frenchiveruti reacted to WaffleFish in Fletchery Mod Updated V1.2: by Wafflefish
--Notice: I did not originally create this mod. Credit for the original mod idea and (some of) the code goes to Austin. I added sounds, images and updated and refined the code. The original thread can be found here: http://theindiestone.com/forums/index.php/topic/336-fletchery-mod/--
As said above, I have updated the Fletchery Mod to be compatible with build 27. This mod adds 3 new bows, 2 of which can be found and a third which can be made, as well as a sling.
Crossbow - found as loot, most powerful, slowest. Uses bolts.
Bow - found as loot, second most powerful, 2nd slowest. Uses Arrows.
Homemade Bow - crafted (2 planks, 1 bandage, glue/duct tape etc, Carpentry LV2). Third most powerful, equal fastest. Uses Arrows.
Arrows can be crafted (Duct tape, Kitchen knife, Arrow shafts from plank and saw, Feathers from pillows, Carpentry LV1)
Sling - crafted (2 bandages). Least powerful, equal fastest. Uses stones, found in bins.
If anyone has any ideas for more features, please reply to this thread!
Download Here: https://dl.dropboxusercontent.com/u/18741755/PZ%20Mods/Fletchery%20Updated-1.2.zip
Updated for Build 27Added skill requirements - Woodwork LV1 for arrows, LV2 for bows.Bows are now 2-handed weaponsLooted bows and crafted bows use the same arrows, and normal arrows are made through crafting.This mod now overwrites vanilla duct tape, wood glue etc. so they have many more usesMade everything rarer once more, closer to vanilla weapons (let me know if it's too harsh)Fixed a couple of bugs!
Version 1.1: Reduced spawn rates of items, let me know if the new ones are too harsh!Reduced weight of ammo, increased weight of weapons.Rebalanced recipes, should work better now. Also takes more realistic amounts of time.Fixed a typo in the mod.info file.
Bug Fixes: Firing sounds now actually play!
Updated to be compatible with build 23Bows now require reloadingAdded IconsStill no models, impossible in current state of Zomboid Known bugs: None!
frenchiveruti got a reaction from Deadend in Canning Essentials: An In-Depth Food Canning Mod v0.8 [90%]
Just came to say that your mod is great, and very well balanced too.
frenchiveruti reacted to Deadend in Canning Essentials: An In-Depth Food Canning Mod v0.8 [90%]
** Tested on build 30.16, NOT backwards compatible with build 29 **
I play games like Project Zomboid because I like the semi-realistic scenario and challenges to survive. No other mod has given me the realism I've wanted when it comes to food preservation and most specifically, canning. Ultimately, for a game that strikes to immerse the player into the game world, canning food for prolonged preservation shouldn't be as easy as simply putting food in a jar and sealing it. So I decided to make this mod to enhance my own gameplay and that of those that seek more realism from food preservation.
This mod adds new mechanisms so that survival still remains challenging and food preservation doesn't become a thought of the past. The implementation of everything you can can is based off real life canning. Each canning option closely resembles how that food item would be canned in real life; skipping a few steps and/or details here and there to keep things fun and not overly complicated.
Pickling Canning Options: Pickles, Broccoli, Cabbage, Leek, Carrots, Bell Pepper, Radish. Open Kettle Canning Options: Strawberry Jam. Water Bath Canning Options: Strawberry Jam. Pressure Canning Options: Rabbit, Rodent (Rat, Mouse, Squirrel), Bird, Fish(All types except bait fish). Extend your food's lifespan with the Pickling Method. The simplest and fastest way to get into canning. Simply cook up some brine, have your vegetables ready and put it all in a jar, seal it, and you're all done! The food might taste a little salty though, but hey now your food will gain a preservation span of 7 days. Extend your food's lifespan with the Open Kettle Method. You can cook and prepare the food that you wish to can in a kettle, pour it in a jar, seal, and that's it! Food processed this way will gain a preservation span of 15 days. Extend your food's lifespan by using the Water Bath Method.You can cook and prepare the food that you wish to can in a regular pot, pour it in a jar, seal, and then place up to 5 sealed jars in a water bath canner to get a tight seal. Food processed this way will gain a preservation span of 30 days. Extend your food's lifespan with the Pressure Canning Method. You can cook and prepare the food that you wish to can in a regular pot, pour it in a jar, seal, and then place up to 5 sealed jars in a pressure canner to get a tight seal and make sure the food is fully cooked. Food processed this way will gain a preservation span of 60 days. Inspect your canned food to see how many more days left it has until it spoils.
How to install:
- Instructions / Recipes for Canning 101 -
TEST THE MOD: if you'd like to see how the mod works without having to collect everything and test it out; press the 'HOME' key to enable the testing feature, instructions will appear in your console that runs along with Project Zomboid. Press the 'END' key if the instructions don't show up after pressing the 'home' key. Keep in mind each time you spawn a set of items for testing the testing feature is disabled. This is as to avoid having you accidentally spawn items without wanting to do so.
P.S: There might be an error where you press HOME and then another key to spawn items and won't work; try about 3 times and it should work.
I would love to get some feedback on this mod. if you have any questions, comments, suggestions,...etc. Go ahead and post . Also if you think the mod is too complicated or challenging, let me know how you would scale it down to make it more fun.
frenchiveruti reacted to Onkeen in Handmade Wooden Dowels - Realistic Nails Alternative
Bug Fixed ! Thank you for pointing it out !
Mod Update 1.2 !
- Craft with nails bug is now solved you can now build with nails or dowels without bug
- Destroying a furniture or wall crafted with dowels now drop dowels (and nails furniture drop nails)
frenchiveruti reacted to Onkeen in Les Chevilles de Bois ! - Carpentry Suggestion
Guys I'm back ! First post on the new forum !
... Did anyone remember about me ? x)
Well I was to much lazy to create a new account untill i'll be motivated to do so...
So here I am ! To make a sugestion about carpentry !
Note : As Kinyoshi pointed out, what I call Cheville is Wooden Dowel pins.
In fact, my suggestion is about Carpenter's Handmade Wooden Dowel pins (not the Ikea's little ones).
C'MON ! Why my picture is REDUCED !
Time to Update the Suggestion !
This is the second part of my suggestion, it's a lot about my personal experience with Handmade Wooden Pins.
Including how does it works, where does this method came from and some examples to show why it could be a good thing to unlock at level 4 and 5 in carpentry.
SERIOUSLY ! That's even more reduced than the first one ! Roar !
Icons Update !
To show my devotion to this project, I have also made some icons pixel art sprites, modders should chek these out !
I'm about to do wall, floor and maybe furniture textures, but I need the original textures to do so,
does anyone know where to find the vanilla tiles for items on the map ?
Mod Update !
I've made it ! I was quite harsh but I'm proud to show you today
The Handmade Wooden Dowels Mod
You can download the mod here :
Don't forget to repport bugs, I really hope ths mod will satisfy you !
frenchiveruti reacted to Rausheim in Reloading Mod - Make your own ammo!
Reloading Mod v.0.2 - Make your own ammo!
Now handloading has finally come to Project Zomboid.
Since I'm an experienced handloader and this is one of the things I would be doing irl to keep my ammo supplies up if I had zeds walking around.
The mod is very realistic regarding ingredients and such. I hope you'll enjoy it!
Reload 9mm, 223, 308 and shotgun shells.
Several new items with custom textures.
Empty shells on the ground after shooting.
Cast your own 9mm bullets and buckshot
Cast your own bullets - DONE!
Plate your own bullets (for 223, 308) - WIP
Stationary reloading press
9mm bullets (and in a box you unpack)
223 bullets (and in a box you unpack)
308 bullets (and in a box you unpack)
Buckshots (and in a box you unpack)
9mm brass (and in big packs found in gunstore)
223 brass (and in big packs found in gunstore)
308 brass (and in big packs found in gunstore)
Gunpowder (1 for rifle and 1 for pistol)
Primers (small pistol primers, small rifle primers, large rifle primers, shotgun primers) (They come in a box you unpack)
Wads for shotgun shells
Die sets (9mm, 223, 308)
Reloading press for shotgun
9mm Bullet mold
9mm: 10 9mm bullets, 10 9mm brass, 10 small pistol primers, some pistol powder. You also need the reloading manual, 9mm die set and of course the reloading press. This will generate 10 9mm.
223: 20 223 bullets, 20 223 brass, 20 small rifle primers, some rifle powder. You also need the reloading manual, 223 die set and of course the reloading press. This will generate 20 223's.
308: 20 30cal bullets, 20 308 brass, 20 large rifle primers, a bit more rifle powder than 223. You also need the reloading manual, 308 die set and of course the reloading press. This will generate 20 308's.
Shotgun: 240 buckshots, 12 empty shotgun shells, 12 shotgun primers, some pistol powder (yup, in my manual it says that). You also need the reloading manual and the reloading press for shotgun. This will generate 12 shotgun shells.
Bullet casting: You need a lead ingot, a cooking pot, bullet mold and a lit candle. Put lead into cooking pot, then use the mold.
Even if gun is unloaded, it will still generate empty brass. This is due to limitations regarding lua scripting atm. Thanks to Viceroy for this.