Odinsreaver Posted November 28, 2013 Share Posted November 28, 2013 Kinyoshi put up mods that implement the perservation of foods; such as curing meats and canning foods.Another thing I would like to see in the game is building up an ice house to store ice. Have it impleneted during the winter when it snows (if it ever gets added) Ice harvesting and put it in an ice house to store the ice, and building an icebox (cold closet) to store foods so you can perserve foods once everything goes dark. - Implementing canning foods and curing meats into the game and not just a mod. Link to comment Share on other sites More sharing options...
Odinsreaver Posted November 28, 2013 Author Share Posted November 28, 2013 Drying vegetables and fruits. Turn freshly harvested vegetables out to dry and then package it for future use, rehydrating when necessary. Link to comment Share on other sites More sharing options...
American Steel Posted November 29, 2013 Share Posted November 29, 2013 Here are a few easy idea:1. Root Cellar - dig a hole and roof it. Extends the life of veggie a great deal.2. Smoke House - Build a small building, include a box or shelves. Prime some wood for "smoking". Then build a fire and have it smoke the food inside the building. That said, the ability to dig a hole would be huge. Might have to use some wood for bracing, but the implications for housing and defensive positions would be immense. Link to comment Share on other sites More sharing options...
MickyPain Posted November 30, 2013 Share Posted November 30, 2013 [...]That said, the ability to dig a hole would be huge. Might have to use some wood for bracing, but the implications for housing and defensive positions would be immense. ...until the day you fall into the hole without a ladder... Link to comment Share on other sites More sharing options...
vonVile Posted November 30, 2013 Share Posted November 30, 2013 Vacuum Sealer run on batteries. Fj45 1 Link to comment Share on other sites More sharing options...
Kajin Posted November 30, 2013 Share Posted November 30, 2013 I'd love the ability to smoke meats or can meats and vegetables in the game. EreWeGo 1 Link to comment Share on other sites More sharing options...
Fj45 Posted November 30, 2013 Share Posted November 30, 2013 BRB, busting out my survival guide. Link to comment Share on other sites More sharing options...
Armredhoof Posted November 30, 2013 Share Posted November 30, 2013 Add Salt to the game and make a Pickling Barrel Link to comment Share on other sites More sharing options...
John_234 Posted November 30, 2013 Share Posted November 30, 2013 Preservation can actually be pretty simple. Most methods don't actually need vacuum-packaging. Pemmican is basically just meat dried either over the sun or in bright sunlight, pounded into small pieces then mixed with fat, which is also in the animal you take it from. You can make biltong by skipping the fat part, using vinegar and spices and drying for several days. Most meats can be preserved with vinegar or salt. Sushi originated from the practice of using vinegar and rice to preserve raw fish. It's all relatively simple, it's just the knowledge involved, which is a difficult mechanic. There's the minecraft approach, where you can learn recipes by word of mouth to make stuff, or blocking off recipes until players get some knowledge obtained in-game somehow.I'm not really sure what's the best way of implementing it, personally. Link to comment Share on other sites More sharing options...
Fj45 Posted November 30, 2013 Share Posted November 30, 2013 Preservation can actually be pretty simple. Most methods don't actually need vacuum-packaging. Pemmican is basically just meat dried either over the sun or in bright sunlight, pounded into small pieces then mixed with fat, which is also in the animal you take it from. You can make biltong by skipping the fat part, using vinegar and spices and drying for several days. Most meats can be preserved with vinegar or salt. Sushi originated from the practice of using vinegar and rice to preserve raw fish. It's all relatively simple, it's just the knowledge involved, which is a difficult mechanic. There's the minecraft approach, where you can learn recipes by word of mouth to make stuff, or blocking off recipes until players get some knowledge obtained in-game somehow.I'm not really sure what's the best way of implementing it, personally. I like the idea of having basic things like drying meat available to the player from the start but only if the player knows the recipe. But for more complex ones (smoking meat, pickling, drying fruit) a survival guide or food preparation guide would be needed. Link to comment Share on other sites More sharing options...
John_234 Posted November 30, 2013 Share Posted November 30, 2013 Of course, the other hard thing to implement is experimentation... oh, maybe you learn how to do pemmican, for example, after drying meat normally a few times? And smoking meat comes after roasting it or whatnot? Link to comment Share on other sites More sharing options...
Armredhoof Posted November 30, 2013 Share Posted November 30, 2013 Wouldn't that be rolled into higher levels of the cooking skill just like carpentry has some recipes that have level restrictions Link to comment Share on other sites More sharing options...
John_234 Posted November 30, 2013 Share Posted November 30, 2013 Wouldn't that be rolled into higher levels of the cooking skill just like carpentry has some recipes that have level restrictions I suppose, but I still feel that preservation by nature is pretty simple. You were supposed to be able to do it on the move, after all. Link to comment Share on other sites More sharing options...
Fj45 Posted November 30, 2013 Share Posted November 30, 2013 Wouldn't that be rolled into higher levels of the cooking skill just like carpentry has some recipes that have level restrictions Maybe but take for example, a cook. They may know how to make all kinds of food but they would probably not know how to preserve food apart from pickling and drying. Link to comment Share on other sites More sharing options...
stormsson Posted November 30, 2013 Share Posted November 30, 2013 I like this very much. MOre ways to have food! Link to comment Share on other sites More sharing options...
ouyin2000 Posted November 30, 2013 Share Posted November 30, 2013 I would like to see a variety of books that give access to certain recipes. Keep the basic 1-5 skill books, but include higher tier preservation techniques in a Food Preparation book, or Outdoor Survival book Link to comment Share on other sites More sharing options...
MickyPain Posted December 1, 2013 Share Posted December 1, 2013 Pot-in-Pot refrigeratorPretty damn cool for your most valuable perishable foods.Not sure how an unemployed trailer dude would know about it, but maybe he had time to watch some "Secret of the Ancients" on the Discovery Channel?Flowerpot (Large) + Flowerpot (Medium) + Sand + 2 water + dish towel = Flower Pot FridgeNeeds to be "watered" to keep operating Link to comment Share on other sites More sharing options...
Fj45 Posted December 1, 2013 Share Posted December 1, 2013 I would like to see a variety of books that give access to certain recipes. Keep the basic 1-5 skill books, but include higher tier preservation techniques in a Food Preparation book, or Outdoor Survival book That is exactly what I already said! Preservation can actually be pretty simple. Most methods don't actually need vacuum-packaging. Pemmican is basically just meat dried either over the sun or in bright sunlight, pounded into small pieces then mixed with fat, which is also in the animal you take it from. You can make biltong by skipping the fat part, using vinegar and spices and drying for several days. Most meats can be preserved with vinegar or salt. Sushi originated from the practice of using vinegar and rice to preserve raw fish. It's all relatively simple, it's just the knowledge involved, which is a difficult mechanic. There's the minecraft approach, where you can learn recipes by word of mouth to make stuff, or blocking off recipes until players get some knowledge obtained in-game somehow.I'm not really sure what's the best way of implementing it, personally. I like the idea of having basic things like drying meat available to the player from the start but only if the player knows the recipe. But for more complex ones (smoking meat, pickling, drying fruit) a survival guide or food preparation guide would be needed. Link to comment Share on other sites More sharing options...
John_234 Posted December 3, 2013 Share Posted December 3, 2013 Yeah, but then you have to find a random item or you'll never get those recipes. I think automatically learning them after a certain amount of cooking / experimenting is a bit more realistic and fair personally. Fj45 1 Link to comment Share on other sites More sharing options...
Fj45 Posted December 3, 2013 Share Posted December 3, 2013 Yeah, but then you have to find a random item or you'll never get those recipes. I think automatically learning them after a certain amount of cooking / experimenting is a bit more realistic and fair personally. That would work, I was thinking a bit more short term. Link to comment Share on other sites More sharing options...
John_234 Posted December 3, 2013 Share Posted December 3, 2013 Yeah, but then you have to find a random item or you'll never get those recipes. I think automatically learning them after a certain amount of cooking / experimenting is a bit more realistic and fair personally. That would work, I was thinking a bit more short term. You could do both, actually. Earn it by experimenting or find it early via a book? Link to comment Share on other sites More sharing options...
Fj45 Posted December 3, 2013 Share Posted December 3, 2013 Yeah, but then you have to find a random item or you'll never get those recipes. I think automatically learning them after a certain amount of cooking / experimenting is a bit more realistic and fair personally. That would work, I was thinking a bit more short term. You could do both, actually. Earn it by experimenting or find it early via a book? That is what I meant. Link to comment Share on other sites More sharing options...
Connall Posted December 3, 2013 Share Posted December 3, 2013 Have it impleneted during the winter when it snows (if it ever gets added) There's been alot of contention regarding whether snow will actually be added, Rathlord will probably tell you why if he sees this thread. I think food preservation has been discussed on the forums before in dribs and drabs and as I started before I would be more than happy to see some more food preservation mechanics in the game that are outside that of just putting stuff in the fridges and such. Link to comment Share on other sites More sharing options...
uberevan Posted December 10, 2013 Share Posted December 10, 2013 I just want a way to keep my crops fresh. They go bad in one day and take a minimum of 6 to grow so I slowly starve... Link to comment Share on other sites More sharing options...
American Steel Posted December 11, 2013 Share Posted December 11, 2013 I just want a way to keep my crops fresh. They go bad in one day and take a minimum of 6 to grow so I slowly starve... Make 14 crop beds and plant 2 of them every day. After a week, you harvest two a day and repeat the sewing process. Streach this process out for whatever crops you are cycling. Potatoes last a lot longer in the ground, so you can leave them for a bit. However, there should be some way to keep foods longer. At the very least, take a fridge and bury it, door up (like a coffin) on the shady side of a house. Put some boards on the top and bingo, instant root cellar! Link to comment Share on other sites More sharing options...
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