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DresdenBBQ

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  1. Like
    DresdenBBQ reacted to M0rdred in IWBUMS Build 34 with updated graphics!   
    Foraging forrays into the forest for a fruity feast.
     
     
  2. Like
    DresdenBBQ reacted to M0rdred in IWBUMS Build 34 with updated graphics!   
    Water run!
     
     
  3. Like
    DresdenBBQ reacted to M0rdred in IWBUMS Build 34 with updated graphics!   
    If you go down to the woods today
    You're sure of a big surprise.
    If you go down to the woods today
    You'd better go in disguise!
     
     
  4. Like
    DresdenBBQ reacted to M0rdred in IWBUMS Build 34 with updated graphics!   
    Making plans.
     
     
  5. Like
    DresdenBBQ got a reaction from Svarog in IWBUMS: Build 34.14   
    It's cool though it should be a place in all pz maps! THE SWAMP! (Watch out for donkey and ogres zombies)
  6. Like
    DresdenBBQ reacted to Necromatic_Corgi in IWBUMS: Build 34.12   
    I don't know if i'm supposed to put this here but there are white outlines on some of the objects in the game, I noticed it on the chain fencing at night. Will report back if I find more.
  7. Like
    DresdenBBQ got a reaction from slyde in Animated Antics   
    Seriously though this game is lacking some pretty major features! Like the ability for me not being able to take taxidurmied heads off the walls! This is obviously one of the biggest and most challenging things they need to add to the game!
  8. Like
    DresdenBBQ reacted to cool daddy shark in Animated Antics   
    NPCs have been stalled on the animation update. When animations are passed up then work on NPCs can resume.  After that it shouldnt take too long for NPCs to come out. Expect months after, not days.
  9. Like
    DresdenBBQ reacted to slyde in Animated Antics   
    thanks for the update....
     
    I may have missed it, but has there been ANY news about NPC's?  I haven't heard mention of them in ages.....
  10. Like
    DresdenBBQ reacted to cool daddy shark in Animated Antics   
    i want the new animations
    i need the new animations
    i must have the new animations
     
    also the new textures are pretty amazing and make the game look not like ass.
  11. Like
    DresdenBBQ reacted to Necromatic_Corgi in Animated Antics   
    Can't wait to look like rick grimes.
  12. Like
    DresdenBBQ reacted to Peetfighter in IWBUMS: Build 34.14   
    That actually looks like a nice swamp.
  13. Like
    DresdenBBQ reacted to EasyPickins in IWBUMS: Build 34.14   
    That shouldn't be possible, the water tiles don't have the "solidfloor" property set, and they should have the "solidtrans" property set which blocks zombies spawning on them.  I just tested it and couldn't get plants/trees to grow on water.  Can you post your media/newtiledefinitions.tiles file, it may be corrupt.
  14. Like
    DresdenBBQ got a reaction from ModdedTibby in New Dawn Role Play [NA/EU]   
    So this server, it seems pretty legit. But i won't bother making an application for another two months because thats when i get my actual gaming computer so it's pointless to do that before hand when i wont be on. But great server idea, it seems pretty legit.
  15. Like
    DresdenBBQ reacted to ModdedTibby in New Dawn Role Play [NA/EU]   
    removed
  16. Like
    DresdenBBQ reacted to axeladalidez78 in IWBUMS: Build 34.14   
    This is the image
    I was playing in sandbox with erosion at 20 days
  17. Like
    DresdenBBQ reacted to Moose65 in Easily Digestible List of Trait Balance Issues   
    Outdoorsmen - Not expensive enough. 2 points to completely avoid the rain mechanic.
     
    Hemophobic - Free points.
     
    Weak Stomach - Free points. Who still eats rotten food anyways, even with hearty appetite?
     
    Agoraphobic + Claustrophobic - Should disable all other panic traits when you take this combo.
     
    Slow Reader - Definitively free points in single player.
     
    Handy - While nothing wrong with it, we do need another option for +1 Carpentry that isn't +8.
     
    Hearty Appetite - Free points still in my opinion. Has more to do with food being too readily available.
     
    High Thirst - Now that we can boil water from lakes, definitely free points.
     
    Cooking - Really need a trait for this. Not sure why this skill has been left to professions only.
     
    Hypochondriac - Considering that this trait can actually KILL you, at -2 its too little.
     
    Night Owl - Does nothing, and overlaps with Wakeful. Needs to be re-worked or removed from Security Guard, especially since it seems to be costing the profession points.
     
    Also, and I know it would be a pain in the ass, but at some point could we get some EXACT details on what traits do, so we can make better judgement calls on their worth? For example, its been said in the notes that baseball player allows faster swings with baseball bats, but no where on the trait does it say that. Lucky is another one, with several people saying it does (and doesn't) affect X things. Prone to disease and Resilient is another one, knowing the exact % it aids or debilitates in would be helpful (and could probably use a rework since I doubt it affects the new medical systems "infection" that was added in).
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