ny_ Posted November 3, 2020 Share Posted November 3, 2020 I can not understand it. I was playing this game with myself a long time ago, and after a while I started to get bored. Now I'm playing with a friend, and it's fun! I believe that the only sense in such survival is playing with someone. Most of the cool mods are for version 41, I think the priority of the developers should be adding multiplayer to version 41. I hope the work is in progress and will be successful, guys I count on you !!! Link to comment Share on other sites More sharing options...
DeadMeat Posted November 5, 2020 Share Posted November 5, 2020 Please fix or do something for trapping, at the moment unless you watch a show on trapping with in the first 12-14 days of a fresh world start trapping is almost impossible to improve upon. Link to comment Share on other sites More sharing options...
Pandorea Posted November 6, 2020 Share Posted November 6, 2020 19 hours ago, DeadMeat said: Please fix or do something for trapping, at the moment unless you watch a show on trapping with in the first 12-14 days of a fresh world start trapping is almost impossible to improve upon. An overhaul of entire hunting system is planned for Build 42 (provided nothing changes ) In the meantime, have you tried stick traps or mouse traps (most beginner friendly)? Which bite types are you using (are they correct ones for the type of animal you're after)? Are you placing the trap in the right type of area and in the right time? Do you check them within reasonable amount of time? Do you stay at least 75 tiles away in the meantime? Are there any zeds roaming about and scaring the pray? Link to comment Share on other sites More sharing options...
Misha Posted November 8, 2020 Share Posted November 8, 2020 On 11/6/2020 at 10:41 PM, Pandorea said: An overhaul of entire hunting system is planned for Build 42 (provided nothing changes ) In the meantime, have you tried stick traps or mouse traps (most beginner friendly)? Which bite types are you using (are they correct ones for the type of animal you're after)? Are you placing the trap in the right type of area and in the right time? Do you check them within reasonable amount of time? Do you stay at least 75 tiles away in the meantime? Are there any zeds roaming about and scaring the pray? Looks when the metal trap breaking, it will spawn Unusable Wood. That doesn't make sense. Link to comment Share on other sites More sharing options...
Pandorea Posted November 9, 2020 Share Posted November 9, 2020 13 hours ago, Misha said: Looks when the metal trap breaking, it will spawn Unusable Wood. That doesn't make sense. This should be fixed with the next update. Misha 1 Link to comment Share on other sites More sharing options...
VividHazE Posted November 9, 2020 Share Posted November 9, 2020 Tried out PZ for a good 30 hours lately after not playing in ages, things are really improving. Have a couple of friends will be jumping in as soon as MP goes live. Great work so far devs! Link to comment Share on other sites More sharing options...
Kevin_McScrooge Posted November 11, 2020 Share Posted November 11, 2020 I've been playing with a friend, and we both agree that development of Build 41 should work on integration of multiplayer and more bug fixes of said multiplayer afterwards. Link to comment Share on other sites More sharing options...
StormieVN Posted November 11, 2020 Share Posted November 11, 2020 Not sure if these bugs manifested before 41.45 or not since I skipped over 41.43 and 44., but I decided to make a new character, without any mod to test this patch out and encountered 2 highly annoying bugs, 1 is very replicable too. 1. When knocking down a zed and follow up with a ground attack within a small time frame, the zed often spins 180 degree, making you miss the head smack completely. This almost got me killed several times when fighting 2+ zeds and wanting to quickly finish a downed zed. https://www.twitch.tv/videos/799258920 2. When I attempt to hit a downed zed with nearby zeds getting up, my hits are often not register properly, making me miss completely. https://www.twitch.tv/videos/799262430 This might look like I miss the hit, but I highly doubt it, since the pipe is rather big and it'd at least hit the upper chest area. Link to comment Share on other sites More sharing options...
bjohart Posted November 16, 2020 Share Posted November 16, 2020 Are there plans to adda mechanic for heating up existing or playerbuild houses? Check for isolation or broken windows, keep the warmth inside... I would love the see my dude warming up its home for the winter season... Link to comment Share on other sites More sharing options...
Pandorea Posted November 17, 2020 Share Posted November 17, 2020 17 hours ago, bjohart said: Are there plans to adda mechanic for heating up existing or playerbuild houses? Check for isolation or broken windows, keep the warmth inside... I would love the see my dude warming up its home for the winter season... You should be able to place an Antique oven inside a house and heat it up that way. Link to comment Share on other sites More sharing options...
turkler Posted November 19, 2020 Share Posted November 19, 2020 just a question, besides MP, are there any news on car animations? they were teased in one of the b41 devlogs but aren't even being mentioned now, can we at least know if they're planned for b41 or not? Link to comment Share on other sites More sharing options...
bjohart Posted November 19, 2020 Share Posted November 19, 2020 On 11/17/2020 at 1:01 PM, Pandorea said: You should be able to place an Antique oven inside a house and heat it up that way. I know but the heat mechanic for now is like a lightswitch. Turn oven on, you have heat. Turn oven off, the heat is gone in one second... Link to comment Share on other sites More sharing options...
DiederikV Posted November 23, 2020 Share Posted November 23, 2020 Hey guys, quite some time I read about something about (little) changes to the map. Is there any indication where on the map things will change? Asking as I'm working on some stuff and I don't want to run into a conflict with upcoming content. Link to comment Share on other sites More sharing options...
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