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java.lang.Objectzombie.gameStates.MainScreenState.ScreenElement
public static class MainScreenState.ScreenElement
| Field Summary | |
|---|---|
float |
alpha
|
float |
alphaStep
|
boolean |
jumpBack
|
float |
sx
|
float |
sy
|
float |
targetAlpha
|
Texture |
tex
|
int |
TicksTillTargetAlpha
|
float |
x
|
int |
xCount
|
float |
xVel
|
float |
xVelO
|
float |
y
|
float |
yVel
|
float |
yVelO
|
| Constructor Summary | |
|---|---|
MainScreenState.ScreenElement(Texture tex,
int x,
int y,
float xVel,
float yVel,
int xCount)
|
|
| Method Summary | |
|---|---|
void |
render()
|
void |
setY(float y)
|
void |
update()
|
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public float alpha
public float alphaStep
public boolean jumpBack
public float sx
public float sy
public float targetAlpha
public Texture tex
public int TicksTillTargetAlpha
public float x
public int xCount
public float xVel
public float xVelO
public float y
public float yVel
public float yVelO
| Constructor Detail |
|---|
public MainScreenState.ScreenElement(Texture tex,
int x,
int y,
float xVel,
float yVel,
int xCount)
| Method Detail |
|---|
public void render()
public void setY(float y)
public void update()
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