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Paul Redeker

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Everything posted by Paul Redeker

  1. Sanctuary is dead....BUT THE AUTO TRANSLATOR IS ALIVE!!!!!!!!!
  2. A new enclave pops up. http://imgur.com/a/VvnbL
  3. First post updated with the latest information
  4. Once you build it, you install it outside like a normal generator. You need a screwdriver and the correct electrical level as well. Then it powers that building and a few others as well depending on how close. It's got a fairly good size range.
  5. Footage was smuggled out that answers some of the questions of Ritual Sacrifice on the server (They asked for some action so I sent a small horde their way)
  6. You know Dead Pixels will put your map on it when it's ready.
  7. Evenings and weekends US Eastern Standard times seems to be our sweet spot. Averaging 10-15 players on the server then. Early morning and daytime is around 4-5. Need some Pacific players or US players with no jobs to fill in the dead space. Lulz.
  8. Great News everyone. I found the files and figured out how to mod them to allow Discord integration with the server. This means you can chat and interact with the server from your phone or computer when not playing PZ. Just need to join the Dead Pixels Discord Chat. Server chat is labeled #public https://discord.gg/erGXZzD
  9. The fix is to log out and log back in.
  10. Some new faces popped up on the map last night. I like it.
  11. Heads up if you have a base in South Muldraugh or the surrounding area. It may get wiped depending on the location of the new base game maps whenever Build 35 is released. Pm me or find me in game and I'll move your stuff if that is the case.
  12. Stumbled upon an abandoned outpost/refugee camp. Military outpost/refugee camp
  13. The ability on MP servers to restrict the ability to build certain items to certain professions. You could also expand it for medical skills too. Like you could splint a broken leg, but without a doc doing it, it would never heal correctly. So you would have a max sprint of 2 or 3. Something like that. It would force players to team up and protect valuable players.
  14. I generally like loot heavier zeds especially in a harder environment. For the reasons you stated and it gives incentive for players to kill zeds I also prefer centralized spawn points so that you have to go explore the map and have some penalty for death. It also increases the chance you might run into another survivor on your travels. Most cities aren't that far from WP or Muld. The exception is when they changed the New Denver map. It's far as fuark. Easily a 20-30 minute run. Which gives advantages and disadvantages to it. You can generally be left alone out there if you want. That's a huge investment in time for anyone who wants to troll peeps. But on the flip side, it's a long run if you die and resources will dry up if you get a large population out there. But that too has it's perks and drawbacks. Forces players to trade or team up with each other to make survival easier I've also started building some lore into the server. But I've just been busy with work and my social life so it's slow in the making. Current project is a abandoned military outpost/refugee camp. If anyone else has ideas let me know and I'll work them in.
  15. I just saw your thread on Reddit. I can destroy the notes you have. What areas? I can check the logs but I'm not sure it'll tell me who dropped a note. Best bet is to just not acknowledge them and let me destroy them. The troll will get bored if they aren't fed. I also have other admin character names so I can follow people around with them not knowing I'm on the server. Possibility of catching them in the act. Bad news is even if I do, they can always circumvent the ban with a new Steam ID. But thanks for the heads up. I'll keep a lookout. Did it just start today? Might be some bored undesirables from the old server players.
  16. Note says something about WP Public Health building a wall to keep the diseased people out from Valley Station. I'm guessing it failed. Valley Station Wall
  17. Been out for awhile. A vast majority still don't know about it.
  18. Reduced other loot to uncommon. Still a large stockpile due numbers and high loot settings for awhile. Might reduce the zed loot as well. ( I think there is a setting for that) That way the server starts to transition into a mostly post apocalyptic status. If enough players show up, the resource depletion should put it into a more hardcore mode. Making it more appealing to have to trade/fight/travel/and teamup to live comfortably. Guns will remain high to facilitate the ability to fight zeds and each other if it comes to that. Starter kit will still be bountiful to accommodate new players to get started. I will reduce the MRE box to a few mres once I figure out how to do that. Give some other basic tools since the premise is that you are a survivor that has wandered into the Knox area from somewhere else. As always, open to other ideas as well. Maybe reduce spawn points?
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