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Food preferences


GOGOblin

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To make characters more alive, let's add some random food preferences for them. Finding your favorite food is a good way to reduce sadness and boredom.

Also after character reaches a certain level of hunger all food can be tagged as favorite to represent culinary indiscrimination of a hungry person.

It would be also nice to highlight beloved food in inventory menus (kinda adding something to a sprite) - this will make the game more roguelike because of hunting those sweet canned chili.. : ) .

 

 

zombie-land-talahasse-with-.jpg

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12 minutes ago, EnigmaGrey said:

Relevant to your interests^

 

Yep, pure realism with little effort.  

 

My suggestion is more about entertainment, thus the picture, but will join Okamikurainya's idea, which is more serious.

Edited by GOGOblin
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Neat idea. I'd thought about this before, and here is something else i find balancing. If you have a favorite food or to, there should also be a few random foods you hate, giving you unhappiness if you have to eat them and aren't staving. Also I think if your starving that any food should give you a small moral boost, no mater how nasty.

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16 hours ago, GOGOblin said:

To make characters more alive, let's add some random food preferences for them. Finding your favorite food is a good way to reduce sadness and boredom.

Also after character reaches a certain level of hunger all food can be tagged as favorite to represent culinary indiscrimination of a hungry person.

It would be also nice to highlight beloved food in inventory menus (kinda adding something to a sprite) - this will make the game more roguelike because of hunting those sweet canned chili.. : ) .

 

 

zombie-land-talahasse-with-.jpg

 

9 hours ago, TheWraithPlayer said:

Neat idea. I'd thought about this before, and here is something else i find balancing. If you have a favorite food or to, there should also be a few random foods you hate, giving you unhappiness if you have to eat them and aren't staving. Also I think if your starving that any food should give you a small moral boost, no mater how nasty.

I like the ideas. Maybe slowly overtime survivors could get desensitized to the food they're eating i.e. rats, cockroaches, mouses, and other unconventional foods negative effects going away.

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