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Faalagorn

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Everything posted by Faalagorn

  1. Since there's new hairstyle and mechanics being teased in most recent Thursdoid and attached changelist (hair gel), maybe it's a good time to implement this and maybe add proper hair bands and other accessories too? (oh and make Comb being required to change hair style too)
  2. Actually, there's one more issue – when you type things into "Search…" bar in the upper-right corner,, typed text is black which makes it really hard to read
  3. It seems like a minor annoyance, but so far it seems that when on debug mode, there's one pixel line missing on debug window – oddly, the bug appears only under Linux (and maybe Mac), as I didn't see it on screenshots from Windows.
  4. First of all, thanks for updating the forum! It's always best to keep on latest version and I bet it fixed some of the old issues and some of the theming issues I noticed were solved already, but it seems that there's still one issue to solve. Currently, at least under Chromium (Version 88.0.4324.96 (Official Build) Arch Linux (64-bit)) running 1920x1080 – but I think it could appears on different screens, browsers and systems, when I hover my mouse on the violet line. It causes the sub-menu of "Browse" appears for a split second, even if I however under Activity, Bug Reports or Discord and to appear all the time when I hover it on other part of it. It seems that this element should be moved outside the however area.
  5. I think removing "Empty Bourbon Bottle" recipe would solve it and having it for liquids seems to be no longer needed, same as with Cold/Hot cuppa recipes and make beverage recipes.
  6. Aren't ladders a mod? I think only sheet ropes (and animations) are there in vanilla game so far, so unless it also happens with sheet ropes, it can be your mod's issue.
  7. It is coming and was teased a few times already; the item is in game but lacks art and functionality at the moment I think it's about to come to build 42. Unfortunately it's confirmed not to come. It's kinda planned to be implemented as walkman and VHSes are most likely to come first (there's no DVDs in-game) Other than that, some were suggested, some not, but good suggestions anyway
  8. Seems like problem with integrated (guess it's Intel?) drivers, you may want to try to update it, but you might as well lack shader features (at least with Windows drivers)
  9. 1224. A lot of people commented on tapping sound being annoyance; why not turn it into feature? If you use a tap and wait patiently for action to finish, tapping sound would cease – if not, i.e. you will cancel the action too soon, tapping sound would appear. It would also relate with amount of water left in tap after water was shut off.
  10. They have a similar mechanic in Jagged Alliance v1.13 where you can rest your firearm over window or half-height tiles.
  11. 1223. Since Clothing Shop Shelves and similar are containers, Coat Hangers should be a container too.
  12. Yup, seems with shop names too, as well – might be more tiles that are affected which should be made 100% transparent when on that side; there's a chance it's all in works as I heard about other cutaways problems though, but in case not it's good to let devs know P.S. I like your current signature a lot!
  13. It seems that accidentially there's some missing tiles in one location outside of the main maps, near the road from Rosewood (near farms). On Project Zomboid Map Project they appear as black, but in game they were replaced by wood. It's a nice "easter egg", but I guess it wasn't planned one https://map.projectzomboid.com/?#7334x11141
  14. Not sure which tiles are these, but they shouldn't be visible through walls: https://map.projectzomboid.com/#10971x9436 (level 1) https://map.projectzomboid.com/#11019x9423 (somewhere in Muldraugh too, but forgot to note the location for this one, but there are more in Muldraugh such as https://map.projectzomboid.com/#10853x9849 so it's the issue with that tile not getting fully transparent/invisible)
  15. 1222. Search option similar to recipes (or debug's item list) for inventories, especially useful for debug and mods where there's huge containers but also for regular gameplay.
  16. I think they are postponed to later versions, not sure if anything beside small fixes makes it at the MP build, but at the moment MP is the main priority.
  17. 1221. Add a "Moveable" or "Furniture" category for moveable objects so they don't appear simply as "Item".
  18. I think, or at least I always assumed that the content varied on the type of display, similar to food in shops and goods in mall being different on each shop and overlays are lost, but I'm not sure so someone could clarify it.
  19. This is a known issue plaguing the game for a while and I think it's still somewhere high on the TODO list of hard to fix stuff for the developers :P. There's been some mitigation for it already, too I think, so it at least happens less frequently that it used to.
  20. There are mods that allow you to carry water in gasoline cans, but on the other hand, how would you like store drinking water in a bottle that just had gasoline in it :P?
  21. I'd love a more advanced cooking system somewhere down the road, but I wholeheartedly agree in the meantime
  22. You wouldn't even need animations for it for starterss; opening curtains, windows and doors woek without animations anyway. Like @Shagyee wrote, that wouldn't change the game; there's still options to cheese the game which needs to be solved first, so while I agree sky bases are something to solve eventually, adding an option to pull up sheet rotes aren't something to be avoided because of that.
  23. It happens with the similar actions as well – e.g. filling water or unpacking stuff. I think it's currently a design limitation, but thanks for reminding it!
  24. I think Intel's driver should be quite good with Linux? Though YMMV to warrant switching to Linux just for it.
  25. Wasn't it originally plan for Smithing? It was disabled, but magazines, tiles and bits of code are still there, I sincerely hope they will return to it at one point, that would declutter some of the junk incl. spoons and broken weapons laying around, too!
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