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Alphalfamire

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Everything posted by Alphalfamire

  1. the could just have different sprites for each body type. for instance 1:slim, 2:average 3:beergut 4:chubby 5:fat You're forgetting that they have to actually implement it in the game. That's an entire new model for sprite rendering, for each character type, for each frame, and each set of clothes will also need sprites to suit each frame. In other words: five times as many sprites for each clothing set we have now, plus anything new added in the future. That's a ridiculous amount of work for something that ultimately wont lend too much to gameplay. This isn't the sims, you know. that's true
  2. Yeah, but an easier less "clunky" way would be too hold right click or ctrl to fire, like with melee weapons. I support this concept.
  3. the could just have different sprites for each body type. for instance 1:slim, 2:average 3:beergut 4:chubby 5:fat
  4. I'd like age, height, and fatness, to customize my characters more.
  5. haha, yeah. I was just thinking because it was close to wasd...does F really turn on flashlight in PZ? yeah, I was thinking about that too, although it really could screw you over. Maybe you'd have to charge it up like an attack in order for it to be effective at close range? haha, that'd make for some great fan art.
  6. Kajin, did you get the durability thing from my suggestion on Rath's topic, or from somewhere else? Just wondering if the idea has already been discussed to see whether or not to post a topic on it. thanks.
  7. Hey guys, I got another suggestion to share with you guys, but first would like to say thanks for being so great and helpful, seriously this fan community is just the best! Ok, but without further ado, let me begin my suggestion. I think it'd be very cool and helpful to have a way to kick,using the F key. Kicking would be used to push zombies off of you without being bit/scratched and to kick in locked doors. To balance out this mechanic kicking would consume a huge amount of stamina and could only be done 3-4 times in a row before you're completely exhausted. To explain why this would be useful, picture this: You walk into a dark house...you just broke your bat fending of the horde outside...you open the door to the bedroom and a zombie's standing right there. Instead of pushing him off of you and risking being infected, you tap F and kick him back, run out of the room, close the door, and search for a weapon to kill him. Useful? I think so. Kicking could also be used to break open doors with weaker locks, for instance the doors in the trailer park and smaller houses. When kicking zombies you have a 50% chance of knocking them down, and if you don't knock them down, it will knock them back and stun them for about 3-4 seconds. Certain traits would affect kicking, for instance Strong will increase knock back and chance of knocking them down to 75%, while Athletic would allow you to do 5-6 kicks in a row.(instead of 3-4) That's about it, if you would like to add anything to this post just tell me.
  8. Oh awesome! I'll probably make a topic that goes more in depth tomorrow.
  9. I'm with you on the durability, Rath. But also, I have a slight suggestion which I may post on it's own in a topic soon, but wanna know what you think. My idea is that some items should have alternatives for breaking. Like the axe, it's hard to picture one of those breaking on a zombies head, when they can cut through tons of trees. Although, I could see it getting DULL....See what I'm getting at? Instead of it completely disintegrating, it could just get more and more dull to where its basically a blunt weapon, of course making it far more ineffective against the horde, and as you were saying instead of showing a percentile, it could be sharp(100%-90%), worn(89%-70%), dull(69%-40%), very dull(39%-15%, blunt(14%-0%). Tell me what you think, critique welcome.
  10. Well it's your fault writing an interesting topic. haha, thanks! when i say resistant i meant more like 15-20 (4-8 with visor up) hits with a bat, and about 8-12 (2-4 with visor up) with an axe, if you've ever held a riot helmet you'd understand why. this is why knives would be used, because that way you can stab up under the visor. Lol yeah it'd suck if you couldn't distinguish them from other zombies.
  11. That part already happens. This for some reason made me laugh so hard! i know me too, I watched a vid like a minute after i said that and realized how stupid i was haha
  12. I like it. Also, to prevent this, maybe the walls you build should look better as you level up on carpentry, and eventually there will be no gaps, adding a reason to constantly level up your carpentry
  13. wow, had no idea my post would get people having discussions on it.
  14. oh, ok, well then thats a fine idea.
  15. This is ok, it's just very impractical because of how risky it is, and isnt effective enough
  16. sorry but the devs said they didnt want to add player zombies
  17. Also, I like music, just not the depressing music. I hope they add a way to change the music via steam workshop
  18. It will most likely be some combo of both, you will get random zombies wearing random mixes of all the clothes available to players, but your also gonna have different zombie types (military zombie, police zombie) or you will just end up with a zombie wearing a policemans hat but with cyclists shorts and vest etc. The different "types" of zombie wont spawn in hordes etc however, so you wont see a horde of police only zombies coming towards you, but if your in a military area then theres a good chance a lot, if not most, of the zombies will be military zombies. yeah, randomizing the clothing/gear like that would have the same effect just be more complicated, as say spawn them as a different variant of zombie under the hood, but it just seems like a zombie wearing those clothes
  19. Cool, thanks! I really think this is a good idea
  20. yeah, maybe you could have to wash it off after you bleach it? idk, but the boiling water is a great idea aswell
  21. Ah yeah, didn't think about that. Still sounds like it would be a pain to organise though. Also multiplayer will help with this as well, and it will be fine with both friends and NPCs
  22. The brave trait prevents this, and it's planned to be able to obtain traits as you play, so in the future you should be able to get braver. i'm with you, it is a tad annoying.
  23. After seeing the scene from TWD where the group encounters zombies with riot gear, and their usual machete/bat to the head tactics didn't work. And I thought, "Hey, that would make an awesome gameplay mechanic in PZ!" Adding groups of zombies with riot gear, would not only be a smooth way to implement riot gear itself and make zombie combat have more variety, it would also add more sense of immersion (which PZ already provides so heavily) by seeing the dead riot squad that tried to take on the horde. Now that the explanation of the idea itself is out of the way, we can move on to combat. The riot zombies would be EXTREMELY resistant to blunt and shard weaponry, and because of their bullet resistant clothing would take more 4-7 shots to kill. Now, before you say its to OP, listen to this. Earlier, I mentioned a scene for The Walking Dead...now I will annoy you all by doing so again. After the group encounters the riot gear zombies, the soon realize they can stab them through the chin up under their glass visors. That is how i think they should be in PZ as well. So the best way to kill them, is with a knife, whether it be a kitchen knife or any of the other knives added later on. It would be instant, like with other zombies. Although it sounds easy, it leaves you vulnerable to other zombies and is not advisable when in combat with many zombies at once. Now, a few more things and I'll be done. The Riot gear slows the wearer down quite a bit, both players and zombies. With zombies there is an equal chance for their visor to be up or down. If it is up, it is much more vulnerable to all attacks and can be killed with one shot to the head. If it is down, it cant bite you, just grab you leaving you open to other zombies to sink their teeth into you until you push them off. Well ok, that about covers this suggestion, and as always I'm open to criticism and suggestions. http://oyster.ignimgs.com/wordpress/stg.ign.com/2013/04/riot-gear-zombie_the_walking_dead.jpg
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