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About Lexx2k

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  1. Lexx2k


    A simple workaround could be to make these Z-spawns "weaker" over time: The longer you play, the less likely it is to find location specific Zs. The argument would be that - even if you aren't around - after a while, the natural critter movement would spread them out over the map.
  2. Lexx2k


    I'm curious if the special zombie spawns are one-time only or if they are repeating. Would feel a bit weird if I've cleared out that one fast food house 10 times already and each time Zs with specific fast food clothing (re)spawned there.
  3. Lexx2k

    Project Zomboid's biggest problem

    Did we play the same New Vegas? If at all, Fallout 3 should be your point here, as no matter what you do, the endgames outcome is always the same while New Vegas has a shitton of permutations and different (faction) endings. About the folks saying that NPCs will fix Zomboids endgame... I do not believe this at all. It's just another gameplay feature that you can game and at some point it just won't pose a threat anymore. My problem with the difficutly is that it's very hard to get the right settings... For me it's always either too easy or too hard. In my last game I drastically increased the Z amount, which resulted in me having to kill hordes of zombies *exactly* every 3 ingame days. It was so unfun... it still wasn't impossible hard, just tedious AND I noticed the pattern in Z spawning and how their ai works. It made me realize even more how pointless it all is. And yes, I had a Van in perfect condition and all the other fancy stuff. In worst case, you can always do roof camping with a bit farming and you're good to go until you get bored or accidentally fall off the roof and break a bone or two. What I personally want is a better balanced difficulty... independent of your difficulty settings. Give me hordes of zombies for a while and then let it rest some time. Throw a few here and there around my base maybe, but nothing serious. Then at some point give me a truly apocalyptic horde event or something. But again, even that is pointless if you can just roof-camp it out... Makes me think that zombies should have the ability to clutter up on a wall and use each other as stairs to reach higher ground... But then you just have to roof camp on second elevation buildings. Ugh.
  4. Lexx2k


    I really hope so. Probably would be a lot easier to just have a doll icon where you drag&drop clothes and items on. Always hated this right click -> wear -> etc. stuff.
  5. Lexx2k

    When are the NPC‘s gonna release

    Then, world peace.
  6. Lexx2k

    Puddle of Zudd

    Nice. Never expected to see stuff like puddles.
  7. Lexx2k

    Waterway to Go

    Dunno. To me it looks a lot like... ... and I can't unsee this.
  8. Lexx2k

    40.31 (Truckbed vehicle repairment)

    You dummies, if you punch a hole into the trunk bottoms, of course you get more storage space! Just don't move the car after putting anything into the hole...
  9. Lexx2k

    Pea Super

    Just today I thought "would be funny to see zombies and items thrown through the map on the highest storm level." Other than that, yeah, weather should have an effect on characters. Make zombies go much slower in heavy snow or storm and stuff like that.
  10. Lexx2k

    RELEASED: Build 40

    They call me Lexxxxxxxxxxxxxxxx2k now.
  11. Lexx2k

    Two ways to move furniture.

    I really wouldn't mind being able to push furniture. It makes sense that not everyone can disassemble a couch, but PZ right now is ridiculous in its skill requirements. It pains me a lot how even with an increased skill/ exp modifier, I'll have to build Trumps wall just to be able to move a stupid desk... and then I still have a 45% chance to break the object.
  12. Lexx2k

    RELEASED: IWBUMS Build 40.18

    Same happened to me on McCoy second floor, so I'm guessing this is a general bug?
  13. Lexx2k

    Sway of Things

    The weather and wind effects look great. This really adds a lot to the game.
  14. Lexx2k


    Just give me something like this and I'll be happy. Land of the Dead was a really crappy movie, but the vehicle scenes are great.
  15. Lexx2k

    Zombies in Bloom

    I still remember how last year I've said "I'll wait for the new 3d models and animations to be out before I'll start another serious session, it can't take too long anymore"... well, shit. :>