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HerrKazuya

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  1. Plastered walls are not unbreakable. When the Zombies get alerted and a plastered wall is in the way, they start banging on it and will eventually break it.
  2. I have made Sauerkraut myself several times (I am from Germany). Let me tell you, that you are missing a vital party in your list. What you describe, is called a wild fermentation. This may work in some circumstances, but it can quite often yield very bad results. You are missing lactic acid bacteria. Simply adding some buttermilk will do the trick. Adding this will ensure that the lactic acid bacteria will win the "war" against other undesired bacteria and yeasts. If you omitt this step, there is a good chance that you will end up with some inedible vinegary mush. Now that's a great way to poison yourself. The mold will produce mycotoxins, which will taint the entire batch. Furthermore: although moldspores will get killed in the acidic environment, they will remain in the acidic solution and they can trigger allergic reactions, if they are ingested. So just discarding the moldy bits and keeping the rest is really bad advice.
  3. How exactly is this supposed to work? Have you ever welded aluminium? I guess you haven't, because what you are suggesting is simply ridiculous. And even if you manage to mig/tig your nails to the bat, they will break off quickly. Sigh. This was already stupid in dead island. Even if you somehow manage to securely attach a saw blad to a bat. What do you think happens to a sawblade once it hits a sturdy object, like a skull? The answer is: It will simply bend without doing any significant damage at all.
  4. I don't like the new layout at all. Everything looks bland and boring, just like an average corporate message board only a hipster could love. THe old design had much more personality and warmth to it.
  5. Charcoal, flour, sugar, plastered powder and fertilizer bags have the same problem. Finding three charcoal bags, that are only about a quarter full is extremly annoying, when you realise, that you have enough strength left to haul one full bag back to your safehouse.
  6. I think the real problem with movie-like silencers, is that they would be too powerful player-vs-player or player-vs-npc action. Realistic silencers wouldn't be that useful. But once they are in the game, people would probably demand that the devs make them useful. They way it is right now, guns have a very specific purpose. Guns are not there to protect your safehouse from zeds. They are there to lure the zeds somewhere else.
  7. Oh dear god, please please give people some brains. First: There is a difference between gunpowder (what is used in todays cartridges) and blackpowder (the stuff was primarily used for muzzle loaders up until the 19th century). The "recipe" you mentioned is for blackpowder. While blackpowder may work to a certain degree with modern shotguns, it most definitly will cause all kinds of trouble when used in a semi automatic pistol. Second: The "recipes" for explosives in books like fight club are almost always complete and utter garbage. This is usually intentional, as some morons will try these things out and in order to avoid any lawsuits, crucial ingredients are replaced with things that will botch the process. Gasoline and frozen orange juice concentrate? This is ridiculous. Frozen orange juice concentrate is mostly water and fruit sugar. This will just reduce the burning power of the gasoline. In the book they even suggest drilling holes into the barrel of a pistol, to silence the gun and make the bullets subsonic. Another ludicrous idea. Third: One of the few things that are "chemically" correct in the book is that nitroglycerine can be made with glycerin and nitric acid. What they don't tell you, is that if you do it this way, you need water free glycerine and pure nitric acid to get just low yields. Most of the time nitric acid is about 70% pure, which means it contains 30% water. On top of that when the nitric acid and the glycerin molecules combine to form a nitroglycerin molecul, they also create three molecules of water. Why is this important? Well, when the ratio of water reaches a certain threshold, the nitroglycerin molecules will break up again and refuse to react to form new nitroglycerin molecules. In other words you get pretty much your base ingredients back in a watery solution. Fourth: Even having the proper recipes does not mean you can make the stuff safely. What you need to properly make nitroglycerin, is sulphuric acid, which you mix with the nitric acid. If you mix it with glcerin the way it is shown in the movie, then you will most certainly kill yourself. Another little thing that isn't mentioned in these books is, that this reaction is exothermic, which means it generates heat. Another little fun fact is, that nitroglycerin is very unstable, when in an acidic environment and can be set off by heat. So if you dump these things together in your bathtub, like they did in the movie, it most certainly will go boom. And if you are lucky and don't get killed by the explosion, the acids will make sure to leave some nice marks on you.
  8. This is just silly. The ingredients in Eau de Clogne are bergamot orange, lemon, mandarine orange, lime, cedrus and pomelo. The reason why it hurts, when you put eau de cologne on your face after a shave, is because it is a very strong disinfectant. It's not more or less toxic than pure 70% ethanol. By your logic, putting iodine tincture on a wound should kill as well. Quoted for the truth.
  9. I...dont think that bleach and gasoline works like that dude Yepp. It would be more like the scratches and wounds caused by weapons treated with these chemicals are a lot less likely to get infected later.
  10. My guess is, that they may be used for future electronics recipes. The glow wire can be used very reliably to set of gunpowder, so filling a lightbulb with gunpowder could be used as some sort of makeshift detonator.
  11. I'm not entirely sure, if I understand you correctly, as I haven't played around with the java code yet and I don't have much expertise with Java in particular (I prefer Python). Neither have I seen the code you are talking about, but if you tell me, where I can read the code you are talking about, then I could take a look at it. Now, if I understand you correctly, then you have a public float variable with a get function. All public variables can be set by simply assigning the value you want to the variable like: myfloatvariable =12.0; If it is indeed public, you don't even need the get function, because you could simply write: myotherfloat=myObject.myfloatvariable; instead of myotherfloat=myObject.getmyfloatvariable(); ??? I'm sure there is some misunderstanding here, because adding a return to a function during runtime would be an insane hack...
  12. As far as I understand: "Everyone is infected" is the walking dead setting, where no matter how you die, if your brain is still intact, you will come back as a zombie. Other than that, nothing else happens. So, if you die in your safehouse, because you accidentall ate those deliciously looking white berries you found in the forrest, your new character will run into your old char, who now has developed an unhealth appetite for your brain, should you choose to get to your old safehouse. This seems to be working correctly. As I just tested it with a new char who chugged down two bottles of bleach The "infection mortality" should refer to infections from bites and scratches and how long it will take for these infections to kill you. But it seems to be bugged. I tested it with set to never, deliberetly got some scratches, but my character eventually became zombified. The timesetting seems to be bugged as well. If you set day length to real time and infection mortality to 2 to 3 days, your char will become zombified within a few ingame hours.
  13. I have recharged car batteries several times and I'm neither an electrical engineer nor a rocket scientist. With a functioning electrical grid, all you need is a car battery charger. Without an electrical grid, you could hook up the battery charger with a solar panel for input. Or you connect the solar panel directly to the car battery ( In this case, you would have to make sure, that you are not overcharging with a low voltage disconnect for example).
  14. I totally agree with the developers design choice to not have an endgame. However, after thinking about it, I am for it. Sort of... Here are my proposed scenarios: 1. You find a small military enclave, that was built by a few soldiers who were on a reconnaissance mission, but their helicopter had a malfunction, so they had an emergency landing and are now stuck in the area. If you agree to help them to finish their mission and repair the helicopter, they will take you to their military base, which is completly walled in fortress. So after a lengthy time of doing dangerous missions and collecting very rare spare parts for the helicopter, you manage to jury rig it into a barely flyable condition. The soldiers take you on board and they fly all the way to their base. They land just in time as the engine of the helicopter catches fire. It is then, that you realise, that the military base has been completly zombiefied during their absence and the brightly burning fire and noise of the helicopter draws hordes of (continuously spawning) zombies from all directions to your location, while the walls (which are not destroyable with sledge hammers) make sure, that you have no way out. So after all this work, this is how you died... 2. You pick up a radio transmission, that comes from a far away location. In that transmission you hear, that somebody found a vaccine. When you travel to that location, you discover, that there is a locked entrance to an undergound vault, but you can communicate through a speaker with people inside. They won't hand out the vaccine for free. They tell you, that it is quite difficult to produce and that you will have to bring a hefty amount of rare and valuable goods in order to get the vaccine shot. After you have done that, they open the door and let you inside. They direct you to a special decontamination room, where you have to take your clothes off. When the door locks behind you and gas flows in, you quickly realise, that it is an anesthesia gas, that is coming out of the walls. Barely concious and unable to move you see two figures entering the room shortly after your collapsed. One of them tells the other one to make sure that the body has bled out completly this time and that he wants his loin steak medium and not burnt to a piece of charcoal. When the second person kneels next to you, a deep cut wound appears on your neck and your health bar drops quickly, while you are completly unable to interact in any way.
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