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About Cory
- Birthday 12/04/1969
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Cold temp, Zombies should freeze too.. slower/ stiffness
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Nice work but If I get bit and scratched, I am not worried about the hole in my shirt. I am dead in 30 sec anyway. Any word or info on MP or admin roll changes
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modding question. How to change only 1 value, not all item in by mod.
Cory replied to elislavkat's topic in Tutorials & Resources
Not sure what your now trying to do now, but to change the weight of an item, as you asked is as per above. Simply change the weight value. -
Was so looking for ward to 41.20 being bug fix or MP as per https://projectzomboid.com/blog/2019/10/build-41-iwbums-out/
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Would anyone have more information on the 'Dupeitem' log - The only reference I could find was back in 2016 build 35 (The mega Test), when it was mentioned that we would have access to the log, but nothing came of it. Has anyone been able to access these logs and willing to pass on the how to. All I can see via the admin panel - database - userlog is that a player has 4000+ Dupeitem reports.
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Possibly, there is a file reference for motorcycles in b41
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Any update on Admin powers as mentioned back in 2016 ?
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modding question. How to change only 1 value, not all item in by mod.
Cory replied to elislavkat's topic in Tutorials & Resources
Yes the full script would be something like.. module Base { /***********Normal************* item Eraser { Weight = 0.05, <-- change 0.05 to another amount. eg 0.01 Type = Normal, DisplayName = Eraser, Icon = Eraser, } } -
modding question. How to change only 1 value, not all item in by mod.
Cory replied to elislavkat's topic in Tutorials & Resources
You will need to include Type/ DisplayName and Icon as they give ref to the object and allow it to be classed. item Eraser { Weight = 0.05, <-- change 0.05 to another amount. eg 0.01 Type = Normal, DisplayName = Eraser, Icon = Eraser, } -
Little bump, hoping RobertJohnson or a Dev turns their head this way. Orig post
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Hay Kincy, With the terms of service and Mod Rules turning PZ into a monetary gain is not allowed. link Terms of service My only suggestion is create a server budget, to some extent a small business plan. This way you can research and forecast possible growth based on predicted game development and the expected cost for the server. I think there are a few free business plan pdf's or sites that have how to if your unsure on developing a long term plan/budget.
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Not sure what your Idea is ? You may need to elaborate on your new skill idea, How it may work and fit into the game mechanic. There is a passive action used in defense via space-bar (windows). It pushed back the Z so you can get a swing. It levels up with the strength skill, is it an extension to that.?
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Cory changed their profile photo
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For those that don’t know, there are currently 5 server mod rolls. (Observer, GM, Overseer, Moderator, Admin) The Observer roll (lowest) has the following permissions: Toggle invisible (on himself only) Toggle god mod (on himself only) See players connected (/players) Teleport to a player (can't teleport a player elsewhere) Can toggle noclip (on himself only) Teleport to coordinates See server options Can open locked doors Can go insid
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Nice, like it.