Omegapl Posted June 30, 2014 Posted June 30, 2014 Hello Becouse Peanuts (creator of this mod) has been offline since december and no one is developing this mod anymore I (Omegapl) decided to take care of this mod and update it a little. INFOGet bored of pausing game to see if an item is a component of a recipe on your favorite pz wiki site ? This mod is for you. This mod will help you to learn the recipes of Project Zomboid. SCREENSHOTS HOW TO USE IT:CraftHelper offers two ways to learn recipes:See all recipes where an item is usedSee directly the complete list of recipesAll you have to do is :Open your inventoryRight click on an item. If the item is used in or more recipes, the "craft helper" option will appear in the contextual menuClick on the "craft helper" option to see all the recipes where the item is used.Move the mouse over a recipe to see its composition in tooltip boxOrClick on the new available button (to the left of screen, under character info button) to open a window where all recipes (sorted by name) are displayed. Like above, when your mouse is over a recipe, its composition will appear in a tooltip box.In tooltip box (recipes composition), you'll see [+], [~] or [-] before items name.[+] : means that you actually have this item in your inventory[~] : means that you actually have this item in your inventory but not enough to craft recipe[-] : means that you don't have this item in you inventory If you have picked up some items and you want to check if you can craft something with them , press refresh button on the top of the window in which the list of recipes is. Since version 1.5b there is CraftHelper menu available in recipes book . You can open it but pressing "O" button.Also you can add recipes to favorites by pressing right mouse button.FOR MODDERSModders, you can hide your recipes from craft helper.You'll need to create a module for your recipes. module My_Mod{ recipe Make Foobar Recipe { foo=10, bar, Result: Foobar, Time:80.0, }} Then, you have to put this line in your code: if craftHelper ~= nil then craftHelper.skipModules['My_Mod'] = true;end Since v1.2 you are able to exclude some recipes from appearing in context menu and recipe list concerning an item.Simply add item's name (not item's display name) in IgnoreList = {} array.Currently it is not case sensitive. HOW TO INSTALL THIS MOD: I have tested v.1.2 of this mod on build26 and 27 of pz and it worked on both of them.I haven't tested previous builds.Craft Helper (when loaded from mod directory on both sides client and server)in multiplayer works only on build27 and upMod should work on Project Zomboid build 27 and upJust extract the archive into your mods directory located at <C:\Users\USERNAME\Zomboid\mods>Turn it on in PZ's menuLINKS[v1.5g] Dropbox: http://adf.ly/1IFgQU v32.4[v1.5f] Dropbox: http://adf.ly/1HwuYL temporary version for v32.2[v1.5e] Dropbox: http://adf.ly/1Hqmhh[v1.5b] Dropbox: http://adf.ly/w7SVA[v1.4b] Dropbox: http://adf.ly/w7TLK v30.8[v1.4a] Dropbox: http://adf.ly/w7TLM v29.4[ v1.4 ] Dropbox: http://adf.ly/w7TLN[ v1.3 ] Dropbox: http://adf.ly/w7TLP[ v1.2 ] Dropbox: http://adf.ly/7222364/crafthelper1-2 Direct Link:https://www.dropbox.com/s/tjgkh0w2fjelogw/CraftHelperv1_5g.zip?dl=0https://www.dropbox.com/s/s3lci4cigge1c6z/CraftHelperv1_5f.zip?dl=0https://www.dropbox.com/s/t7j839hxeflyxmw/CraftHelperv1_5e.zip?dl=0https://www.dropbox.com/s/mdubxv48val2w7c/CraftHelperv1_5b.zip?dl=0https://www.dropbox.com/s/4kwa9n320ihrkm3/CraftHelperv1_4b.zip?dl=0https://www.dropbox.com/s/t66c7gr4gnihnus/CraftHelperv1_4a.zip?dl=0https://www.dropbox.com/s/ebntgd608ocxt48/CraftHelperv1_4.zip?dl=0https://www.dropbox.com/s/fs5zzs9oljwfpj6/CraftHelperv1_3.ziphttps://www.dropbox.com/s/zgvisllojsf5vrt/CraftHelper.zip https://www.dropbox.com/s/lc376lj71az6c1q/cccp%20CH%20fixv2.zip I don't want you to place these mod versions anywhere else.If you want to put my mod on other site put this download link not your own. cccp fixv2: http://cur.lv/b2k24 It allows to run mod with cccp[v0.6] without errors.Just extract content of "cccp CH fix" directory to mods folder in your documents and overwrite every file.cccp mod: http://theindiestone.com/forums/index.php/topic/7385-cccp-consolidated-culinary-community-project-beta/ DonationIf you love my mod and want to support what I am doing you can donate:Donation is by all means not necessary to use my mod. Everyone can download it and play as much as you want to https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=TT52FQVZQUFUQ [Outdated v1.1.1]Xeno-mods : http://xeno-mods.com/mod/91/craft-helper-mod [inactive]pz-mods : http://pz-mods.net/gameplay/CraftHelperMod/CHANGELOGv1.5g All features are back again.v1.5f released for PZ v32.2 experimental in that version evolved recipes aren't shown and craft helper doesnt show if item can be filled with water. v1.5e Solved spam of errors in console. Bugfixes. Compatibility with other mods fix.v1.5b Added CraftHelper options menu which can be opened by "O" button next to close button. You can sort recipes list by result name or recipe name. Also you can switch between displaying result name and recipe name .You can now add recipes to favorites by clicking right mouse button when pointing on your often used recipe and then clicking on small button which pops up.There is option in CraftHelper menu to display favorite recipes at the beginning of the list and option to display favorites only.Your favorites are saved on hard drive in "(,,,)\Zomboid\Lua\CraftHelper\Favoritelist.dat" and are loaded up when you start to play again. When you have mods adding recipes and you add to favorites some of these recipes, these recipes are kept saved when mod is switched off.And of couse I've made images for these buttons v1.4: CraftHelper now loads Evolved Recipes too (soups,sandwitches etc) Water fillable items have now info (blue) in recipe listRecipes in which can be used water contained in other items are now shown in the recipe listBugfixesv1.3: Brough back feature: green highlighting of recipes when all needed items are in inventory,Proper names of items are now shown on the tooltip.Added "refresh button" which when pressed rechecks your inventory and available recipes.Icon of item created in a recipe is shown on the tooltip again.Mod uses much less CPU then in v1.1 ,when using mods which add big amount of recipes.v1.2: updated to build27 .For modders it is now possible, by adding item's name to the IgnoreList = {} ,to exclude recipes concerning an item. [beware in current version it removes whole recipe from the mod, but it's still craftable in-game].Minor bugfixes.v1.1.1 : compatible with new mods loading system of PZ 2.9.9.17v1.1 : Show recipes you can craft with what you actually have in your inventory. For each recipes, show in tooltip box what items or not you have in your inventory.For modders, possibility to hide your recipes in Craft Helper (filter by items module name)v1.0.3 : Craft Helper window's background is now opaque (transparent background can make reading difficult recipes when multiple windows are openv1.0.2 : Now that the new PZ version (v2.9.9.10) is released on Desura, hotfix is included in v1.0.2 archiveHotfix : Makes CraftHelper compatible with PZ v2.9.9 (forum test release)v1.0.1 : Now works on Linuxv1.0 : Initial release Duffman3005, Petra, chronicpayne and 7 others 10
Omegapl Posted July 9, 2014 Author Posted July 9, 2014 New update available (v1.3)v1.3: Brough back feature: green highlighting of recipes when all needed items are in inventory,Proper names of items are now shown on the tooltip.Added "refresh button" which when pressed rechecks your inventory and available recipes.Icon of item created in a recipe is shown on the tooltip again.Mod uses much less CPU then in v1.1 ,when using mods which add big amount of recipes. 13thGeneral and lordixi 2
MikeExp Posted September 5, 2014 Posted September 5, 2014 Craft Helper 1.3 does not run on build 28, is that right?Also the installation instructions in the readme file are misleading. It says to go to <C:\Users\USERNAME\Zomboid\mods> where the mods directory should be located but that is not true for the steam version... is it? The only place I could find to put mods to was E:\Steam\SteamApps\common\ProjectZomboid\mods but when I put Craft Helper there it does not even show up in the modloader
harakka Posted September 5, 2014 Posted September 5, 2014 Mods are to be installed in c:\users\username\zomboid\mods on both Steam and non-Steam versions. If a mod doesn't show up that way, it is most likely not up to date.
MikeExp Posted September 5, 2014 Posted September 5, 2014 (edited) Mods are to be installed in c:\users\username\zomboid\mods on both Steam and non-Steam versions. If a mod doesn't show up that way, it is most likely not up to date.Are you sure?I do not have a folder C:\users\username\zomboid . It's also not under C:\Users\Benutzer01\AppData\Local where I suspected it first... so where is it? I am puzzled. ^^ Update 1:I found it! It's under D:\Michael\Zomboid ! Apparently it always uses some kind of standard folder which can be relocated. In my case C:\ is a relatively small SSD and when installing Windows 8 I tried to change all kinds of default path away from that way-too-small SSD... I guess that's where my problem originated from. Thanks for your help. Edited September 5, 2014 by MikeExp
MikeExp Posted September 26, 2014 Posted September 26, 2014 2 additional questions: 1. Where exactly is this "refresh button"? 2. Does CraftHelper really include all recipes? (I am playing build 28)
Omegapl Posted October 2, 2014 Author Posted October 2, 2014 2 additional questions: 1. Where exactly is this "refresh button"? 2. Does CraftHelper really include all recipes? (I am playing build 28)1. It's next to pin button (It changes color when clicked)2. It might not contain some of recipes using water . If they werent loaded that means they would couse errors. You can check how many recipes havent loaded in console if you have it. On clean build without mods 7 recipes dont load
Joonyer Posted October 7, 2014 Posted October 7, 2014 Excellent, many thanks for this. I for one don't really enjoy having to use trial and error for crafting, or referring to websites etc - it's what put me off Minecraft. This is improving the experience greatly for me thanksMatt
chronicpayne Posted November 22, 2014 Posted November 22, 2014 Will this work with build 29? This sounds incredible...
Omegapl Posted November 24, 2014 Author Posted November 24, 2014 Will this work with build 29? This sounds incredible...I've tried it on build 29 and it worked.
chronicpayne Posted November 26, 2014 Posted November 26, 2014 Will this work with build 29? This sounds incredible...I've tried it on build 29 and it worked. Fantastic work on this mod Omega. I tried it out with build 30 beta and it sseems to still work as well, although I noticed the new medical items didnt seem to show craft helper in their right click context menu's. Also pots/kettles/frying pans did not seem to have craft helper menus either, is this just because its not working with food crafting? Either way this mod really opens up the game, as knowing there are tons of things to craft but not having any clues or hints what I need can be frustrating, and checking the wiki is spoiler territory.So thanks again.
Omegapl Posted November 26, 2014 Author Posted November 26, 2014 Fantastic work on this mod Omega. I tried it out with build 30 beta and it sseems to still work as well, although I noticed the new medical items didnt seem to show craft helper in their right click context menu's. Also pots/kettles/frying pans did not seem to have craft helper menus either, is this just because its not working with food crafting? Either way this mod really opens up the game, as knowing there are tons of things to craft but not having any clues or hints what I need can be frustrating, and checking the wiki is spoiler territory.So thanks again. I will look why items dont show up context menu as soon as I find some free time
Omegapl Posted December 1, 2014 Author Posted December 1, 2014 New update available (v1.4)v1.4: CraftHelper now loads Evolved Recipes too (soups,sandwitches etc) Water fillable items have now info (blue) in recipe listRecipes in which can be used water contained in other items are now shown in the recipe listBugfixes
CthulhuInACan Posted December 2, 2014 Posted December 2, 2014 I installed v1.4 of this mod, but I still can't see any cooking recipes like stews, soups, salads, etc. I'm using Build 29.4. Any idea why this is happening, or how to fix it? I also can't see the recipe book icon, though if I click on where it should be, it still works.
Omegapl Posted December 3, 2014 Author Posted December 3, 2014 They slightly changed the way textures were loading in 29.4 becouse I was using 29.3 I didnt notice untill nowI already fixed it and Im uploading filesAbout recipes I dont know what do you mean . I've checked it and these recipes were there. Are you using other mods ? If yes which ones? These recipes have similar color to this one.
CthulhuInACan Posted December 3, 2014 Posted December 3, 2014 OK, it works now, thank you! =D And apparently the recipes not showing was a conflict or something, because reinstalling fixed it. Just so you know though, the hyperlink for 1.4a links to 1.4. The actual text is right, but the hyperlink isn't.
Omegapl Posted December 3, 2014 Author Posted December 3, 2014 OK, it works now, thank you! =D And apparently the recipes not showing was a conflict or something, because reinstalling fixed it. Just so you know though, the hyperlink for 1.4a links to 1.4. The actual text is right, but the hyperlink isn't.Thats strange . Also, can you tell me which mod was causing conflict ?
chronicpayne Posted December 4, 2014 Posted December 4, 2014 Awesome!Thank you for the update Omega, will try it out asap.
ProjectSky Posted December 13, 2014 Posted December 13, 2014 Seems to build 30.9 is not working properly, I get an error thread
Omegapl Posted December 13, 2014 Author Posted December 13, 2014 Seems to build 30.9 is not working properly, I get an error thread Try version 1.4b and tell me if there is still this error
AnonPrime Posted December 16, 2014 Posted December 16, 2014 Two things! First off, can you please add a link that doesn't direct me to some "Coin URL" as per the forum rules? I am by no means a moderator or anything so there is no consequence to not doing so, but would be nice if you did "Ad revenue links are ONLY allowed if you also provide a direct link to the download." http://theindiestone.com/forums/index.php/topic/54-modding-rules-guidelines/ And it looks like this error is caused by the items in the farming.txt file being used in the new canning recipes. I looked at a way of fixing it but only thing that worked was adding the items to the ignore list in the crafthelper.lua file. Here is the change I made:IgnoreList = {'SaladBoringitem', 'CmashedpotatosBowl', 'Water', 'DeadBird', 'm9Bayonet', 'Tomato', "Potato", "RedRadish", "Cabbage"}It stops the errors, but the CraftHelper recipe still won't be able to tell if you have these items in your inventory or not.
Omegapl Posted December 16, 2014 Author Posted December 16, 2014 What version of game do you have ? What version of mod ?
Kirrus Posted December 20, 2014 Posted December 20, 2014 Two things! First off, can you please add a link that doesn't direct me to some "Coin URL" as per the forum rules? I am by no means a moderator or anything so there is no consequence to not doing so, but would be nice if you did "Ad revenue links are ONLY allowed if you also provide a direct link to the download." http://theindiestone.com/forums/index.php/topic/54-modding-rules-guidelines/ [snip] We'd rather you just reported things like this, and let us deal with them our way
mulholland Posted December 21, 2014 Posted December 21, 2014 Maybe I'm blind, but I can't find any link to downlad this mod... ? DyVyNyTy and xxmartindxx 2
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