Jump to content

turkler

Member
  • Content Count

    39
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. now, we already had unmarked asphalth tiles but a lot of people said ''muh road markings'' and dismissed any possibilty of at least somehwat curved roads, and I'd like to put my hand where my mouth is, so I found the tile template from the modding section and got to work. ignore the odd tile coloring, I just colored them differently initially to make sure I aligned the tiles correctly. all the unique tiles you'd need are colored differently to emphasize how little you need to add 45 degree road markings. depending on where you want to push the line, you need 3-5 unique
  2. quick question since they were teased a long while back, are vehicle animations still planned? or were they scrapped from build 41?
  3. fair enough, I just assumed it was.
  4. funny enough, my first post in this forum is suggesting exactly that. at one hand, the devs have teased vehicle animations a while back, and I feel like they're going to do some major rework of vehicles at some point (cars have fully textured engine bays and there already are debug cars with doors that can be spawned in), but in the other hand it doesn't seem to be any time soon, and it's really frustrating to see how poor the cars are in this game. it especially bugs me that revs cut off the second you stop holding down the gas pedal, which is both very unrealistic, and even more, sounds unre
  5. except it really is? I'm no game dev don't get me wrong, but I do some rimworld modding. it is indeed easy to apply a tag to some items, then take them away when a player picks them up (with c# at least, not sure what the devs are using) you can even apply tags only when something dies (which is suprisingly simple and used to make tainted clothes work) so I don't see how this would be hard in any way.
  6. totally agree. it feels really dumb jumping over the fence after my character sees that it's filled to the brim with zombies
  7. yeah specifically all lowercase if possible. it's the name I use on every other social media so I like it when it's consistent.
  8. I know I keep asking this, but any news on car animations? opening doors and hoods and so on, I've been waiting for those for a long while now.
  9. can you change mine to turkler if that name's available? cheers
  10. are there any news on car animations? they were teased in one of the b41 devlogs but aren't even being mentioned now, can we at least know if they're planned for b41 or not? also, are the trailer ropes ever going to be visible?
  11. just a question, besides MP, are there any news on car animations? they were teased in one of the b41 devlogs but aren't even being mentioned now, can we at least know if they're planned for b41 or not?
  12. I'd say there is, since one, it looks bad and, more importantly, two, c4's hood doesn't open like the car in OP's picture
×
×
  • Create New...