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  1. Past hour
  2. VikiDikiRUS

    Is there any way to replace vanilla textures? 

    Thanks, Enigma! Now we know how to make texturepacks! Love ya :>
  3. Today
  4. English Translation Update: EN/Challenge_EN.txt | +6 −0 EN/ContextMenu_EN.txt | +10 −4 EN/IG_UI_EN.txt | +7 −0 EN/ItemName_EN.txt | +0 −1 EN/Tooltip_EN.txt | +5 −0 EN/UI_EN.txt | +1,246 −534 Items_empty.txt | +274 −0 Recipe_empty.txt To see specific changes go here: https://github.com/TheIndieStone/ProjectZomboidTranslations/commit/2826e12208ca484891fd5a32896748682d3d2ff0
  5. The server worked properly for a couple of months, and then at the next restart I began to give an error and stop ... HELP! 1558352223880 erosion: reading /home/gameserverXXXX/Zomboid/Saves/Multiplayer/pzserver/erosion.ini java.lang.NullPointerException at zombie.erosion.season.ErosionSeason.dayDiff(ErosionSeason.java:473) at zombie.erosion.season.ErosionSeason.setSeasonData(ErosionSeason.java:376) at zombie.erosion.season.ErosionSeason.setDay(ErosionSeason.java:301) at zombie.erosion.ErosionMain.start(ErosionMain.java:557) at zombie.erosion.ErosionMain.<init>(ErosionMain.java:94) at zombie.erosion.ErosionGlobals.Boot(ErosionGlobals.java:27) at zombie.iso.IsoWorld.init(IsoWorld.java:1995) at zombie.network.GameServer.main(GameServer.java:617) 1558352223884 server terminated
  6. Pax

    (MP) Bite won't heal

    So if you manage to find a fix and put it in the next update will I need to start a new game or will it fix an issue on the current character?
  7. Nisora

    Hydrocraft Mod

    Recipe Suggestions Breadcrumbs (cooking lvl 1) http://undeniable.info/pz/wiki/item.php?Name=Bread or http://undeniable.info/pz/wiki/item.php?Name=BreadSlices + http://undeniable.info/pz/wiki/item.php?Name=BakingTray (keep) Cook, remove from tray crush with http://undeniable.info/pz/wiki/item.php?Name=MortarPestle (keep) or http://undeniable.info/pz/wiki/item.php?Name=HCMortarandpestle http://undeniable.info/pz/wiki/item.php?Name=Hammer + http://undeniable.info/pz/wiki/item.php?Name=HCZipperbag Onion Rings (cooking level 2) http://undeniable.info/pz/wiki/item.php?Name=HCCookingoil or http://undeniable.info/pz/wiki/item.php?Name=HCCookingoiljar http://undeniable.info/pz/wiki/item.php?Name=HCDetergentvegoil http://undeniable.info/pz/wiki/item.php?Name=HCPoisonvegoil http://undeniable.info/pz/wiki/item.php?Name=HCPlasticcanvegoil http://undeniable.info/pz/wiki/item.php?Name=HCPotvegoilcooked http://undeniable.info/pz/wiki/item.php?Name=HCWoodenbucketvegoil http://undeniable.info/pz/wiki/item.php?Name=HCTroughvegoil + http://undeniable.info/pz/wiki/item.php?Name=HCSlicedonion or http://undeniable.info/pz/wiki/item.php?Name=Onion http://undeniable.info/pz/wiki/item.php?Name=HCPickledonion + http://undeniable.info/pz/wiki/item.php?Name=Egg or http://undeniable.info/pz/wiki/item.php?Name=HCChickenegg http://undeniable.info/pz/wiki/item.php?Name=HCGooseegg http://undeniable.info/pz/wiki/item.php?Name=HCTurkeyegg http://undeniable.info/pz/wiki/item.php?Name=WildEggs http://undeniable.info/pz/wiki/item.php?Name=HCSparrowegg + http://undeniable.info/pz/wiki/item.php?Name=Flour or http://undeniable.info/pz/wiki/item.php?Name=Cornflour http://undeniable.info/pz/wiki/item.php?Name=HCPotatoflour + Breadcrumbs (see above recipe) + http://undeniable.info/pz/wiki/item.php?Name=Salt or http://undeniable.info/pz/wiki/item.php?Name=HCSaltpacket + http://undeniable.info/pz/wiki/item.php?Name=Pepper or http://undeniable.info/pz/wiki/item.php?Name=HCPepperpacket + http://undeniable.info/pz/wiki/item.php?Name=Pan (keep) Grind Meat (level 1) (any kind of meat) + http://undeniable.info/pz/wiki/item.php?Name=HCMeatgrinder (keep) (Makes ground beef, pork, chicken, etc) Meatballs (level 3) Ground Meat + Breadcrumbs + http://undeniable.info/pz/wiki/item.php?Name=Onion or http://undeniable.info/pz/wiki/item.php?Name=HCSlicedonion http://undeniable.info/pz/wiki/item.php?Name=HCOnionpowder http://undeniable.info/pz/wiki/item.php?Name=HCPickledonion + http://undeniable.info/pz/wiki/item.php?Name=Egg or http://undeniable.info/pz/wiki/item.php?Name=HCChickenegg http://undeniable.info/pz/wiki/item.php?Name=HCGooseegg http://undeniable.info/pz/wiki/item.php?Name=HCTurkeyegg http://undeniable.info/pz/wiki/item.php?Name=WildEggs http://undeniable.info/pz/wiki/item.php?Name=HCSparrowegg + Milk or Cream (having an issue finding the regular milk carton on undeniable) + http://undeniable.info/pz/wiki/item.php?Name=HCGarlic or http://undeniable.info/pz/wiki/item.php?Name=HCGarlicpowder http://undeniable.info/pz/wiki/item.php?Name=HCPickledgarlic http://undeniable.info/pz/wiki/item.php?Name=WildGarlic + http://undeniable.info/pz/wiki/item.php?Name=HCHerbs + water + http://undeniable.info/pz/wiki/item.php?Name=Salt or http://undeniable.info/pz/wiki/item.php?Name=HCSaltpacket + http://undeniable.info/pz/wiki/item.php?Name=Pepper or http://undeniable.info/pz/wiki/item.php?Name=HCPepperpacket + http://undeniable.info/pz/wiki/item.php?Name=Pan (keep) Alternatively, can be cooked in tomato sauce http://undeniable.info/pz/wiki/recipe.php?ID=3093 Melt Chocolate (level 2) http://undeniable.info/pz/wiki/item.php?Name=Chocolate or http://undeniable.info/pz/wiki/item.php?Name=HCChocolateshavings http://undeniable.info/pz/wiki/item.php?Name=HCChocolatedark http://undeniable.info/pz/wiki/item.php?Name=HCChocolatewhite + http://undeniable.info/pz/wiki/item.php?Name=Butter or http://undeniable.info/pz/wiki/item.php?Name=HCCookingoil + http://undeniable.info/pz/wiki/item.php?Name=Saucepan (keep) Make Chocolate Covered Strawberries (level 3) Melted Chocolate + http://undeniable.info/pz/wiki/item.php?Name=Strewberrie Make Chocolate Covered Pretzels (level 3) Melted Chocolate + http://undeniable.info/pz/wiki/item.php?Name=HCPretzel (could also make other recipes for using melted chocolate, such as chocolate covered oranges, apples, bananas or nuts)
  8. PapayaKing

    A house with wrong vehicle path [40.43]

    Don't make fun of my house-building you miscreant young'n! Kids these days can't appreciate good architecture when they see it...
  9. PapayaKing

    Flashlight isn't working properly \ Dark is way to dark

    I remember reading a post about this on steam though, and if I remember correctly, the people that were complaining about the vehicles build were less than 1% of the playerbase and had very sub-optimal hardware to play on. Idk who posted it it, but tbh, if having post-processing on a game stops you from playing the game, you might need a new hobby or slightly better machine. It seems unfair to me when people report issues and demand compatibility and "optimization" when the problem would be fixed for them if they would buy a decent 150-200 dollar laptop or desktop. Not saying the people who reported this need to throw down on some better hardware, but just don't feel bad about taking the option out. We know you guys do your best so don't let the pissing and moaning of people deter you from making decisions that benefit, literally, almost everyone else.
  10. Head on over here https://theindiestone.com/forums/index.php?/topic/25199-improved-controllers-build-ongoing-player-reports/ and see if the issue persists in the controller test build. I would test it but I don't have two controllers. This build was heavily worked on for a brief period, also, test a combination of controllers and maybe keybaord/controller to see if it happens in those environments as well.
  11. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    What program did you pack the textures?
  12. Yesterday
  13. EnigmaGrey

    Flashlight isn't working properly \ Dark is way to dark

    Yes. It'll be removed in the next build. The downside is that leads to compatibility issues for some people, so much as the vehicles build, the current public build acts a milestone for anyone affected to fall back on.
  14. EnigmaGrey

    Upcoming Combat Changes is a bad Idea

    You proposed a tolerance system after I posted, by a good five hours. I never mentioned one. Deaf zombies are specifically the ones indoors. Zombies otherwise have varied attributes based on the world age on spawn, from what I last checked. Zombies are distracted by other sounds and items in the world. Sometimes those sounds are in inconvenient places, resulting in inconvenient actions by the zombies. With only a small portion of the map being able to be loaded into memory at any time, real zombies only have a limited number of paths to get to those areas and, sometimes, it'll be through your house. They wonder somewhat randomly around on top of that. A zombie spotting or hearing you from 15-20 tiles beggar belief. I don't think it's actually a "problem" that requires a solution.
  15. ZombieHunter

    Upcoming Combat Changes is a bad Idea

    While in Theory that may sound true ( zombies being deaf or distracted ) in practice it is not what i am seeing. Me and my friend have been trying all the new updates religiously cause we love the game and play on Survival mode. ( All detection settings set to normal ) If we walk within 15 - 20 tiles of a zombie even if they are turned around and not seeing us they immediately turn around and start shambling \ running toward us. We had a case day before yesterday. We were in a room with all the windows with curtains and simply standing in a corner doing nothing. Roughly staying in this room for 5 hours ( started at 22:00 )a horde came to our door at 2:30 am. This was like 15 - 20 zombies. For no apparent reason, just beelined at our door. It was by sheer luck we survived. If there was a "Tolerance" system it isn't working as it should. There is a difference between difficulty and frustrating and players do need some sort of reasonable awareness \ counter to be able to deal with these situations especially since one bite is death. There still is a lot of extremely bizarre behavior by zombies. For example, to test it I built a log wall just a single piece of log wall next to my house. The helicopter came and for no reason, the Zombies kept attacking that log wall like it was their mortal enemy. This log wall was in the middle of the street not connected to anything - I just wanted to see what would happen. To make things worse, I ran outside starting using my scream button ( Q - used in the tutorial ) They refused to chase me, they just kept attacking that log wall as if their lives depended on it )
  16. ZombieHunter

    Flashlight isn't working properly \ Dark is way to dark

    I reduced Darkness to 0.5 actually for the screenshot. If the shaders are being designed around them, shouldn't the option to disable shaders temporarily disabled \ permanently be removed in that case??
  17. EnigmaGrey

    Is there any way to replace vanilla textures? 

    Hm, I think the problem might be not having them packed into the same texturesheets. Unsure of how to accomplish that in the newer tool. Here, I just unpacked the Tiles2x.pak file then inverted it. I then repacked it. I placed it in my workshop mod, in the directory /texturepacks/ and started the game. In Mods, I enabled the mod then shut the game down. Next time I launched it, it properly overwrote the original texture pack's data:
  18. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    after I packed them back into .pak format, and in the game they were not visible. As in this post
  19. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

  20. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    I use the same texture names. Or should I not pack them in .pak format?
  21. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    Or you can use this: what should i use
  22. EnigmaGrey

    (MP) Bite won't heal

    The complaints were not about bites. They were about scratches in the vanilla game. So no, we weren't aware of this and we didn't try to fix it.
  23. Pax

    (MP) Bite won't heal

    Yes, infection is turned off. But this is still not normal for such wound. And like I've said it no longer says 'bitten' which means that the bite itself healed, but it's simply a wound now that won't stop bleeding. We had such a bug before with my character, but in one of the previous builds, and it only passed once my character died and I had to create a new one. The devs said they've fixed this bug in newer builds but it's obviously not true since it's still happening
  24. Beard

    (MP) Bite won't heal

    It takes a VERY long time to heal the bite. If he didnt die from any infection yet I assume you turned off infection in the settings.
  25. EnigmaGrey

    Is there any way to replace vanilla textures? 

    Give the textures an identical name and name the texture pack the same name as the vanilla textures. You can make and open texture packs in the mapping tool. Or you can use this: Put it in a mod. Enable that mod then restart the application. It should then just overwrite any identically named texture. *I've only done this with individual textures (fonts), but I can't imagine it'd be any different for texture packs.
  26. Hello. My game is approved by Steam. Available on their platform on May 28, 2019. https://store.steampowered.com/app/1081400/Where_is_my_family/
  27. Хибити\Hibiti [BLR]

    Is there any way to replace vanilla textures? 

    A very very long* )
  28. Atoxwarrior

    Eerie Country Beta

    News of Eerie in Patreon. the link to the news is right here: https://www.patreon.com/posts/26974742
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