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ethanwdp

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  1. Like
    ethanwdp got a reaction from JimPanzee in How to test .lua code on the fly?   
    Some of the code there was from an early version, so the lua interpreter might be buggy (fixed version below)
    And for your question, I have no clue. I don't have much experience with lua interpreters. That was my first time making one
    Not too sure how autocompletion would work. The ISTextEntryBox doesn't support tooltips AFAIK.
     
    Btw, here's an updated lua interpreter, because the last one couldn't even accept spaces:
     
    letmespeakcommands
     
    Updated CheatCore:
    I would throw up a download, but the rest of this mod still needs a lot of work. Hope that works in the meantime.
  2. Like
    ethanwdp got a reaction from CzarUltra in let me SPEAK   
    Some good progress:
    I've got the chat bar working. I'm working out a few kinks atm, but it's almost ready. After that, all I need to do is a little string manipulation.
    For the conditions, since I already had a working prototype of something kind of like this idea, it shouldn't be too hard.
    As for the actual admin commands, I was able to strip down ISUICheatMenu to a core. After skimming the code that it used to create a context menu, it left a flexible framework I can use.
  3. Like
    ethanwdp got a reaction from CzarUltra in let me SPEAK   
    I love this idea. I'll try to make this a thing.
     
    Warning: The incoming text wall hidden behind the spoiler tag is huge, because I got pretty carried away with what I'm going to add when I realized I could strip down Cheat Menu and have a flexible core. It's really disordered, because I kept thinking of things I could do and adding the idea to the post.
     
     
     
  4. Like
    ethanwdp got a reaction from Svarog in loaded.txt safeguard   
    If somebody enables a mod using the mod menu, and uninstalls it by deleting the file instead of doing it through the menu, it crashes the game.
    They can't go back to the menu and disable it, because the game crashes on startup.
    Not many people know about that it's the loaded.txt causing the crash, and it would be nice for new players to have a safeguard that would remove the ID that's invoking nil from the loaded.txt.
  5. Like
    ethanwdp got a reaction from ModdedTibby in Auto backup of server characters and files.   
    Characters aren't saved on the server? Shit, sorry for my ignorance.
    Does that mean somebody could load up a modified character and cheat on the server? If so, maybe characters should be saved on the server? I don't think they're very large, the method I suggested above could delete inactive/banned/dead characters, would allow the rescue of a bluescreen destroyed save, and it could help prevent save scumming on servers.
  6. Like
    ethanwdp reacted to CzarUltra in let me SPEAK   
    Or even just a single player chat option would be great even for roleplay purposes and the video/creative community here.
     
    Just hit T and say stuff.
  7. Like
    ethanwdp reacted to PZ-NOOB in let me SPEAK   
    This is a strange mod request but I would love it if (on single player) our player could talk to himself. still keeping the shout button but having him talk to himself, for example: if he ran out of water he would say something like "no more water" (obviously more creative xD) and things of that nature. I mean if I was alone in a zombie apocalypse and had no one to talk to I would talk to myself all the time, right?
     
    So, thoughts? is this even possible? I assume it is, from a (not that) ancient taunts mod. but IDK
  8. Like
    ethanwdp got a reaction from Koregan in getVirtualZombie() is no longer a thing in B32, how do I spawn a zombie now?   
    Any time, and thank you for helping me solve this.
  9. Like
    ethanwdp got a reaction from Koregan in getVirtualZombie() is no longer a thing in B32, how do I spawn a zombie now?   
    Sorry for the late reply, was a bit busy.
    I figured it out, spawnHorde(x,y,x2,y2,z, numberToSpawn) works perfectly . Here's what I did:
     
    As it would turn out, spawnHorde also works for any number of zombies, including a single one.
  10. Like
    ethanwdp got a reaction from Yohukacz in Cheat Menu V2.9.1   
    Cheat Menu V2.9.1
    As all of the other cheat menu mods that do this kind of thing are horribly outdated, I decided to have a shot at making my own.

    All of the features are toggleable and can be turned off/on at any time however many times you want. These are also compatible with any existing saves. It will also work on multiplayer, but it will only show up and function for server admins (meaning it is safe for multiplayer)


    I will try to help the best that I can with any issues you may have, and I am open to any suggestions with two exceptions explained later below.


    To use this mod, right click anywhere and hover over the "Cheat Menu" context menu.


    These are 100% safe, and do not make any permanent changes to your save.


    The enabled/disabled states of the following cheats persist between loads: God Mode, Ghost Mode. Like all cheats in this mod, they do not permanently alter your save and are safe to use.


    Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=499795221
    Google Drive Download: https://drive.google.com/open?id=0B4TTdnrg9gSLNDNqLURLY0JkaXc
    Dropbox Download: https://www.dropbox.com/sh/gre40duo1mkzbyu/AABeoOsePBsP2Ni0GCWNN9VTa?dl=0
     
    Note: PZ-Mods page is now deprecated.

    Features:

     
    God mode - You are invincible. (Falls can still kill you)
     
    Vehicle Menu - Spawn vehicles, edit every part, travel at insane speeds, make your vehicle invincible and more.
     
    Creative mode - Build menu is always available, all things cost nothing to build and build instantly.
     
    Delete Mode - When toggled, press X to delete the object your mouse is over. Useful for building!
     
    Item Spawner - Integrates my CrucibleUI mod, a work in progress item spawner. It grabs its item definitions from the game's script manager, so it's automatically compatible with mods such as Hydrocraft!
     
    Lua Interpreter - Lua text editor with file support
     
    Delete Mode (& Terraform Mode) - When toggled, press X to replace the tile underneath your mouse with the one you specified. Supports most vanilla tiles for placing (feel free to
    reply/comment if there is one that's missing)
     
    Barricade Mode - When toggled, press Z to barricade the object below your mouse to a specific level. Also supports metal barricades.
     
    Infinite ammo - Your gun always has a full magazine.
     
    Refill Ammo - Refills your weapon.
     
    No Delay Between Shots - Makes your shotgun as fast as a pistol, and your pistol as fast as an assault rifle.
     
    Noclip - Allows you to walk through objects.
     
    Learn All Recipes - Teaches your character all recipes. Works for recipes added by mods as well!
     
    Set Skill Level - Levels up all or individual skills.
     
    Infinite stats - It allows you to separately toggle things like no thirst, no panic, etc. There's also an option to toggle all of them.
     
    Ghost mode - You run fast and you are invisible.
     
    Heal - Heals your character.
     
    Infinite carryweight - Gives you infinite carryweight.
     
    Fly Mode - Allows you to fly. Press the Up arrow to go up and the Down arrow to go down.
     
    Zombie brush - When toggled, click to create the selected number of zombies.
     
    Melee insta-kill - All melee weapons 1-hit zombies, doors, trees, things you built, etc.
     
    Repair weapon - Repairs the currently equipped weapon.
     
    Instant Crafting - Everything in the crafting menu can be crafted with no ingredients, and will be completed instantly.
     
    Infinite weapon durability - Your equipped weapon always has maximum durability and can't be damaged.
     
    Instant Actions - Every action, such as building, will now be completed instantly.
     
    Time warp - You can change the time. Supports years, months, days, and AM/PM.
     
    Fire Brush - When toggled, press N to ignite and F to extinguish.
     
    Teleport Menu - Has hundreds of POI's and allows for setting custom locations.
     
    Change Weather - You can change the weather. (Only works on Build 39 and below.)


    Known issues:

    No delay between shots isn't as fast as, say, a machine gun yet.

    According to player reports, it does not work for all players in splitscreen.

    It does not show up for non-server admins. This is intentional.


    To do:

    - Add a tree spawning brush
    - Add various brush-sizes

    How to install:

    For singleplayer, click here: http://theindiestone.com/forums/index.php/topic/1395-how-to-install-uninstall-mods/

    For servers, there are a few steps. This works for all mods in general:

    Step 1:
    Install the mod normally, like you would for singleplayer.

    Step 2:

    In the mod of choice's mod folder (in this case, Cheat Menu) open up the file named "mod.info" with a notepad program. There should be a line that looks like "id=modIDhere." In this case, it would look like "id=cheatmenu." Remember the ID, as you're going to need it later.

    Step 3:

    Open up servertest.ini in your server's folder and in the "Mods=" line add the mod ID (Which, in Cheat Menu's case, is "cheatmenu") to make it look like this:

    Mods=cheatmenu

    Save it, and you're done. However, from what I've read every player on the server must have the mods you specified in the "Mods=" line installed, so I recommend this only for private servers.


    If you want two or more mods available on your server, you separate the mod ID's with a semicolon like this(in no particular order):

    Mods=cheatmenu;somemodID

    I believe they are also case sensitive, so be sure to type them in exactly as they appear in the mod.info file.


    Things this mod will not do:

    Compatibility with multiplayer, for non server admins. Cheating in singleplayer or a private server can be fun as hell, but most non-server admins who would want to use this on a public server are griefers who ruin peoples experiences. Keep in mind this DOES work for server admins on a server that has this mod installed.


    Changelog:

    ____________________________________________________________________________________
    Anyways, with that out of the way, please report below if anything is broken. As I've said earlier, feel free to request any features or leave suggestions (with the exceptions above) and if you're having problems with this mod let me know in the comments and I'll do the best I can.
    And please, if you notice even the tiniest bug in this mod, please report it to me. I want to make this a very convenient, hassle free, and stable mod. Every bug report helps!


    Recommended mods:


    Mind Mod. Not only is this pretty useful (unlock doors/windows, repair windows, teleport, etc), but it was the core inspiration for this mod.

    Necro Forge. Incredibly useful item spawner, with some additional cheat functions thrown in.


    Credits:
     
    Acecool, for overhauling the Compass Menu (now known as Teleport & GPS Menu)
     
    Slok, for overhauling Prevent Death.

    Robomatt for his modding tutorials and wisdom.

    Mind Mod, for which I wouldn't have learned to mod Project Zomboid if it never existed.

    Ra1n1s from pz-mods, for taking the time to test my mod and report any bugs.

    Grazziani from TIS forums, for finding the solution to long distance teleportation issues.

    Blindcoder, for Tiny AVC.

    The Indie Stone Forums and PZ-Mods community, who have provided help, reported bugs, and gave suggestions. If it wasn't for you guys, this mod never would've happened.
  11. Like
    ethanwdp got a reaction from CzarUltra in RAINBOW BLOOD   
    Hmm, can't think of any. I'm not very experienced in textures, but I could snoop around the class files if you'd like.
  12. Like
    ethanwdp got a reaction from CzarUltra in RAINBOW BLOOD   
    This is hilarious, and amazing. Running around extremely fast, using an infinite ammo pistol with no delay, and spawning in about 250 zombies was the funnest thing I've done so far in Project Zomboid.
    As you would expect, it pretty much looks like a clowns septic tank exploded
    Only problem is that the blood is too transparent, that was 250+ zombies I killed there.
  13. Like
    ethanwdp reacted to IronCoffins in Cheat Menu V2.9.1   
    Now the only thing that you need to learn, is how to spawn zombies on command. I remember that's why i downloaded necroforge the first time, but with so many updates, that feature stopped working. Ive been wanting to start a game with no zombies, and created a base and have it tested with zombies.
  14. Like
    ethanwdp got a reaction from curi0 in Cheat Menu V2.9.1   
    Cheat Menu V2.9.1
    As all of the other cheat menu mods that do this kind of thing are horribly outdated, I decided to have a shot at making my own.

    All of the features are toggleable and can be turned off/on at any time however many times you want. These are also compatible with any existing saves. It will also work on multiplayer, but it will only show up and function for server admins (meaning it is safe for multiplayer)


    I will try to help the best that I can with any issues you may have, and I am open to any suggestions with two exceptions explained later below.


    To use this mod, right click anywhere and hover over the "Cheat Menu" context menu.


    These are 100% safe, and do not make any permanent changes to your save.


    The enabled/disabled states of the following cheats persist between loads: God Mode, Ghost Mode. Like all cheats in this mod, they do not permanently alter your save and are safe to use.


    Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=499795221
    Google Drive Download: https://drive.google.com/open?id=0B4TTdnrg9gSLNDNqLURLY0JkaXc
    Dropbox Download: https://www.dropbox.com/sh/gre40duo1mkzbyu/AABeoOsePBsP2Ni0GCWNN9VTa?dl=0
     
    Note: PZ-Mods page is now deprecated.

    Features:

     
    God mode - You are invincible. (Falls can still kill you)
     
    Vehicle Menu - Spawn vehicles, edit every part, travel at insane speeds, make your vehicle invincible and more.
     
    Creative mode - Build menu is always available, all things cost nothing to build and build instantly.
     
    Delete Mode - When toggled, press X to delete the object your mouse is over. Useful for building!
     
    Item Spawner - Integrates my CrucibleUI mod, a work in progress item spawner. It grabs its item definitions from the game's script manager, so it's automatically compatible with mods such as Hydrocraft!
     
    Lua Interpreter - Lua text editor with file support
     
    Delete Mode (& Terraform Mode) - When toggled, press X to replace the tile underneath your mouse with the one you specified. Supports most vanilla tiles for placing (feel free to
    reply/comment if there is one that's missing)
     
    Barricade Mode - When toggled, press Z to barricade the object below your mouse to a specific level. Also supports metal barricades.
     
    Infinite ammo - Your gun always has a full magazine.
     
    Refill Ammo - Refills your weapon.
     
    No Delay Between Shots - Makes your shotgun as fast as a pistol, and your pistol as fast as an assault rifle.
     
    Noclip - Allows you to walk through objects.
     
    Learn All Recipes - Teaches your character all recipes. Works for recipes added by mods as well!
     
    Set Skill Level - Levels up all or individual skills.
     
    Infinite stats - It allows you to separately toggle things like no thirst, no panic, etc. There's also an option to toggle all of them.
     
    Ghost mode - You run fast and you are invisible.
     
    Heal - Heals your character.
     
    Infinite carryweight - Gives you infinite carryweight.
     
    Fly Mode - Allows you to fly. Press the Up arrow to go up and the Down arrow to go down.
     
    Zombie brush - When toggled, click to create the selected number of zombies.
     
    Melee insta-kill - All melee weapons 1-hit zombies, doors, trees, things you built, etc.
     
    Repair weapon - Repairs the currently equipped weapon.
     
    Instant Crafting - Everything in the crafting menu can be crafted with no ingredients, and will be completed instantly.
     
    Infinite weapon durability - Your equipped weapon always has maximum durability and can't be damaged.
     
    Instant Actions - Every action, such as building, will now be completed instantly.
     
    Time warp - You can change the time. Supports years, months, days, and AM/PM.
     
    Fire Brush - When toggled, press N to ignite and F to extinguish.
     
    Teleport Menu - Has hundreds of POI's and allows for setting custom locations.
     
    Change Weather - You can change the weather. (Only works on Build 39 and below.)


    Known issues:

    No delay between shots isn't as fast as, say, a machine gun yet.

    According to player reports, it does not work for all players in splitscreen.

    It does not show up for non-server admins. This is intentional.


    To do:

    - Add a tree spawning brush
    - Add various brush-sizes

    How to install:

    For singleplayer, click here: http://theindiestone.com/forums/index.php/topic/1395-how-to-install-uninstall-mods/

    For servers, there are a few steps. This works for all mods in general:

    Step 1:
    Install the mod normally, like you would for singleplayer.

    Step 2:

    In the mod of choice's mod folder (in this case, Cheat Menu) open up the file named "mod.info" with a notepad program. There should be a line that looks like "id=modIDhere." In this case, it would look like "id=cheatmenu." Remember the ID, as you're going to need it later.

    Step 3:

    Open up servertest.ini in your server's folder and in the "Mods=" line add the mod ID (Which, in Cheat Menu's case, is "cheatmenu") to make it look like this:

    Mods=cheatmenu

    Save it, and you're done. However, from what I've read every player on the server must have the mods you specified in the "Mods=" line installed, so I recommend this only for private servers.


    If you want two or more mods available on your server, you separate the mod ID's with a semicolon like this(in no particular order):

    Mods=cheatmenu;somemodID

    I believe they are also case sensitive, so be sure to type them in exactly as they appear in the mod.info file.


    Things this mod will not do:

    Compatibility with multiplayer, for non server admins. Cheating in singleplayer or a private server can be fun as hell, but most non-server admins who would want to use this on a public server are griefers who ruin peoples experiences. Keep in mind this DOES work for server admins on a server that has this mod installed.


    Changelog:

    ____________________________________________________________________________________
    Anyways, with that out of the way, please report below if anything is broken. As I've said earlier, feel free to request any features or leave suggestions (with the exceptions above) and if you're having problems with this mod let me know in the comments and I'll do the best I can.
    And please, if you notice even the tiniest bug in this mod, please report it to me. I want to make this a very convenient, hassle free, and stable mod. Every bug report helps!


    Recommended mods:


    Mind Mod. Not only is this pretty useful (unlock doors/windows, repair windows, teleport, etc), but it was the core inspiration for this mod.

    Necro Forge. Incredibly useful item spawner, with some additional cheat functions thrown in.


    Credits:
     
    Acecool, for overhauling the Compass Menu (now known as Teleport & GPS Menu)
     
    Slok, for overhauling Prevent Death.

    Robomatt for his modding tutorials and wisdom.

    Mind Mod, for which I wouldn't have learned to mod Project Zomboid if it never existed.

    Ra1n1s from pz-mods, for taking the time to test my mod and report any bugs.

    Grazziani from TIS forums, for finding the solution to long distance teleportation issues.

    Blindcoder, for Tiny AVC.

    The Indie Stone Forums and PZ-Mods community, who have provided help, reported bugs, and gave suggestions. If it wasn't for you guys, this mod never would've happened.
  15. Like
    ethanwdp got a reaction from MikeFozzyBear in Cheat Menu V2.9.1   
    I forgot to put it in actually, I'll correct that. lol whoops
    Guess that's what happens when I make two slightly different descriptions for both sites (pz-mods and here).
     
    EDIT: Fixed it.
  16. Like
    ethanwdp got a reaction from RichCoconut in Cheat Menu V2.9.1   
    From a few Google searches and a dissecting of Multihack, I would have to specifically make it work for Multiplayer... I think.
    I'm not really too sure, hopefully this doesn't work on Multiplayer.
  17. Like
    ethanwdp got a reaction from DresdenBBQ in Cheat Menu V2.9.1   
    Cheat Menu V2.9.1
    As all of the other cheat menu mods that do this kind of thing are horribly outdated, I decided to have a shot at making my own.

    All of the features are toggleable and can be turned off/on at any time however many times you want. These are also compatible with any existing saves. It will also work on multiplayer, but it will only show up and function for server admins (meaning it is safe for multiplayer)


    I will try to help the best that I can with any issues you may have, and I am open to any suggestions with two exceptions explained later below.


    To use this mod, right click anywhere and hover over the "Cheat Menu" context menu.


    These are 100% safe, and do not make any permanent changes to your save.


    The enabled/disabled states of the following cheats persist between loads: God Mode, Ghost Mode. Like all cheats in this mod, they do not permanently alter your save and are safe to use.


    Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=499795221
    Google Drive Download: https://drive.google.com/open?id=0B4TTdnrg9gSLNDNqLURLY0JkaXc
    Dropbox Download: https://www.dropbox.com/sh/gre40duo1mkzbyu/AABeoOsePBsP2Ni0GCWNN9VTa?dl=0
     
    Note: PZ-Mods page is now deprecated.

    Features:

     
    God mode - You are invincible. (Falls can still kill you)
     
    Vehicle Menu - Spawn vehicles, edit every part, travel at insane speeds, make your vehicle invincible and more.
     
    Creative mode - Build menu is always available, all things cost nothing to build and build instantly.
     
    Delete Mode - When toggled, press X to delete the object your mouse is over. Useful for building!
     
    Item Spawner - Integrates my CrucibleUI mod, a work in progress item spawner. It grabs its item definitions from the game's script manager, so it's automatically compatible with mods such as Hydrocraft!
     
    Lua Interpreter - Lua text editor with file support
     
    Delete Mode (& Terraform Mode) - When toggled, press X to replace the tile underneath your mouse with the one you specified. Supports most vanilla tiles for placing (feel free to
    reply/comment if there is one that's missing)
     
    Barricade Mode - When toggled, press Z to barricade the object below your mouse to a specific level. Also supports metal barricades.
     
    Infinite ammo - Your gun always has a full magazine.
     
    Refill Ammo - Refills your weapon.
     
    No Delay Between Shots - Makes your shotgun as fast as a pistol, and your pistol as fast as an assault rifle.
     
    Noclip - Allows you to walk through objects.
     
    Learn All Recipes - Teaches your character all recipes. Works for recipes added by mods as well!
     
    Set Skill Level - Levels up all or individual skills.
     
    Infinite stats - It allows you to separately toggle things like no thirst, no panic, etc. There's also an option to toggle all of them.
     
    Ghost mode - You run fast and you are invisible.
     
    Heal - Heals your character.
     
    Infinite carryweight - Gives you infinite carryweight.
     
    Fly Mode - Allows you to fly. Press the Up arrow to go up and the Down arrow to go down.
     
    Zombie brush - When toggled, click to create the selected number of zombies.
     
    Melee insta-kill - All melee weapons 1-hit zombies, doors, trees, things you built, etc.
     
    Repair weapon - Repairs the currently equipped weapon.
     
    Instant Crafting - Everything in the crafting menu can be crafted with no ingredients, and will be completed instantly.
     
    Infinite weapon durability - Your equipped weapon always has maximum durability and can't be damaged.
     
    Instant Actions - Every action, such as building, will now be completed instantly.
     
    Time warp - You can change the time. Supports years, months, days, and AM/PM.
     
    Fire Brush - When toggled, press N to ignite and F to extinguish.
     
    Teleport Menu - Has hundreds of POI's and allows for setting custom locations.
     
    Change Weather - You can change the weather. (Only works on Build 39 and below.)


    Known issues:

    No delay between shots isn't as fast as, say, a machine gun yet.

    According to player reports, it does not work for all players in splitscreen.

    It does not show up for non-server admins. This is intentional.


    To do:

    - Add a tree spawning brush
    - Add various brush-sizes

    How to install:

    For singleplayer, click here: http://theindiestone.com/forums/index.php/topic/1395-how-to-install-uninstall-mods/

    For servers, there are a few steps. This works for all mods in general:

    Step 1:
    Install the mod normally, like you would for singleplayer.

    Step 2:

    In the mod of choice's mod folder (in this case, Cheat Menu) open up the file named "mod.info" with a notepad program. There should be a line that looks like "id=modIDhere." In this case, it would look like "id=cheatmenu." Remember the ID, as you're going to need it later.

    Step 3:

    Open up servertest.ini in your server's folder and in the "Mods=" line add the mod ID (Which, in Cheat Menu's case, is "cheatmenu") to make it look like this:

    Mods=cheatmenu

    Save it, and you're done. However, from what I've read every player on the server must have the mods you specified in the "Mods=" line installed, so I recommend this only for private servers.


    If you want two or more mods available on your server, you separate the mod ID's with a semicolon like this(in no particular order):

    Mods=cheatmenu;somemodID

    I believe they are also case sensitive, so be sure to type them in exactly as they appear in the mod.info file.


    Things this mod will not do:

    Compatibility with multiplayer, for non server admins. Cheating in singleplayer or a private server can be fun as hell, but most non-server admins who would want to use this on a public server are griefers who ruin peoples experiences. Keep in mind this DOES work for server admins on a server that has this mod installed.


    Changelog:

    ____________________________________________________________________________________
    Anyways, with that out of the way, please report below if anything is broken. As I've said earlier, feel free to request any features or leave suggestions (with the exceptions above) and if you're having problems with this mod let me know in the comments and I'll do the best I can.
    And please, if you notice even the tiniest bug in this mod, please report it to me. I want to make this a very convenient, hassle free, and stable mod. Every bug report helps!


    Recommended mods:


    Mind Mod. Not only is this pretty useful (unlock doors/windows, repair windows, teleport, etc), but it was the core inspiration for this mod.

    Necro Forge. Incredibly useful item spawner, with some additional cheat functions thrown in.


    Credits:
     
    Acecool, for overhauling the Compass Menu (now known as Teleport & GPS Menu)
     
    Slok, for overhauling Prevent Death.

    Robomatt for his modding tutorials and wisdom.

    Mind Mod, for which I wouldn't have learned to mod Project Zomboid if it never existed.

    Ra1n1s from pz-mods, for taking the time to test my mod and report any bugs.

    Grazziani from TIS forums, for finding the solution to long distance teleportation issues.

    Blindcoder, for Tiny AVC.

    The Indie Stone Forums and PZ-Mods community, who have provided help, reported bugs, and gave suggestions. If it wasn't for you guys, this mod never would've happened.
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