Svarog Posted January 26, 2016 Share Posted January 26, 2016 (edited) THIS MOD IS NOW A PART OF NecroForge AND NO LONGER BEING WORKED ON! This mod was requested by RicoUK so that a server admin or a player could spawn some Moveable furniture in item form with /additem command to be placed later. It does not allow the player to spawn every single moveable, only the ones that are defined in the script.REMEMEBER: You need a tool that allows you to spawn items from within the game with an /additem command like NecroForge or whatever admins use in MP.Download: PZ-Mods LinkDefined Moveables ListDefined Moveables Visual List Spoiler Screenshot Spoiler Edited May 3, 2016 by Svarog wintermuteai1, RicoUK and Zentharius 3 Link to comment Share on other sites More sharing options...
RicoUK Posted January 26, 2016 Share Posted January 26, 2016 Another great addition to the workshop, great news for SP and MP alike to add that flavour. I hadn't tried Necroforge before myself, so anyone looking to use this solo/split screen check the mod forum for it (its not on workshop and I cant paste link for some reason) Link to comment Share on other sites More sharing options...
Svarog Posted February 2, 2016 Author Share Posted February 2, 2016 I'll just say it, I won't add any more unless someone wants me to. I'm the kind of guy who won't do anything unless someone wants me to or I find some other source of motivation.If someone needs some more moveables to be spawnable in the same way, let me know and I'll update this with stuff. Link to comment Share on other sites More sharing options...
RicoUK Posted February 2, 2016 Share Posted February 2, 2016 Low hedge would be useful in an update. Wait till there is more to add, though Link to comment Share on other sites More sharing options...
Svarog Posted February 2, 2016 Author Share Posted February 2, 2016 Low hedge would be useful in an update. Wait till there is more to add, though Should be done, check the spoilers for new items available, Updated the Workshop and Mediafire links. (Ovens, Microwaves, Fridges, Hedges) Though I am not sure if I i got hedges right, I'm not 100% sure if that word means what I think it does.Note: I am drunk right now so if I fucked up, do let me know. I did test the things, should work fine but updating the same mod over mediafire and workshop, creating the visual and text list, I might have fcked something up because I did drink a lot :S Link to comment Share on other sites More sharing options...
RicoUK Posted February 2, 2016 Share Posted February 2, 2016 Haha ok man ill check tomorrow. Hedge = Green bush/shrub thing. Link to comment Share on other sites More sharing options...
Svarog Posted February 2, 2016 Author Share Posted February 2, 2016 Haha ok man ill check tomorrow. Hedge = Green bush/shrub thing.Seems I got it right then, it's green and it's a plant/shrub thingy.Edit: Uploaded to PZ-Mods and changed the link in OP for non-steam users because Mediafire, as per usual, caused some problems.Edit 2: Want more? request it. Link to comment Share on other sites More sharing options...
Hicks Posted March 23, 2016 Share Posted March 23, 2016 Hi Svarog, I'm struggling to spawn these items using the definitions info and Necroforge. In necroforge I put in at the top bar: item.MovBlueLockers But nothing spawns in my inventory? Or is the module ID something else? Help me Obi Wan Svarogi Link to comment Share on other sites More sharing options...
ProjectSky Posted March 23, 2016 Share Posted March 23, 2016 (edited) 18 minutes ago, Hicks said: Hi Svarog, I'm struggling to spawn these items using the definitions info and Necroforge. In necroforge I put in at the top bar: item.MovBlueLockers But nothing spawns in my inventory? Or is the module ID something else? Help me Obi Wan Svarogi You need to use "MoveablesDefined.MovBlueLockers" Instead of "item.MovBlueLockers" Edited March 23, 2016 by Sky_Orc_Mm Svarog and Hicks 2 Link to comment Share on other sites More sharing options...
ShuiYin Posted March 23, 2016 Share Posted March 23, 2016 gotta try this this might solve my compost bin problem btw does the item function or is it just decoration? thanks for this Link to comment Share on other sites More sharing options...
Svarog Posted March 23, 2016 Author Share Posted March 23, 2016 (edited) 2 hours ago, ShuiYin said: gotta try this this might solve my compost bin problem btw does the item function or is it just decoration? thanks for this They will all function in the same manner as if you grabbed them from the world and placed them back somewhere. Fridges act like fridges, stoves as stoves and containers as containers. Also, @Hicks - the solution to your problem is exactly what Sky_Orc_Mm said above, just use MoveablesDefined instead of item, that's the Module for all items in this mod. Edited March 23, 2016 by Svarog ShuiYin 1 Link to comment Share on other sites More sharing options...
ShuiYin Posted March 23, 2016 Share Posted March 23, 2016 56 minutes ago, Svarog said: They will all function in the same manner as if you grabbed them from the world and placed them back somewhere. Fridges act like fridges, stoves as stoves and containers as containers. Also, @Hicks - the solution to your problem is exactly what Sky_Orc_Mm said above, just use MoveablesDefined instead of item, that's the Module for all items in this mod. Wow this is so powerfull combined with a recipe and you almost can create anything already in game this is too much to swallow thanks again mr Svarog Link to comment Share on other sites More sharing options...
Hicks Posted March 23, 2016 Share Posted March 23, 2016 Thanks to both of you, VERY useful for Redboid plans Link to comment Share on other sites More sharing options...
Hicks Posted March 31, 2016 Share Posted March 31, 2016 (edited) Kicking you a virtual kick in the ass for motivation getting this into necro! Edited March 31, 2016 by Hicks Link to comment Share on other sites More sharing options...
Svarog Posted March 31, 2016 Author Share Posted March 31, 2016 (edited) 5 hours ago, Hicks said: Kicking you a virtual kick in the ass for motivation getting this into necro! This I already got into NecroForge and then I decided this wasn't enough so I'm adding more stuff. I'm talking about the amount of spawnable objects defined in this mod, too low, expanding it. Edited March 31, 2016 by Svarog ShuiYin and Hicks 2 Link to comment Share on other sites More sharing options...
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