.Off: Turns the mod off.Low: Bit lighter on the details.Medium: The middle you fools.High: How it is now.Then, for those who are bothered you turn it off, for those that like it but think having a jungle in town after 6 months is intense can set it to low etc.Now go on. Praise me. I would, but I think a bunch of the posts before you asked for more options as well. Personally I would like nature's growth and man-made decay to be two separate categories to change. Link to comment Share on other sites More sharing options...
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