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A-mak

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  1. Like
    A-mak got a reaction from HeckenDiver in Jefferson/Middletown expansion project   
    Looks great!
  2. Like
    A-mak got a reaction from ilikecaterpillars in IWBUMS 41.17 RELEASED!   
    Great job! Working very hard.

    One annoyance I've noticed with the new belt system, I quickly came to realise I did not need to "favorite" all my equipped items, I could easily "transfer all" and not have to worry about fishing for a weapon or pair of socks in a full container.

    With the new update comes a green dot next to said item. These items DO transfer with the "transfer all" button, I believe they SHOULD NOT. Until such time I shall just have to do the old favorite system.

    Also, I so hope I can equipt small bags to say a leather belt, first aid pouch, garbage bag of munchies come at me.
  3. Like
    A-mak got a reaction from Jason132 in When beta will ended? Beta bugs question   
    It will end when the Devs are satisfied that the game is stable and all features promised have been implemented. They are pumping out updates daily, Beta is only a label which 90% of released games should keep.

    No sooner, nor later.

    This is exactly why I support this endeavor, this feels like the creation of a dream and not a money hungry cash cow.
  4. Like
    A-mak got a reaction from ilikecaterpillars in When beta will ended? Beta bugs question   
    It will end when the Devs are satisfied that the game is stable and all features promised have been implemented. They are pumping out updates daily, Beta is only a label which 90% of released games should keep.

    No sooner, nor later.

    This is exactly why I support this endeavor, this feels like the creation of a dream and not a money hungry cash cow.
  5. Like
    A-mak got a reaction from thejoker954 in When beta will ended? Beta bugs question   
    It will end when the Devs are satisfied that the game is stable and all features promised have been implemented. They are pumping out updates daily, Beta is only a label which 90% of released games should keep.

    No sooner, nor later.

    This is exactly why I support this endeavor, this feels like the creation of a dream and not a money hungry cash cow.
  6. Like
    A-mak reacted to Geras in Small but Important Suggestions Thread   
    892.
     
    Odometer for vehicles and resetable trip meter to accurately check travel distance and fuel economy.
    Numbers could be random for each vehicle with the option to reset trip distance.
     

     
     
  7. Spiffo
    A-mak got a reaction from geronimo553 in More Radio and TV   
    I click your link and am greeted with this:
    Sorry!
    An error was encountered while processing your request:
     
    The item is either marked as hidden or you do not have permission to view it.
  8. Like
    A-mak reacted to EasyPickins in RELEASED: IWBUMS Build 40.18   
    Can you put these into the zombie/core/raknet directory and see if it fixes it?
    UdpEngine$1.class
    UdpEngine.class
  9. Like
    A-mak reacted to bpdlr in What this game really needs is... lawnmowers!   
    As I was patiently spamming "Remove Grass" from a large field, I thought, wouldn't a lot of these nice homes have lawnmowers to do this job? Maybe just a cheap push job (that is tiring to use but makes little noise) or a gas-driven model (that makes a ton of noise). Maybe a big house might have one of those fancy ride-on mowers, which might be a bit quieter than the push model - but I'd need to know a lot about mechanics to keep it going.
     
    While I'm thinking about the grass, I'm wondering if putting up barbed fences will slow down the zombies [still not implemented??]. If I had a spare mower and a decent level of skill in making traps and wiring stuff up, I could use the blades to create a zombie trap - with a motor, maybe even a nasty spinning blades job I could install in my base in that bottleneck...
     
    Now if I was a real expert, maybe we could get all Mad Max on this town and stick some spinning blades on my truck's front bumper...
     
    EDIT: oh yeah, the ride-on mowers are rare, but the best bit is, you can't lift them into the back of your truck... you have to drive them home
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