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956Texas

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Posts posted by 956Texas

  1. Since I dont have time to map :-(, I will release all my buildings to the community :-D, in the pack you might find some stuff from community members;-) (credits to them). 95% of the stuff is mine the rest of the stuff is from the community and former members of the Romero City Team (which is now defunct :cry:) you will see their names in their folders. Anyways hope you guys find use to them, and dont forget to ADD THE CUSTOM TILEZ to tilezed :x!!!!!!! or you will end up with a bunch of ????????????????????? :cry:... For some buildings you will still get them, because I lost the tilez i used in them, so either erase the ?????? manually or just dont use the building! :-P

     

    -=-=-=-=-- As for the tilez, i gathered them from google-=-=-=-=-=-

     

    Basically the read me says almost the same thing as i typed here. 8-)

     

    downloads:

     

    https://www.dropbox.com/s/i2yguw2mni1wqjg/more buildings.zip?dl=0

     

    https://www.dropbox.com/s/8f0kneu7jyowukp/BUILDINGS AND CUSTOM TILEZ.zip?dl=0

  2. Hey Z'oiders, hope all are well!

     

    Any update on this? I thought we could at least get some "job" responsibilities put out for those willing and able to pick up on.

     

    I reckon we will be needing a Director. i.e: someone who makes final decisions on what goes in and where so as to maintain standards. Also, some sort of Co-ordinator who can tie individual efforts into something that can actually be applied and ensure that no-one is wasting effort and time on things already done or being taken care of. Lastly, someone who can dish out sections or areas (as well as dead-lines) to make sure the end-result doesn't languish forever "in development". 

     

    Come on Tex, counting on you dude!

     

    add me on steam, my ick is : Regulator 

  3.  [ZNetJNI] ZNetFriends::OnPersonaStateChange

    java.io.EOFException

    at zombie.iso.IsoLot.readInt(IsoLot.java:66)

    at zombie.iso.IsoMetaGrid.Create(IsoMetaGrid.java:951)

    at zombie.iso.IsoWorld.init(IsoWorld.java:1256)

    at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:245)

    at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:220)

    at java.lang.Thread.run(Thread.java:724)

    50, 50

     

     

    this is the new error, if that helps at all someone answer me with some help

  4. I replaced the challange map, just to see if it worked, and this is the error im getting:

     

     [ZnetJNI] znetfriends::OnPersonaStateChange
     
     
    it constantly keeps coming out, while my game says loading, did i do something wrong?
  5. I  have over 300 mbs of buildings sitting in my computer, if we all combine each others work into a new map, we could eventually come out with something good. Lets form a group where we all can go in and edit a map. Upload our stuff so that all the map makers present in this project can use each others work. Assign each map maker an area of operation, where they will concentrate their fine details.

     

    together we can make it guys and girls!

     

     

    what do you guys think?

  6. We are still working on this, we are reviving this old project. (tophat)

    Okay ! ,,,, any "early access" soon :) ?

    edit: my friend and I don't mind falling every two minutes we're used to it now :P

    Most of the buildings are stable we know you won't fall through the roofs but maybe not walk back downstairs. We are reworking on the staircases in all of our buildings.

    We have already over 1gb of data in this project but we are maintaining in the shadows. Soon pretty soon we might release a beta, just a matter of time me and Atox get the tools synchronized.

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