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EasyPickins

The Indie Stone
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Everything posted by EasyPickins

  1. That narrows it down. Try replacing media/shaders/vehicle_common.frag.glsl with this one. vehicle_common.frag.glsl
  2. One of the vehicle shaders fails to compile, but there's no indication why. Could you use the the attached .bat file to start the game, and post the DebugLog.txt? ProjectZomboidOpenGLDebug64.bat
  3. Could you try starting the game by using the ProjectZomboidOpenGLDebug64.bat file located in the ProjectZomboid folder? It might help reveal where the OpenGL error is happening.
  4. Try extracting these files into your projectzomboid directory, replacing the original files. A couple of libraries were built using a too-new version of glibc. natives.zip
  5. Also, set Texture Compression = Yes in the game's Display options if you haven't already.
  6. Setting distanceMax=0 forces the sound to be 2D. sound TEST { category = Player, clip { file = media/sound/ambientOutsideRainWindThunder.ogg, distanceMax = 0, } }
  7. Try using a mono sound instead of stereo sound. You could also add "is3D = false," to the sound definition in sounds.txt.
  8. It's Shift+MouseWheel now by default, but you can change it in the Accessibility options. It was changed after someone had a problem with it being Ctrl+MouseWheel.
  9. Looks like this will happen anywhere there is a ZombiesType zone named "McCoys" or "Prison". In those places, zombies are mostly forced to be male instead of female. But there's a bug when the zombie's model is already set to female and the zombie becomes male. The old female model is being used and doesn't animate.
  10. The Hemophobic trait adds stress based on the amount of blood on the player. There's a bug where it climbs faster at higher FPS.
  11. Oh right, you will have to delete map_sand.bin from your save folder, it contains the sandbox settings, which were changed in Kingsmouth.lua.
  12. We found the cause of this issue. After 72 hours, the game tries to respawn zombies. But because Kingsmouth is surrounded by water, the game can't find any path from the edge of the map to the place it is trying to respawn zombies. The solution for now is to disable respawning zombies. If you put the attached file into media\lua\client\LastStand it should fix the game hanging. Kingsmouth.lua
  13. We added a new file called Zomboid/Logs/date_time_ZombieSpawn.txt to record zombie spawns. If you see this happen again, pause the game and look in that file, it should record the reason zombies spawned there.
  14. Based on the line numbers it looks like you may have an old sqlite.jar file. Can you see if there is a file called sqlite-jdbc-3.27.2.1.jar in the Project Zomboid folder?
  15. It's because the folder where Steam is installed has some strange characters in it. D:\Èãðû\Steam\steamapps\common\ProjectZomboid
  16. Metal crates will be moveable/stackable in the next update. Using 'R' to choose the height of wooden crates is a bug; that's how it used to be done before the furniture-moving system was added.
  17. Can you try this file and see if you get any messages like "mapXY.get() is null" in the console? VehicleCache.class
  18. The issues you're getting make no sense to me, which usually means "not enough memory" or "antivirus/firewall interference". How much RAM does your computer have? I know your graphics card has 2GB from reading the console.txt file. To see if memory is the issue, try these Display settings: Resolution = 1280x720 3D models = Player only 3D corpses = No Texture compression = Yes Double-sized textures = No New Roof-Hiding = No In the Audio settings: Enable VOIP = No
  19. I think Steam must have replaced the file I gave you after your first test. Otherwise that error shouldn't be happening. It would only print the new error message I added.
  20. Sorry, could you try it again with this file? I just realized it was printing that message for every vehicle, not only when the bug you were getting happens. VehicleCache.class
  21. Thanks, this will be fixed in the next IWBUMS.
  22. Could you put the attached file into the ProjectZomboid/zombie/vehicles/ directory and drive around until you see a bunch of messages like this appearing in the console, then post the console.txt file here? 1536603771657 ERROR: VehicleCache.vehicleUpdate() mapXY.get()=null for: id=255 ax,ay,az=361.2866,399.68823,0.18985684 wx,wy=36,39 v.x,v.y=361.35736,400.22427 vehicle_wx,vehicle_wy=36,40 1536603772258 ERROR: VehicleCache.vehicleUpdate() mapXY.get()=null for: id=255 ax,ay,az=359.97345,396.25452,0.1946713 wx,wy=35,39 v.x,v.y=360.21112,396.90894 vehicle_wx,vehicle_wy=36,39 VehicleCache.class
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