AlisterSinclair Posted September 9, 2022 Posted September 9, 2022 48 minutes ago, RingoD123 said: Hi, try using the latest tools and tilesets that have just been posted: Ah cool thanks, worked very well
YTDoc Posted October 5, 2022 Posted October 5, 2022 (edited) EDIT** If anyone is having issues with rendering, make sure you don't have the wrong/same layer selected accidentally when placing your tiles. I've made that mistake far too often. Edited October 5, 2022 by YTDoc
krestinoliki Posted November 14, 2022 Posted November 14, 2022 Hello friend, am have one problem in PZ modding tools nemely to open WorldEd through steam does not come out, as well as through the map editor Can anyone give a solution to this problem or who had the same problems?
RingoD123 Posted November 15, 2022 Author Posted November 15, 2022 Seems like there has been a huge surge in people using the tools from Steam instead of the forums. You MUST open Tilezed first otherwise worldEd will throw errors when you try to open it.
NovaShrugs Posted January 24, 2023 Posted January 24, 2023 I'm experiencing issues with zombie types. I've done everything exact, even looking at two different tutorials (it's all I could really find) and none of those types of zombies are appearing. I've been stumped for over an hour. Please help!
NovaShrugs Posted January 24, 2023 Posted January 24, 2023 (edited) To add onto above, cars are not spawning either. I've named everything exact and even added properties, but nothing's working. (I'm testing this on high car spawns and zombie spawn. The car that's there was manually spawned.) Edit: The only spawn I've seen to actually consistently work is "mccoy," and that's up by a construction site. Edited January 24, 2023 by NovaShrugs Update
RingoD123 Posted January 25, 2023 Author Posted January 25, 2023 Different types of zones not working but also having a few/some that do is normally a sign that one of your zones is bad, normally down to using an incorrect tool for the job (such as accidentally using the poly tool instead of the rect tool to make a parkingstall etc) which will stop all zones after it from also loading.
NovaShrugs Posted January 25, 2023 Posted January 25, 2023 I redid all my zones and everything's working now, thank you!
RingoD123 Posted January 26, 2023 Author Posted January 26, 2023 14 hours ago, NovaShrugs said: I redid all my zones and everything's working now, thank you! No worries, glad you got it working! Happy Mapping!
Nazarito22 Posted February 21, 2023 Posted February 21, 2023 (edited) Additional information about BMP and TMX ( maybe will be interesting for someone ) You guys can use BMP to TMX tool one time in the beginning of creating cell. Why ? Because TMX file is more important file than BMP. TMX file contains all layers from ground to vegetation layers including layers with your objects. PNG vegetation and ground files ( BMP ) contain only 2 layers. When you trying to do again for BMP to TMX , layers with your objects ( fences , gates , custom trees , leaves, farm cultures etc. ) will be rewrited and cleared and you will lost your previous created things on the cell forever ( if you didn't make backup of TMX file for cell ). P.S. In the beginning of creating map I few times rewrite cell and lost progress and I lost motivation to do something. Hope this information will help someone and save time and we will see new maps. Edited February 21, 2023 by Nazarito22
BastionViktus Posted July 18, 2023 Posted July 18, 2023 What should I do in the instance World Edit won't let me use .png or .bmg files? Only will let me select .pzw files (when I have none)
RingoD123 Posted July 19, 2023 Author Posted July 19, 2023 16 hours ago, BastionViktus said: What should I do in the instance World Edit won't let me use .png or .bmg files? Only will let me select .pzw files (when I have none) Create a new blank world and make your images bmp files, then use the "maps" window on the right hand side of the screen to navigate to your bmp's (you must have your base and your veg bmps in the same folder and named correctly) and then drag your base bmp over your blank world cells.
Big_Tail_Wolf_Suomi Posted October 9, 2023 Posted October 9, 2023 Excuse me, sir. Will fish resources in lakes or rivers not be refreshed without using water zone or water flow? My worlded may make some errors when drawing a water zone on the river on the map My English is terrible, so I feel powerless about water zone/flow editing
eyelesslone Posted December 31, 2023 Posted December 31, 2023 Hello, how to make mod for change vanilla clothing textures with my own? And there's any way to make custom zombie outfits to spawn? Thank you for your work, Ringo!
Nowthere27 Posted February 12, 2024 Posted February 12, 2024 For some reason when I try to create a new tile set nothing happens.
eyelesslone Posted March 4, 2024 Posted March 4, 2024 On 2/12/2024 at 7:41 AM, Nowthere27 said: For some reason when I try to create a new tile set nothing happens. If you mean "Tilests...", then you need to put your custom tiles into "2x" folder, restart PZ Modding Tools and tap on "Tilesets..."-->"+"-->"OK" And your tiles will be in tile list
tiago Posted May 12, 2024 Posted May 12, 2024 antes em meu mapa aparecia os edificios ! agora não consigo visualizar eles no TileZed e no mapa de celulas eu não estou conseguindo movimentar os edificios , alquem pode me ajudar ?
RingoD123 Posted May 15, 2024 Author Posted May 15, 2024 On 5/12/2024 at 2:19 AM, tiago said: antes em meu mapa aparecia os edificios ! agora não consigo visualizar eles no TileZed e no mapa de celulas eu não estou conseguindo movimentar os edificios , alquem pode me ajudar ? pressione CTRL e L ou na parte superior da tela clique em visualizar e desmarque "mostrar apenas andares do lote"
tiago Posted May 16, 2024 Posted May 16, 2024 On 14/05/2024 at 23:07, RingoD123 said: pressione CTRL e L ou na parte superior da tela clique em visualizar e desmarque "mostrar apenas andares do lote" muito obrigado
tiago Posted May 16, 2024 Posted May 16, 2024 (edited) o meu mapa funciona normalmente, mesmo seguindo as dicas e tutoriais ! e relendo as mensagens desse tópico, ainda não consigo fazer fucionar a zona de aparecimento de veículos ,coloquei algumas zonas a mais, nem uma funcionar , olhei nos arquivos de lua estão todos la, ja refiz minhas zonas algumas vezes, mas o erro continua direção=s bom "Estacionamento" Edited May 16, 2024 by tiago
RingoD123 Posted May 16, 2024 Author Posted May 16, 2024 4 hours ago, tiago said: o meu mapa funciona normalmente, mesmo seguindo as dicas e tutoriais ! e relendo as mensagens desse tópico, ainda não consigo fazer fucionar a zona de aparecimento de veículos ,coloquei algumas zonas a mais, nem uma funcionar , olhei nos arquivos de lua estão todos la, ja refiz minhas zonas algumas vezes, mas o erro continua direção=s bom "Estacionamento" Isso pode acontecer se outra zona em seu objects.lua for criada incorretamente. Quando o jogo carrega seu object.lua, se encontrar uma zona em seu object.lua que foi feita incorretamente, ele irá parar de carregar mais. Você pode testar isso removendo o object.lua do seu mod, fazendo uma cópia dele e removendo todas as outras zonas, exceto as vagas de estacionamento, e então colocar essa cópia de volta no seu mod. faça um novo jogo e, se eles funcionarem agora, continue adicionando algumas zonas de cada vez do seu object.lua original até que parem de funcionar novamente, isso deve ajudá-lo a encontrar a zona que está causando o problema. tiago 1
Hoyt Posted September 21, 2024 Posted September 21, 2024 I've made my base map and veg map and when i try to export my base it does this, my base map is a .png and is in 24 bit and my veg is named correctly and they are both in the same folder my map is a 1200 x 1200 any help is appreciated
RingoD123 Posted September 21, 2024 Author Posted September 21, 2024 1 hour ago, Hoyt said: I've made my base map and veg map and when i try to export my base it does this, my base map is a .png and is in 24 bit and my veg is named correctly and they are both in the same folder my map is a 1200 x 1200 any help is appreciated Try saving them as BMP's instead, if that doesnt work then also try removing the "_" between Amber and Crossing.
Hoyt Posted September 21, 2024 Posted September 21, 2024 4 hours ago, RingoD123 said: Try saving them as BMP's instead, if that doesnt work then also try removing the "_" between Amber and Crossing. it was the "_" thank you very much Ringo! Onibigsun 1
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