Johnny Posted March 8, 2015 Share Posted March 8, 2015 A friend of mine feels as if he's burnt off the obese trait, because its not there in his info tab, and he can run like a baseball player. Link to comment Share on other sites More sharing options...
EvaN Posted March 8, 2015 Share Posted March 8, 2015 Would be interesting indeed, but as Crazy ManMan said, if you can lose a bad trait through gameplay, you should also gain them if your character's lifestyle leads to it. I always pick the Overweight trait when creating a character representing me, not because of my weight, I'm quite slim, but because I'm a smoker, and the effects of smoking on my running abilities are almost the same DeadDuck, Johnny and Svarog 3 Link to comment Share on other sites More sharing options...
Svarog Posted March 8, 2015 Share Posted March 8, 2015 Would be interesting indeed, but as Crazy ManMan said, if you can lose a bad trait through gameplay, you should also gain them if your character's lifestyle leads to it. I always pick the Overweight trait when creating a character representing me, not because of my weight, I'm quite slim, but because I'm a smoker, and the effects of smoking on my running abilities are almost the same Yeah, we could use a Smoker trait, it could also remove that damn happiness penalty from Cigarettes, smoking doesn't make me sad, not smoking does. CaptKaspar, EvaN, ToastedFishSandwich and 3 others 6 Link to comment Share on other sites More sharing options...
EvaN Posted March 8, 2015 Share Posted March 8, 2015 Yeah, it would be fun, like running speed decreased, tiring faster, getting anxious and sad when not smoking for a while. Given the downsides and cigarettes rarity, it should give around +8 traits points or something Link to comment Share on other sites More sharing options...
Fireman Posted March 8, 2015 Share Posted March 8, 2015 I am playing with an Obese perk and have sprinting II (almost III). This means that I can run as fast as any other, but after three swings with my axes I'm still exhausted, which is a fucking pain in the ass. Don't use Obese! Johnny 1 Link to comment Share on other sites More sharing options...
EllEzDee Posted March 10, 2015 Share Posted March 10, 2015 Yeah, it would be fun, like running speed decreased, tiring faster, getting anxious and sad when not smoking for a while. Given the downsides and cigarettes rarity, it should give around +8 traits points or something They're pretty abundant for me at least. I've scrounged up every fag i've found (since they're weightless).They come in 20s, and after about a month i've got more fags than i have nails -- almost at 600 now. Transferring them between containers takes forever... Link to comment Share on other sites More sharing options...
IronCoffins Posted March 12, 2015 Share Posted March 12, 2015 Would be interesting indeed, but as Crazy ManMan said, if you can lose a bad trait through gameplay, you should also gain them if your character's lifestyle leads to it. I always pick the Overweight trait when creating a character representing me, not because of my weight, I'm quite slim, but because I'm a smoker, and the effects of smoking on my running abilities are almost the same Yeah, we could use a Smoker trait, it could also remove that damn happiness penalty from Cigarettes, smoking doesn't make me sad, not smoking does. Hey Don't forget us alcoholics in the crowd, need a trait for that too. But since this topic has been started this has made me think. Besides what starter traits you choose from, you should have the ability to gain or loose traits during gameplay, that would make this game even that much more badass. Wveth 1 Link to comment Share on other sites More sharing options...
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