Jump to content

Cory

Member
  • Content Count

    24
  • Joined

  • Last visited

About Cory

  • Rank
    Member
  • Birthday 12/04/1969

Profile Information

  • Gender
    Man

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Possibly, there is a file reference for motorcycles in b41
  2. Would anyone know how to remove neon signs from the shops and place them on your player built structures? I have tried almost every tool and Googled it, but was not able to see any reference. (even checked to see if it's a cheat option)
  3. Cory

    Runners Return

    Any update on Admin powers as mentioned back in 2016 ?
  4. Yes the full script would be something like.. module Base { /***********Normal************* item Eraser { Weight = 0.05, <-- change 0.05 to another amount. eg 0.01 Type = Normal, DisplayName = Eraser, Icon = Eraser, } }
  5. You will need to include Type/ DisplayName and Icon as they give ref to the object and allow it to be classed. item Eraser { Weight = 0.05, <-- change 0.05 to another amount. eg 0.01 Type = Normal, DisplayName = Eraser, Icon = Eraser, }
  6. Little bump, hoping RobertJohnson or a Dev turns their head this way. Orig post
  7. Hay Kincy, With the terms of service and Mod Rules turning PZ into a monetary gain is not allowed. link Terms of service My only suggestion is create a server budget, to some extent a small business plan. This way you can research and forecast possible growth based on predicted game development and the expected cost for the server. I think there are a few free business plan pdf's or sites that have how to if your unsure on developing a long term plan/budget.
  8. 2 day old character, searching for supplies. Sneak up to a house.. Door is locked (rattle rattle, love that noise), move to the window as I hear the grumble and groan inside. Look in the window, seems all clear. Open the window and climb in side as a Z appears out off the darkness. I push then get ready to take a swing with the baseball bat.. I was not holding a baseball bat, as I had just filled the water bottle in the last house I was in. I guess he was not thirsty, I died.
  9. Cory

    Combat

    Not sure what your Idea is ? You may need to elaborate on your new skill idea, How it may work and fit into the game mechanic. There is a passive action used in defense via space-bar (windows). It pushed back the Z so you can get a swing. It levels up with the strength skill, is it an extension to that.?
  10. For those that don’t know, there are currently 5 server mod rolls. (Observer, GM, Overseer, Moderator, Admin) The Observer roll (lowest) has the following permissions: Toggle invisible (on himself only) Toggle god mod (on himself only) See players connected (/players) Teleport to a player (can't teleport a player elsewhere) Can toggle noclip (on himself only) Teleport to coordinates See server options Can open locked doors Can go inside safehouses Can't be kicked if too laggy Can always join server (even if full) Can talk even being invisible Sees invisible players Can't be hit by players Log directly invisible/invincible Can see players stats (name, skill, traits...) with click on player -> Check Stats (but can't modify them) I would like to raise the idea to remove the following permissions. Making the roll a more Helper roll. This would allow server owners to assign rolls that general players can use and still play with. Having the extra permissions (below) makes the player over powered. Can open locked doors - (remove) Can go inside safehouses – (remove) Can toggle noclip (on himself only) - (remove) Can't be hit by players – (Change to toggle) or (Remove and just use the PvP toggle option) Add permission: View And reply to tickets
  11. I thought keeping the 2 chats separate as some other games do, lessens the confusion and allows immersion. Having 1 stream with one person talking about his day at school and within the same, 2 players trying to RP would be better option. But I don't RP in this game so you could be right.
  12. I would like to offer the idea to add an optional second local chat channel (visible), a role-play channel. This channel could be named Role-Play, coded /rp to fit with existing game structure (a,s,y,w..). Why not just use local! * Yes we have local, but an optional second stream allows those that role-play the opportunity to remain in character in one and then speak freely within the other. * This option may help to keep the immersion and allows those that are taking a quick break from in-character actions a chance to still be in the game. * Local linked to Discord and the 2nd stream only in-game.
  13. I read on Reddit that someone was able to hook into there server and have death's linked to discord chat. Not sure how but yes, documentation on integration would be awesome.
×
×
  • Create New...