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vek

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Everything posted by vek

  1. Sterile rags in this game work wonders.
  2. Judging by the description of the loot, it is rather zoned as an office.
  3. vek

    Farm of Fear

    I have already voted for PZ in the nomination "favorite child". I think you're all doing great!!!
  4. In my opinion, this is very reasonable!
  5. I support the proposal!!!
  6. I didn't have such a glitch on 41.78.4. Unfortunately.
  7. Yesterday I tried to pump the gas welding as much as possible. He spent all the propane he found at West Point, and I searched the whole city. But I was able to pump the gas welding only up to the fifth level. The sixth one was not enough for me just a little bit. Played without mods on 41.78.4. By the way, I didn't find a single propane tank in an auto parts store on the east of West Point. Although, it seems to me, this is a place where there should be a lot of them. At the same time, I found six chargers for car batteries there. And not one in the rest of the city!
  8. Played yesterday at 41.78. Without mods. I found a CD again with the name just "CD". He was lying in a sports bag that was in the closet.
  9. Let's continue the discussion of propane burners. I used to take a welding mask and a burner with me when I went to the city for loot and dismantled all the plumbing, metal tables and chairs on the way, so I pumped the skill of gas welding. It wasn't very realistic, but it was extremely convenient! Several times I have pumped the gas welding skill up to 10! Now, in order to pump the skill of gas welding, I have to carry a propane cylinder with me, because the gas supply in the burner is very small and it is not enough for anything. This is realistic, but extremely inconvenient. I think it's right to move towards realism, but I think making the game uncomfortable is the wrong decision. I propose to find a compromise. Let propane be spent on disassembly, but its supply in the burner will be much larger than it is now. Can it be like before?
  10. Previously, there was no large excess of propane on the map for welding. After making changes to the mechanics and having to spend propane for disassembly (which is realistic), it seems to me that propane will be critically lacking. On the map then there should be large tanks for refueling propane burners, like gas stations for refueling cars.
  11. vek

    Upstairs Downstairs

    I will assume that if this is possible, it will be only in mods.
  12. I support the proposal. For example, I really like the opportunity to paint loot storage boxes on the base. Firearms in red boxes, melee weapons in orange, clothes in white, tools and blue, etc. It would also be great if paint could be found not only in warehouses in buckets, but that there were large tanks somewhere in warehouses from which it would be possible to pour into buckets, as we can do by filling cans with gasoline at gas stations.
  13. I support the proposal to add such points for loot. A truck with a fuel tank, a truck with weapons, a truck with tools, with spare parts for cars, etc.
  14. This is an interesting idea. It would be nice if the developers paid attention to this. Sharp stones are needed in large quantities, and an ordinary stone is needed only once to create a hammer, and then only if the player decides to survive in the wilderness.
  15. The initial set of items, depending on the story of the hero chosen at the beginning, has already been discussed here. In my opinion, this is a good idea. The lumberjack starts with an axe. A policeman with a rubber baton. Welder with a gas burner and a welder's mask. A cook with a meat cleaver and an apron. An auto mechanic with an adjustable wrench. etc. But here we must understand that the initial set of items that depend on the profession of the character, if done, is a disabled option. Like a baseball bat and a backpack right now. After all, it is interesting for an experienced player to just start with an absolute zero of equipment. If I have a bat from the very beginning, then "the devil himself is not my brother."
  16. vek

    Martial Arts?

    The animation of cutting for a spear in the game is justified by the fact that you can attach, for example, a knife or a machete to the spear.
  17. As far as I know, the standard sandbox settings do not provide such an opportunity. And I do not know of mods in which it would be possible to set a differentiated appearance period for different types of items. Maybe someone else knows.
  18. If there were no wolves in the area before, then they will not appear there quickly, because they need to migrate from afar. But ... There are a large number of dogs in cities and on farms. And if the small ones can be neglected, then the big ones will quickly get together in packs and will pose a danger to a single person no less than a pack of wolves. Especially after a while, when they go wild. And they go wild quickly. In game reality, you can make the appearance and danger of packs of dogs as a configurable parameter (a month, three months, six months, a year since the beginning of the apocalypse). Yes, and how often do dogs attack people? It seems to me that much more often. Simply because a person encounters them much more often.
  19. vek

    Bottles..

    Now there are no endless bottles to create Molotov cocktails. But! Yesterday I was faced with the fact that not all bottles can be filled with gasoline. I had three identical empty wine bottles in my inventory again. I was standing next to a gas station. But there were only two available for filling gasoline. When I poured gasoline into these two bottles, I had one left in my inventory that was unavailable for pouring gasoline. Why? I play on 41.73 without mods .
  20. Yes, as long as you can use these bugs. But sooner or later they will be corrected and teach zombies to destroy fences and stairs. And they will consistently first destroy the first fence, then the box, then the second fence. And in order for the player not to have a raspberry life, the floor on the second floor built by the player himself will have to have a support - a wall or a pole. And zombies will be taught to destroy these walls and pillars. Otherwise, players often build second or third floors with an area of many hundreds of cells hanging in the air.
  21. At 41.73, zombies with weapons often have ammunition in their inventory that does not belong to this weapon. I often see zombie cops with shotguns on their backs, but with 9mm cartridges. And it happens the other way around.
  22. vek

    Liquid Zedball

    If it's even worse somewhere, it doesn't mean that don't have to try to do better.
  23. vek

    Liquid Zedball

    A very interesting blog. But while I personally don't really understand why you are messing with liquids so much. Maybe when I can use this mechanic, I'll be able to evaluate. I'm really looking forward to the appearance of animals in the game, it should change the game a lot.
  24. vek

    Bottles..

    I am glad that the developers have fixed this bug with a recent fix. Well done!
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