Vaileasys

Member
  • Content count

    59
  • Joined

  • Last visited

About Vaileasys

  • Rank
    Advanced Member
  • Birthday 08/26/1994

Contact Methods

  • Website URL
    https://pzwiki.net/wiki/User:Vaileasys

Profile Information

  • Gender
    Man
  • Interests
    Programming and Science

Recent Profile Visitors

237 profile views
  1. Moodles vs Animation

    That's something I've not considered. I guess we just don't know how in-depth the animations are actually going to be. Will there actually be an animation for all those emotions? I'm not even sure if eating/drinking will be getting an animation. The moodle tooltips give a you a very good idea of the severity though, something that can't be replaced by any animation. Also, I can't see the animations being extended to facial expression, so something like panic or anger (if it gets added) would be harder to display. It's a good thought though.
  2. Maybe even include it as part of the Cooking skill. Say, level X you learn the nutrition values of foods that aren't considered as "packaged". Or if having it as a magazine, I'd recommend adding it as a cooking magazine, such as: Good Cooking Magazine Vol. 3 Since cold medicine isn't particularly "unique" in curing just a cold. Consider cough medicine, to reduce the player coughing. Or include pain as part of having a cold, giving another purpose for painkillers.
  3. Remoulade missing "Packaged" tag

    Since RemouladeFull was given nutrition values in build 40.6, I noticed it's missing the "Packaged = TRUE" tag, which would make the nutritional values visible to anyone, as is the case with mayonnaise. Comparison of MayonnaiseFull (238) and RemouladeFull (280) in farming.txt, showing only the nutrition information.
  4. How long do YOU survive?

    I feel there would be a big difference between multiplayer and single-player. I personally only ever play single-player and like to start a new game after my character dies, rather than creating a new one. When I die really depends on the game mode. Survival tends to be up to a week or two, while Initial Infection or The First Week I could last ~3 months, until I get bored and create a new game. I'd somewhat agree with moving the date to spring, especially with the increased difficulty with the weather update in surviving Winter and even Summer. Although then it would be even less likely for people to experience some of the really nice winter effects that Turbo has added. I've never even experienced winter when I'm playing the game normally...
  5. The wiki needs your help

    Stable is preferred, however little things like name changes aren't a big issue. I just take as a case by case situation and try to determine whether it's too big of a change to add. Also, if I figured if I start adding things while they're in testing, I might have it ready for the full release. I guess it really just depends. Also, we have a Page Updated tag at the top of the page which also lets you know which version the page is updated to. Those without the tag, are likely VERY outdated. Wanted to correct myself here. While we update pages to the most current beta/test version we should/will be adding the Upcoming Template at the end of a statement that isn't currently on the stable branch. This can be modified to say the version that it applies to (e.g. "Upcoming 40" for Version 40), it will also add the article to the Future Category, so once the build reaches stable, we can easily find the pages that we've added the tag to. However, if the entire article is in a beta/test branch (e.g. any new clothing with animations update), then we can use the Future Template instead of the superscripted tag, i.e. upcoming. Wanted to clear that up since I didn't think it would be such a great idea to add all these future things onto the wiki and confuse the majority of players into thinking something exists when it doesn't yet.
  6. RELEASED: 39.67.5

    Not at the moment, but it's definitely something planned. In fact, it's already in on the Weather Test Build. Except it doesn't give any materials yet.
  7. You can also use a bath towel and dish towel to clean bloodstains. I agree with the sponge and rags though.
  8. Fire animation covered by snow

    After playing around with explosives and the weather test, I noticed that the fire animations are hidden behind the snow, completely hiding fire if there's enough snow tiles nearby. Also noticed it's blocked by train tracks and trees. Here's a screenshot of what I mean. It's the exact same issue for smoke from the smoke bomb Here are more screenshots showing it off.
  9. Minor correction to item names in .txt files

    Figured I should add this here rather than making a new thread. After the name change on the weather build of LightBulb -> Light Bulb The context menu in ContextMenu_EN.txt is unchanged. ContextMenu_RemoveLightbulb = "Remove Lightbulb" -> "Remove Light Bulb" and ContextMenu_AddLightbulb = "Add Lightbulb" -> "Add Light Bulb"
  10. RELEASED: WEATHER TEST BUILD

    A couple things were mentioned in the Thursdoid, and this: "We’ll try get you a complete change-list soon". Edit: also I believe there was a rewrite of the sound system, just take a look at the advanced audio settings.
  11. Recommended weight for characters?

    Females are the same as males right now. However this might change to 60 rather than 80 for only females at some point. I'd recommend reading about nutrition on the wiki.
  12. The wiki needs your help

    The discord channel now has a dedicated channel for PZwiki. If you're not on the discord channel yet, you can join here. The channel is #pzwiki
  13. The wiki needs your help

    Don't worry about how many changes you make, especially on pages that are outdated or guides. It's just page layouts you have to be more conscious about. You've made a lot of good changes, I like it. Guides are something I really don't enjoy doing. I'm more about getting the facts down and organising. Yeah... the other languages are a mess... I figure it's best to focus on English and get that up to date, then it'll be easier to translate to another language. You can always link to the controls page which has info about the build mode.
  14. The wiki needs your help

    I can always add a parameter to the template, even if it's never used. Would be particularly useful for taxis, maybe.
  15. The wiki needs your help

    Stable is preferred, however little things like name changes aren't a big issue. I just take as a case by case situation and try to determine whether it's too big of a change to add. Also, if I figured if I start adding things while they're in testing, I might have it ready for the full release. I guess it really just depends. Also, we have a Page Updated tag at the top of the page which also lets you know which version the page is updated to. Those without the tag, are likely VERY outdated. I'd consider doing this, but it's a lot of work trying to update pages, add new content, think of design changes, create templates, test game mechanics, read changelogs, then add all the previous versions on top of that? I'd be drained and never want to see PZ again... But if you want to do that, feel free. Yeah those language templates not rendering really doesn't help with the wiki seeming outdated... It's a really easy fix though. You just need to either change it from: {{Languages}} To: {{languages|{{PAGENAME}}}} or hardcode the actual page name. At the moment, since the English side is really outdated in many parts I'm focusing on that. Also, the Japanese and Russian are the only languages that get any attention these days. I've already made a very basic template for that, which is literally only used on the community portal for now. It's definitely a good idea to include it in all the main pages. I'll probably look at doing that now. it's already like that. You can see the template here the problem is that the main page protection is cascading, so any template or file that is attached to it can't be edited, unless you have permission to edit the main page. I'll think of something, maybe a way to submit images? I've got a list of screenshots I've taken from steam. I tried all that, it's as https:// but still says it's not secure, which is odd... Trying to log in on a different browser or private mode is halted for protection against hijacking. Might be an easy fix for Kirrus.