Planet Algol
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Posts
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Topics posted by Planet Algol
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If OnWeaponHitCharacter event is used to evaluate what weapon has struck a zombiem when bomb/moltov tyoe weapons are usesd, the weapon getType() returns "Axe"
By Planet Algol, in Bug Reports
- 4 replies
- 668 views
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- 0 replies
- 531 views
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- 1 reply
- 680 views
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- 4 replies
- 1513 views
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- 4 replies
- 842 views
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Allow us to save mod settings the way sandbox setting, character builds, and character appearance can now be saved.
By Planet Algol, in PZ Suggestions
- 0 replies
- 475 views
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- 0 replies
- 455 views
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- 1 reply
- 664 views
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build 41 - kill() function, when used on zombies, removes their clothes
By Planet Algol, in Bug Reports
- 0 replies
- 455 views
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Car Exhaust in Buildings is Persistent After Engine is Turned Off 41.30?
By Planet Algol, in Bug Reports
- 2 replies
- 764 views
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- 2 replies
- 1078 views
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Allow the use of dressInNamedOutfit() on instances of IsoDeadBody()
By Planet Algol, in PZ Suggestions
- 0 replies
- 444 views
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- 0 replies
- 365 views
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- 0 replies
- 451 views
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- 0 replies
- 405 views
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- 0 replies
- 441 views
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- 4 replies
- 1006 views
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- 1 reply
- 929 views
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- 4 replies
- 917 views
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- 0 replies
- 1870 views
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- 0 replies
- 1512 views
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- 3 replies
- 810 views
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Trying to make some multiplayer server mods, could use some guidance on whether they are feasible?
By Planet Algol, in Help
- 0 replies
- 655 views
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- 0 replies
- 1208 views