strategiry
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Posts
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Joined
Posts posted by strategiry
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4 stack of wooden crates in a container that only goes 3 high. Coords are shown in the second pic
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My performance also tanked in .18, especially during the indoor/outdoor transition. Performance was actually better for me in .17
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Trucking On
in News
7 hours ago, strategiry said:so no more copying saves between computers whilst on multiplayer (sorry!) or reloading a backup
As worded, a MP player is locked to one computer, specific OS install, and a specific hard drive. Is this correct.
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Trucking On
in News
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208.
Reduce/Diminishing Returns to Recoildelaymodifier bonus per aiming level. Currently it gives +2 per level, giving a +20 bonus at aim 10. Base.Pistol has a RecoilDelay of 20. With aim 10, it shoots like an automatic.
209. (MP specific)
Adding a method to discourage players emptying loot containers to force full loot respawn. The result is massive piles of junk lying on the ground next to high value loot containers all throughout the maps.
- Jericoshost, grammarsalad, Hicks and 2 others
- 5
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Have you tried terraforming or delete tool to get rid of the problem buildings and keep the rest of the map?
Could you share the locations of buildings that cause stall counts?
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25, 23 Many of the small buildings near the factory are unfinished. 4 walls, no windows/doors, and grass floors
26, 24 Buildings at NW of this cell also unfinished
26, 23 Black road tiles at E part of cell, and nearby tents don't render
28, 24 Military tent at N part of cell has black floor
28,20 House is all black tiles
I think the wall collection at 27, 23 is supposed to be a patchwork barricade
Nice map, lots of unique buildings and designs!
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Not sure if redboid updated the fix, but now its lines 176 and 190 that come with the same error spam.
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I get a lot of errors at:
function: CheckFortrap -- file: traps.lua line #171
function:TrapupdateThePlayer -- file: traps.lua line # 190
attempted index get mod table of non-table: null
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Searching through the files, it looks like the Fire suit spawns in 'mechanic wardrobes'.
Although you can get partial protection from a combo of Firefighter Jacket/BlacksmithApron + Firefighter Helmet/Welding Mask
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It's unacceptable that GTX 900's + rigs are struggling this much with graphics of such (relatively) low fidelity.
My MP saves balloon up to nearly 2GB, I have to tweak zomboid to use up to 4GB of RAM to stop FPS freezes, and deal with black walls - even in SP. It's safe to say this game is not even close to being 'optimized.'
- Kelefane, Necromatic_Corgi and Joshnpk
- 3
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Is it possible to enable this on a MP server?
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Great work Hydro, the metal barrel/empty metal barrel issue had me stumped...
Also, removing/adding bags from a pack dog is a great renewable way to destroy trash
IWBUMS 41.50 released
in PZ Updates
Posted
Zombies would have an easier time climbing over vehicles with no wheels. In game they can only crawl, so I headcanon they are climbing instead.